View Full Version : Glitch
Timoteo32
20th November 2007, 11:01 PM
Can we get the glitch fixed so that our labs actually produce for every token and not just every one after the first?
Also, can we get the number of dealer visits remaining displayed on our home page? It's not near as helpful after I'm already there.
Treadon
20th November 2007, 11:48 PM
You get 4 transactions, not visits... thus if oyu go there u can see the counter, but if you don't make a trade u don't loose a tick
tim|away
21st November 2007, 07:58 AM
Can we get the glitch fixed so that our labs actually produce for every token and not just every one after the first?
Also, can we get the number of dealer visits remaining displayed on our home page? It's not near as helpful after I'm already there.
What you call a glitch has been designed the way it is on purpose. 1 sq ft of lab costs two tokens and it will produce 50% of its regular output with the first token and 100% with the second token. The reason is that your lab isn't completely operable after the first token, so it'll only produce half the amount of drugs (17/2 = 9 rounded).
As far as your question about the dealer visits is concerned, I've put that on my to-do-list (http://forum.oddthought.com/showthread.php?t=11734) (3.13). As already mentioned by Rit, unlike a dealer visit limit in V1, we are dealing with a transaction limit in V2. Going to your local dealer without buying or selling anything is just a visit and not a transaction - therefore it won't decrease your transaction counter. The transactions left are shown at your local dealer too. However, we'll put that on the status/home page for everyone's convenience. Thanks for the feedback.
Timoteo32
22nd November 2007, 03:03 AM
Awesome. I still have this built in paranoia of ending up at the page on accident :) If you don't lose a tick, don't bother with the code. I can be arsed to go look if it doesn't cost me anything.
As for the lab, I'm not sure you understood my question, or else I didn't understand your response :P If I get like 50 junkies. My lab output looks like this: 340 (0) for the first token, and then 340 (340) for the rest of them. And I tested it and I definitely got nothing out of any of my lab when I spent just one token. HOWEVER, it doesn't appear to be every time anymore so I'm not sure what's up. Haven't had time to test it anymore.
Pleb
22nd November 2007, 06:43 AM
As for the lab, I'm not sure you understood my question, or else I didn't understand your response :P If I get like 50 junkies. My lab output looks like this: 340 (0) for the first token, and then 340 (340) for the rest of them. And I tested it and I definitely got nothing out of any of my lab when I spent just one token. HOWEVER, it doesn't appear to be every time anymore so I'm not sure what's up. Haven't had time to test it anymore.
Check to see if your coat is full when the first token is spent. Drugs produced in the lab go to the coat.
http://forum.oddthought.com/showpost.php?p=171840&postcount=49
Timoteo32
22nd November 2007, 11:01 AM
Check to see if your coat is full when the first token is spent. Drugs produced in the lab go to the coat.
http://forum.oddthought.com/showpost.php?p=171840&postcount=49
Ah yes, I thank you fine sir. :) That indeed appears to be the subtle difference between the versions that's foiling me.
Is it too Type A that I don't like losing 340 drugs every time I fill my coat :glare: (I know, I know, I could just buy 340 less drugs but then I'm not MAXIMIZING the use of my coat :P What? That's even more Type A??? :| )
Pleb
22nd November 2007, 11:13 AM
lol you and me both bud.
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