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Zeus
2nd October 2008, 10:51 PM
Who wants to change the current configuration to 2 or more rooms?

hoos
2nd October 2008, 11:57 PM
I haven''t played DW in a long time, but I think it should stay at 1. You put the best of the best, in one room and duke it out. None of this, "I'm gonna hide in B4 and sneak a medal because there is no competition in here" crap. I was stupid to have more than 1 medal room b/c competition is different in each room.

Chronic
3rd October 2008, 12:18 AM
I will have to think about this before i vote. 1 room would be fine if there wasnt a bunch of vesting asses in there making pure gunners pretty much obsolete.

On the other hand, more then 1 room opens up all the crap we dealt with back when it was 4 rooms. Maybe 2 would be ok but some rule changes or something needs to happen so gunners can actually effect the game as they use too compared to now. I usually worth so gunners getting hosed has nothing to do with how i feel because it ultimately doesnt effect me.

Jacx
3rd October 2008, 01:42 AM
oh the irony of option 4


http://forum.oddthought.com/dopewars-online-ideas-suggestions-improvements/11095-should-medals-limited-a1-b1-only.html ...looks like we went with the players...but hey abuse away.

Kloaked Spirit
3rd October 2008, 01:57 AM
I had a hard choice between options #1 and #4. Option #1 is the one that I'd pick, but since I really don't care about what the rest of you think, option #4 may be more accurate. This is a tough question.

Carping
3rd October 2008, 04:32 AM
option #4 is the more realistic option but i will vote for 2 medal rooms. with just 1 medal room you have the choice of guns or worth. at least with 2 medal rooms you could gun 1 and worth the other.
nothing is gonna change we all know that but it cant hurt to voice our opinion

6m$SexGod
3rd October 2008, 04:59 AM
I'm happy with the current medal rooms!

Dunder Mifflin Paper Co.
3rd October 2008, 06:00 AM
im ok with it the way it is... but there isnt much of a downgrade in talent from b1 to b4 anymore because most good players play in every room... it does however give them a chance to work on improving there strat in the lower rooms when there isnt a medal on the line...

Forphucsake
3rd October 2008, 06:33 AM
oh the irony of option 4


http://forum.oddthought.com/dopewars-online-ideas-suggestions-improvements/11095-should-medals-limited-a1-b1-only.html ...looks like we went with the players...but hey abuse away.

Isn't that the second poll with the first one (that the doesn't link to anymore) having a different outcome?

I can't remember for certain but can't check that thread to find out either.

EDIT - oh I picked option 2... like Carping, I think gunning one worthing the other would be ideal, still wouldn't stop vesters though.

Rexel
3rd October 2008, 06:41 AM
I will have to think about this before i vote. 1 room would be fine if there wasnt a bunch of vesting asses in there making pure gunners pretty much obsolete.

On the other hand, more then 1 room opens up all the crap we dealt with back when it was 4 rooms. Maybe 2 would be ok but some rule changes or something needs to happen so gunners can actually effect the game as they use too compared to now. I usually worth so gunners getting hosed has nothing to do with how i feel because it ultimately doesnt effect me.


I wonder are admin aware of the actual extent of this vesting problem?

Where you aware how bad it was prior to trying gunning this round chronic?

I don't think anyone could know unless they try to gun from a pure gunning cartel.

Gunning is non existent in b1 past week 1 which means we do as much damage as we can in the first week then may as well drop our game. Would the game remain the same if a mass player base of around 80+ players (from a certain online community) was suiciding every worth player 5 times a day in day out everyday of the round.


I dont think the problem will be fixed by increasing medal rooms but it might make the game a little more balanced in that gunners could possibly return to the game instead of deserting it in droves like they currently are.

Forphucsake
3rd October 2008, 06:49 AM
I meant the already established cartels create an oligopoly and keep small cartels from ever becoming established. Medals will be competed between 4 or 5 cartels really.

Rd 13
1 Red's Warriors $3,745,737,289 B1
2 Ninja Llamas $3,409,401,925 B1
3 .UZ. $3,384,129,808 B1

Rd 12
1 White Powder $3,194,726,265 B1
2 Red's Warriors $3,122,565,717 B1
3 Ninja Llamas $3,062,048,112 B1

Rd 11
1 Red's Warriors $2,842,984,566 B1
2 Love Rats $2,559,069,295 B1
3 White Powder $2,506,054,832 B1

Rd 10
1 Red's Warriors $3,169,547,494 B1
2 White Powder $2,914,228,951 B1
3 Love Rats $2,769,118,343 B1

Rd 9
1 Red's Warriors $2,396,240,839 B1
2 White Powder $2,330,470,262 B1
3 Love Rats $2,315,271,811 B1

There's your 5...

Chronic
3rd October 2008, 07:16 AM
I wonder are admin aware of the actual extent of this vesting problem?

Where you aware how bad it was prior to trying gunning this round chronic?

I don't think anyone could know unless they try to gun from a pure gunning cartel.

Gunning is non existent in b1 past week 1 which means we do as much damage as we can in the first week then may as well drop our game. Would the game remain the same if a mass player base of around 80+ players (from a certain online community) was suiciding every worth player 5 times a day in day out everyday of the round.


I dont think the problem will be fixed by increasing medal rooms but it might make the game a little more balanced in that gunners could possibly return to the game instead of deserting it in droves like they currently are.



Honestly i never gun so no i wasnt aware but only from what i have read and heard. First hand knowledge now is a 40 mill gunner (myself) is getting daily vested by mid 20 mill players. Ridiculous. Might as well ban gunning and worth cartels battle it out. The way its going doesnt make me want to gun really

ZERAT
3rd October 2008, 07:25 AM
frankly im surprised there is even a close vote on this.

its simple:

more than one room diluting the competition and lets cartels switch rooms and hide from the competition. In my opinion i like the idea of all the best cartels being in the same room under the same conditions.

for instance the credits could be cheaper in B1 then in B2 and then the B1 cartel has a bigger advantage (unless they sell).

i do think all the shitty cartels dedicated to ruining rounds is a peice of shit though...just don't think this is what should happen as a result of that.

Dunder Mifflin Paper Co.
3rd October 2008, 07:34 AM
Rd 13
1 Red's Warriors $3,745,737,289 B1
2 Ninja Llamas $3,409,401,925 B1
3 .UZ. $3,384,129,808 B1

Rd 12
1 White Powder $3,194,726,265 B1
2 Red's Warriors $3,122,565,717 B1
3 Ninja Llamas $3,062,048,112 B1

Rd 11
1 Red's Warriors $2,842,984,566 B1
2 Love Rats $2,559,069,295 B1
3 White Powder $2,506,054,832 B1

Rd 10
1 Red's Warriors $3,169,547,494 B1
2 White Powder $2,914,228,951 B1
3 Love Rats $2,769,118,343 B1

Rd 9
1 Red's Warriors $2,396,240,839 B1
2 White Powder $2,330,470,262 B1
3 Love Rats $2,315,271,811 B1

There's your 5...

yes there are dominate cartels.... but my little cartel has found its nitch in this big bad world of reds white powder and love rats... dunder mifflin paper company finished 2nd in a1 pro the first round 2nd in a1 pro the 2nd round and we got gold this round.... so smaller cartels can always rise to power... its all the the way you do business though...

Chronic
3rd October 2008, 07:40 AM
The thing is dunder and llamas are worth, so yeah, your rolling along like other worth carts because of the shitty carts that think its great to vest gun pure gun carts that are there to create balance. These shitty vest gun carts could care less about a decent score, they just chuckle that they are screwing carts over while the same old carts rise to the top and win

ZERAT
3rd October 2008, 07:42 AM
ahem

every cartel must start off small

unlike some cartels llamas started off as me not having a fecking clue...and most of us have played the same amount of time.

if you are good enough ... you'll get a medal

Chronic
3rd October 2008, 07:47 AM
ahem

every cartel must start off small

unlike some cartels llamas started off as me not having a fecking clue...and most of us have played the same amount of time.

if you are good enough ... you'll get a medal



Trust me, been here long enough to know how worth carts work. Also been here long enough to see a pure gun cart single handedly destroy a worth carts round, creating a chance for other carts to prosper.

Back in v1, there were alot more reg carts, some better then others, that came back round after round because they actually had a chance.

since v2, alot less reg carts with alot of carts that try it a round and die

The game has changed alot for the worse

Dunder Mifflin Paper Co.
3rd October 2008, 07:59 AM
Trust me, been here long enough to know how worth carts work. Also been here long enough to see a pure gun cart single handedly destroy a worth carts round, creating a chance for other carts to prosper.

Back in v1, there were alot more reg carts, some better then others, that came back round after round because they actually had a chance.

since v2, alot less reg carts with alot of carts that try it a round and die

The game has changed alot for the worse

in your opinion it has changed for the worse.... but i have been here since v1 as have most of the people on the forum... my cartel didnt start getting good until v2... so in my opinion it has changed for the better....lol

tim|away
3rd October 2008, 08:08 AM
I have to agree with John and Justin, it has to be option #4.

Isn't that the second poll with the first one (that the doesn't link to anymore) having a different outcome?

I can't remember for certain but can't check that thread to find out either.

Let us know if you find the poll you are referring to. To my knowledge, there was only one official vote on this subject, but I stand to be corrected.

I wonder are admin aware of the actual extent of this vesting problem?

I can't talk for the other admins, but I might not be completely aware of the extent of the problem. I'd appreciate if you didn't only expand in order to provide some clarification, but also shared your suggestion(s) as to how to deal with the issue.

Rexel
3rd October 2008, 08:13 AM
expanded clarification:


Thu Oct 2, 1:28 PM
• Tonic (#548) jumped you and was able to beat you down. They made off with 3 junkies, $349,265 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,419 guns and 0 vests. Your opponent lost 92 guns and 13,222 vests.
Thu Oct 2, 12:53 PM
• Eiridan (#160) jumped you and was able to beat you down. They made off with 6 junkies, $468,331 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,799 guns and 0 vests. Your opponent lost 98 guns and 11,511 vests.
Thu Oct 2, 12:43 PM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 7 junkies, $566,628 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,224 guns and 0 vests. Your opponent lost 115 guns and 11,217 vests.
Thu Oct 2, 12:43 PM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 10 junkies, $678,697 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,883 guns and 0 vests. Your opponent lost 115 guns and 13,101 vests.
Thu Oct 2, 12:42 PM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 17 junkies, $547,295 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,343 guns and 0 vests. Your opponent lost 127 guns and 12,169 vests.
Wed Oct 1, 1:11 PM
• MrWalker (#647) jumped you and was able to beat you down. They made off with 3 junkies, $52 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11,820 guns and 0 vests. Your opponent lost 141 guns and 11,283 vests.
Wed Oct 1, 12:26 PM
• brezzy (#652) jumped you and was able to beat you down. They made off with 7 junkies, $61 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,675 guns and 0 vests. Your opponent lost 111 guns and 13,869 vests.
Wed Oct 1, 12:25 PM
• brezzy (#652) jumped you and was able to beat you down. They made off with 9 junkies, $76 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,203 guns and 0 vests. Your opponent lost 171 guns and 13,672 vests.
Wed Oct 1, 12:25 PM
• brezzy (#652) jumped you and was able to beat you down. They made off with 13 junkies, $96 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,379 guns and 0 vests. Your opponent lost 161 guns and 10,854 vests.
Wed Oct 1, 12:25 PM
• brezzy (#652) jumped you and was able to beat you down. They made off with 19 junkies, $106 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,638 guns and 0 vests. Your opponent lost 122 guns and 11,395 vests.
All Events
Thu Oct 2, 1:28 PM
• Tonic (#548) jumped you and was able to beat you down. They made off with 3 junkies, $349,265 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,419 guns and 0 vests. Your opponent lost 92 guns and 13,222 vests.
Thu Oct 2, 12:53 PM
• Eiridan (#160) jumped you and was able to beat you down. They made off with 6 junkies, $468,331 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,799 guns and 0 vests. Your opponent lost 98 guns and 11,511 vests.
Thu Oct 2, 12:43 PM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 7 junkies, $566,628 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,224 guns and 0 vests. Your opponent lost 115 guns and 11,217 vests.
Thu Oct 2, 12:43 PM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 10 junkies, $678,697 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,883 guns and 0 vests. Your opponent lost 115 guns and 13,101 vests.
Thu Oct 2, 12:42 PM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 17 junkies, $547,295 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,343 guns and 0 vests. Your opponent lost 127 guns and 12,169 vests.
Wed Oct 1, 1:11 PM
• MrWalker (#647) jumped you and was able to beat you down. They made off with 3 junkies, $52 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11,820 guns and 0 vests. Your opponent lost 141 guns and 11,283 vests.
Wed Oct 1, 12:26 PM
• brezzy (#652) jumped you and was able to beat you down. They made off with 7 junkies, $61 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,675 guns and 0 vests. Your opponent lost 111 guns and 13,869 vests.
Wed Oct 1, 12:25 PM
• brezzy (#652) jumped you and was able to beat you down. They made off with 9 junkies, $76 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,203 guns and 0 vests. Your opponent lost 171 guns and 13,672 vests.
Wed Oct 1, 12:25 PM
• brezzy (#652) jumped you and was able to beat you down. They made off with 13 junkies, $96 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,379 guns and 0 vests. Your opponent lost 161 guns and 10,854 vests.
Wed Oct 1, 12:25 PM
• brezzy (#652) jumped you and was able to beat you down. They made off with 19 junkies, $106 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,638 guns and 0 vests. Your opponent lost 122 guns and 11,395 vests.
Tue Sep 30, 11:39 AM
• Irish Joe (#671) jumped you and was able to beat you down. They made off with 3 junkies, $8 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,624 guns and 0 vests. Your opponent lost 175 guns and 12,218 vests.
Tue Sep 30, 11:33 AM
• Ruzhyo (#399) jumped you and was able to beat you down. They made off with 7 junkies, $9 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,295 guns and 0 vests. Your opponent lost 147 guns and 8,656 vests.
Tue Sep 30, 11:32 AM
• Ruzhyo (#399) jumped you and was able to beat you down. They made off with 11 junkies, $9 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,010 guns and 0 vests. Your opponent lost 154 guns and 11,246 vests.
Tue Sep 30, 11:32 AM
• Ruzhyo (#399) jumped you and was able to beat you down. They made off with 15 junkies, $9 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,170 guns and 0 vests. Your opponent lost 151 guns and 10,709 vests.
Tue Sep 30, 11:32 AM
• Ruzhyo (#399) jumped you and was able to beat you down. They made off with 19 junkies, $12 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,895 guns and 0 vests. Your opponent lost 121 guns and 11,981 vests.
Mon Sep 29, 11:14 AM
• Some thugs from Norah (#1087) came by, but got scared away after being roughed up by your thugs. When the police came 0 of your thugs were arrested and 204 of your opponents thugs were arrested.
Mon Sep 29, 10:37 AM
• Eiridan (#160) jumped you and was able to beat you down. They made off with 4 junkies, $63,358 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,411 guns and 0 vests. Your opponent lost 129 guns and 8,820 vests.
Mon Sep 29, 10:09 AM
• Thergood (#246) jumped you and was able to beat you down. They made off with 8 junkies, $68,536 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,655 guns and 0 vests. Your opponent lost 128 guns and 9,390 vests.
Mon Sep 29, 10:09 AM
• Thergood (#246) jumped you and was able to beat you down. They made off with 12 junkies, $59,810 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,223 guns and 0 vests. Your opponent lost 158 guns and 10,331 vests.
Mon Sep 29, 10:03 AM
• Felicity (#172) jumped you and was able to beat you down. They made off with 19 junkies, $77,610 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,016 guns and 0 vests. Your opponent lost 456 guns and 3,566 vests.
Mon Sep 29, 10:03 AM
• Felicity (#172) jumped you and was able to beat you down. They made off with 24 junkies, $77,458 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,024 guns and 0 vests. Your opponent lost 369 guns and 3,083 vests.
Sun Sep 28, 9:47 AM
• Sam Martin (#211) jumped you and was able to beat you down. They made off with 4 junkies, $3 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,908 guns and 0 vests. Your opponent lost 129 guns and 6,672 vests.
Sun Sep 28, 9:46 AM
• Sam Martin (#211) jumped you and was able to beat you down. They made off with 10 junkies, $6 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,724 guns and 0 vests. Your opponent lost 133 guns and 9,370 vests.
Sun Sep 28, 9:46 AM
• Sam Martin (#211) jumped you and was able to beat you down. They made off with 14 junkies, $6 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,075 guns and 0 vests. Your opponent lost 168 guns and 6,835 vests.
Sun Sep 28, 9:45 AM
• Sam Martin (#211) jumped you and was able to beat you down. They made off with 21 junkies, $6 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,355 guns and 0 vests. Your opponent lost 155 guns and 9,550 vests.
Sun Sep 28, 9:44 AM
• Sam Martin (#211) jumped you and was able to beat you down. They made off with 24 junkies, $6 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,963 guns and 0 vests. Your opponent lost 143 guns and 8,805 vests.
Sat Sep 27, 8:40 AM
• if u read my name u suck (#505) jumped you and was able to beat you down. They made off with 5 junkies, $39 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,976 guns and 0 vests. Your opponent lost 118 guns and 5,490 vests.
Sat Sep 27, 8:39 AM
• if u read my name u suck (#505) jumped you and was able to beat you down. They made off with 11 junkies, $45 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,802 guns and 0 vests. Your opponent lost 139 guns and 5,242 vests.
Sat Sep 27, 6:28 AM
• ~Peachyy~ (#361) jumped you and was able to beat you down. They made off with 17 junkies, $53 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,026 guns and 0 vests. Your opponent lost 130 guns and 7,533 vests.
Sat Sep 27, 6:28 AM
• ~Peachyy~ (#361) jumped you and was able to beat you down. They made off with 23 junkies, $52 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,782 guns and 0 vests. Your opponent lost 189 guns and 8,231 vests.
Sat Sep 27, 6:27 AM
• ~Peachyy~ (#361) jumped you and was able to beat you down. They made off with 29 junkies, $61 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,698 guns and 0 vests. Your opponent lost 186 guns and 7,785 vests.
Fri Sep 26, 8:00 AM
• Bomberman (#279) jumped you and was able to beat you down. They made off with 6 junkies, $61 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,604 guns and 0 vests. Your opponent lost 121 guns and 5,974 vests.
Fri Sep 26, 7:59 AM
• Bomberman (#279) jumped you and was able to beat you down. They made off with 12 junkies, $78 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,030 guns and 0 vests. Your opponent lost 119 guns and 4,802 vests.
Fri Sep 26, 6:23 AM
• Eiridan (#160) jumped you and was able to beat you down. They made off with 16 junkies, $65 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,208 guns and 0 vests. Your opponent lost 158 guns and 6,188 vests.
Fri Sep 26, 6:22 AM
• Eiridan (#160) jumped you and was able to beat you down. They made off with 25 junkies, $92 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,278 guns and 0 vests. Your opponent lost 143 guns and 6,348 vests.
Fri Sep 26, 6:22 AM
• Eiridan (#160) jumped you and was able to beat you down. They made off with 30 junkies, $89 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,804 guns and 0 vests. Your opponent lost 143 guns and 5,792 vests.
Thu Sep 25, 7:41 AM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 5 junkies, $6 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,327 guns and 0 vests. Your opponent lost 141 guns and 5,329 vests.
Thu Sep 25, 6:29 AM
• Ahm-e-Kasif (#501) jumped you and was able to beat you down. They made off with 10 junkies, $8 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,321 guns and 100 vests. Your opponent lost 146 guns and 4,300 vests.
Thu Sep 25, 5:43 AM
• BandofBrothers (#262) jumped you and was able to beat you down. They made off with 18 junkies, $10 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,641 guns and 131 vests. Your opponent lost 134 guns and 4,499 vests.
Thu Sep 25, 5:42 AM
• BandofBrothers (#262) jumped you and was able to beat you down. They made off with 22 junkies, $11 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,687 guns and 115 vests. Your opponent lost 165 guns and 4,772 vests.
Thu Sep 25, 5:41 AM
• BandofBrothers (#262) jumped you and was able to beat you down. They made off with 31 junkies, $13 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,425 guns and 129 vests. Your opponent lost 141 guns and 3,914 vests.
Wed Sep 24, 7:13 AM
• if u read my name u suck (#505) jumped you and was able to beat you down. They made off with 5 junkies, $44,604 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,933 guns and 126 vests. Your opponent lost 135 guns and 3,588 vests.
Wed Sep 24, 6:17 AM
• hi there muffin :) (#571) jumped you and was able to beat you down. They made off with 10 junkies, $67,570 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,934 guns and 103 vests. Your opponent lost 176 guns and 3,348 vests.
Wed Sep 24, 5:20 AM
• Sam Martin (#211) jumped you and was able to beat you down. They made off with 17 junkies, $53,272 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,782 guns and 162 vests. Your opponent lost 190 guns and 3,119 vests.
Wed Sep 24, 5:19 AM
• Sam Martin (#211) jumped you and was able to beat you down. They made off with 21 junkies, $58,967 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,753 guns and 103 vests. Your opponent lost 139 guns and 4,189 vests.
Wed Sep 24, 5:18 AM
• Sam Martin (#211) jumped you and was able to beat you down. They made off with 30 junkies, $79,872 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,999 guns and 140 vests. Your opponent lost 174 guns and 4,608 vests.
Tue Sep 23, 6:57 AM
• nahus (#562) jumped you and was able to beat you down. They made off with 4 junkies, $84 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,682 guns and 127 vests. Your opponent lost 189 guns and 2,801 vests.
Tue Sep 23, 5:14 AM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 8 junkies, $51,747 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,009 guns and 119 vests. Your opponent lost 132 guns and 2,523 vests.
Tue Sep 23, 5:14 AM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 13 junkies, $60,984 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,053 guns and 132 vests. Your opponent lost 176 guns and 2,978 vests.
Tue Sep 23, 5:13 AM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 18 junkies, $64,327 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,719 guns and 136 vests. Your opponent lost 158 guns and 2,310 vests.
Tue Sep 23, 5:13 AM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 24 junkies, $55,750 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,851 guns and 113 vests. Your opponent lost 167 guns and 3,328 vests.
Mon Sep 22, 6:22 AM
• killem2 (#470) jumped you and was able to beat you down. They made off with 3 junkies, $49,205 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,701 guns and 0 vests. Your opponent lost 209 guns and 1,937 vests.
Mon Sep 22, 4:30 AM
• cobee (#691) jumped you and was able to beat you down. They made off with 8 junkies, $30 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,491 guns and 0 vests. Your opponent lost 2 guns and 2,192 vests.
Mon Sep 22, 4:30 AM
• cobee (#691) jumped you and was able to beat you down. They made off with 10 junkies, $25 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,850 guns and 0 vests. Your opponent lost 2 guns and 1,609 vests.
Mon Sep 22, 4:29 AM
• cobee (#691) jumped you and was able to beat you down. They made off with 15 junkies, $29 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,515 guns and 0 vests. Your opponent lost 2 guns and 1,929 vests.
Mon Sep 22, 4:29 AM
• cobee (#691) jumped you and was able to beat you down. They made off with 22 junkies, $31 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,719 guns and 0 vests. Your opponent lost 2 guns and 1,974 vests.
Sun Sep 21, 1:18 AM
• Felicity (#172) jumped you and was able to beat you down. They made off with 14 junkies, $47,380 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 466 guns and 0 vests. Your opponent lost 148 guns and 661 vests.
Sat Sep 20, 12:04 PM
• _ Pizza Pizza Pie _ (#496) jumped you and was able to beat you down. They made off with 3 junkies, $76,581 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 34 guns and 86 vests. Your opponent lost 376 guns and 59 vests.
Sat Sep 20, 12:04 PM
• _ Pizza Pizza Pie _ (#496) jumped you and was able to beat you down. They made off with 6 junkies, $79,218 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 34 guns and 280 vests. Your opponent lost 426 guns and 63 vests.
Sat Sep 20, 12:04 PM
• _ Pizza Pizza Pie _ (#496) jumped you and was able to beat you down. They made off with 10 junkies, $81,641 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 40 guns and 377 vests. Your opponent lost 325 guns and 48 vests.
Sat Sep 20, 8:27 AM
• Felicity (#172) jumped you and was able to beat you down. They made off with 12 junkies, $83,060 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 509 guns and 105 vests. Your opponent lost 140 guns and 475 vests.
Sat Sep 20, 12:00 AM
• Felicity (#172) jumped you and was able to beat you down. They made off with 16 junkies, $38,058 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 430 guns and 84 vests. Your opponent lost 149 guns and 527 vests.
Thu Sep 18, 6:47 AM
• vann (#3) jumped you, but you were able to fight him off. In the shoot-out you lost 192 guns and 3 vests. Your opponent lost 3 guns and 275 vests.




Suggestion:
refer to all the other threads on suiciding

Dunder Mifflin Paper Co.
3rd October 2008, 08:27 AM
suggestion:

i get suicided all the time... why not change your strat so that they cant win the jump... everyone on that list beat you... suiciding to me is when they know they cant win... and there just doing it so that you lose vests....

Rexel
3rd October 2008, 08:29 AM
suggestion:

i get suicided all the time... why not change your strat so that they cant win the jump... everyone on that list beat you... suiciding to me is when they know they cant win... and there just doing it so that you lose vests....


i am not even going to dignify that with a response

Dunder Mifflin Paper Co.
3rd October 2008, 08:30 AM
i am not even going to dignify that with a response

you just did....lol

herojuana
3rd October 2008, 08:40 AM
there is a difference between suiciding and vesting

Dunder Mifflin Paper Co.
3rd October 2008, 08:56 AM
there is a difference between suiciding and vesting

yes there is... but i cant stand the people that sit here and complain about it... im one of the most jumped people in dopewars and i just accept it and work my strat around that....

Zeus
3rd October 2008, 09:04 AM
suggestion:

i get suicided all the time... why not change your strat so that they cant win the jump... everyone on that list beat you... suiciding to me is when they know they cant win... and there just doing it so that you lose vests....

you actually play this game?

Alc0
3rd October 2008, 09:38 AM
If you want to be top dog then you gotta work your ass off for it, A1/B1 is great the way it is. I don't understand why people complain about being vested, you want to go around fucking people's games up then you should expect to be fucked over yourselfs.

Flechette
3rd October 2008, 09:51 AM
yes there is... but i cant stand the people that sit here and complain about it... im one of the most jumped people in dopewars and i just accept it and work my strat around that....

i highly doubt that.

6m$SexGod
3rd October 2008, 10:15 AM
If you want to be top dog then you gotta work your ass off for it, A1/B1 is great the way it is. I don't understand why people complain about being vested, you want to go around fucking people's games up then you should expect to be fucked over yourselfs.

100% agree!

Zeus
3rd October 2008, 10:31 AM
100% agree!

So legitimately gunning warrants 2 whole vesting cartels to attack 1 said gunner cartel? So how many players really does Reds have? Seems to me that you guys are behind it all with your replies. So when we disappear and nobody is left to gun you lot, you still gonna pat yourself on the back for a game that turned pointless?

cunexttuesday
3rd October 2008, 12:14 PM
So how many players really does Reds have?

847 as of this morning! woot

:)


I do think there should just be one medal room. For many of the same reasons Liam has already stated.

I don't agree with the arguement to allow you to gun in one room and worth in the other. Frankly, it's just an attempt to give your worth team a better chance.


So when we disappear and nobody is left to gun you lot, you still gonna pat yourself on the back for a game that turned pointless?

Prob! You do know yours is not the only gunning cartel that likes to see us fail, right? You are just the most orangized at the moment.

EviLWaYz
3rd October 2008, 02:42 PM
i say it should be 2 cos your not stuck to one cart every round round in round out some times it gets boring

KACK
3rd October 2008, 03:49 PM
I like 1 medal room, but a part of me wants 2. Voted 2nd option. All I want is more rooms. Fuckin Admins won't give me that.

Chronic
3rd October 2008, 06:32 PM
I like 1 medal room, but a part of me wants 2. Voted 2nd option. All I want is more rooms. Fuckin Admins won't give me that.


so vote option 4.....lol

seriously, im one of the noob gunners. Tried it before, sucked so just stuck with worth. With this vesting going on, its dissapointing. I came in knowing it was going to happen, just by what i have been reading and hearing and am using a diff strat. In the meantime, my teammates that are pure gunning are getting vested to shit so cart strength is down and even though my score is double, im still getting vested by gunners way below me.

So i guess my question is, as a gunner, how the fuck do u combat that and still effectively gun, alone and a s whole crew, the way gunning is suppose to be and use to be?????

Gunning pretty much appears has went from destroying a cart, or making a cart work harder to medal, to gunning to try and make a worth cart in the end and/or now a bunch of shitty gunners, like i was, just jumping away out of ignorance (which i doubt) or more like wasting a bunch of peoples round with shitty tactics.

BIGRICK
3rd October 2008, 06:33 PM
I've gone for option 2.

Gunning is what I do, and I'd still do it in both rooms, however, 2 rooms might even out the field a little.

I don't think it would stop the vesting, but it may ease off!! :|

Love the drama though ;)

Kloaked Spirit
3rd October 2008, 07:16 PM
I must be appreciative of how the thread is showing the evolution of game play within the game. Just three months ago, the biggest complaints of OT came from worthers who made statements along the lines of:

"gunning takes no talent now and a noob can break 100mil worth gunning and not even know what they are doing to get it." (http://forum.oddthought.com/dopewars-online-ideas-suggestions-improvements/14146-gunning-v2-games.html)

and don't forget the Threads about how gunners were going around suiciding everyone to break a worth game and that worthing was just more luck in avoiding gunners than skill. (http://forum.oddthought.com/dopewars-online-ideas-suggestions-improvements/13872-suiciding.html)

Not to mention all the bragging that came from gunning cartels who made plenty of statements along the likes of "Yeah, my cartel single handedly destroyed all of B1" or whatever game it was at the time.

Now the worth cartels evolved and started fighting back. The veterans should've seen this coming from miles away, especially since it hasn't been the first time it's been done by worth cartels. If you've taken a basic econ (or at least game theory course,) you know how this plays out without ever needing admin action to change the game.

All that will happen is that some gunners will give up and do something else, while there will be more people running machines. These two results will lower the threat of gunning, as it's far less successful as it was before. The worth cartels will start to take advantage of that in due time, and start pressing on the gunners as hard. At the very least they'll devote fewer resources to the cause. That will make gunning become a far more interesting option to those that see the opportunity, and the cycle continues itself.

This is why option #4 is probably going to be the best option. Basically there's nothing that has happened here that you couldn't have seen coming.

ZERAT
3rd October 2008, 07:56 PM
thank god someone speaks a little sense !

Zeus
3rd October 2008, 09:27 PM
thank god someone speaks a little sense !

Coming from a person who doesnt gun or have 80 mystery ppl crawling up his ass. I will gunfuck Reds and Llamas into oblivion and you guys will never see a medal again. That makes sense!

Chronic
3rd October 2008, 09:28 PM
I must be appreciative of how the thread is showing the evolution of game play within the game. Just three months ago, the biggest complaints of OT came from worthers who made statements along the lines of:

"gunning takes no talent now and a noob can break 100mil worth gunning and not even know what they are doing to get it." (http://forum.oddthought.com/dopewars-online-ideas-suggestions-improvements/14146-gunning-v2-games.html)

and don't forget the Threads about how gunners were going around suiciding everyone to break a worth game and that worthing was just more luck in avoiding gunners than skill. (http://forum.oddthought.com/dopewars-online-ideas-suggestions-improvements/13872-suiciding.html)

Not to mention all the bragging that came from gunning cartels who made plenty of statements along the likes of "Yeah, my cartel single handedly destroyed all of B1" or whatever game it was at the time.

Now the worth cartels evolved and started fighting back. The veterans should've seen this coming from miles away, especially since it hasn't been the first time it's been done by worth cartels. If you've taken a basic econ (or at least game theory course,) you know how this plays out without ever needing admin action to change the game.

All that will happen is that some gunners will give up and do something else, while there will be more people running machines. These two results will lower the threat of gunning, as it's far less successful as it was before. The worth cartels will start to take advantage of that in due time, and start pressing on the gunners as hard. At the very least they'll devote fewer resources to the cause. That will make gunning become a far more interesting option to those that see the opportunity, and the cycle continues itself.

This is why option #4 is probably going to be the best option. Basically there's nothing that has happened here that you couldn't have seen coming.




gun carts might of bragged that but who did they single handedly destroy really????? The same old carts are running in the top round after round and have definitely sealed their continued dominance with the silly ass lame carts that are running around vesting.

Trapstars is one of those carts vesting. Not sure if Trap is still running them but once upon a time that cart was a dignified worthing cart.

Usually one way or the other the game seems to adjust but it either goes very dominate one way or the other. I just am interested with how vesting will be combated and who will come up with it.

DeadlyOther
3rd October 2008, 10:05 PM
I voted option #2 but I think that the second room shouldn't allow donation so that REAL skill becomes apparent.
Dont get me wrong Im all for people donating, it keeps the game free for everyone else, I just think that it would step up the skill involved in the pro games by keeping the donators in the other pro room and letting the higher skilled players battle in the second room...Plus it may shut the people up saying that donating is cheating...they would have a choice then...just a thought

Rancid Killer
4th October 2008, 03:06 AM
Coming from a person who doesnt gun or have 80 mystery ppl crawling up his ass. I will gunfuck Reds and Llamas into oblivion and you guys will never see a medal again. That makes sense!

80? Hardly, don't start throwing those insults towards llamas, we have 40, don't think the vesting isn't pissing me off as im taking 4 - 5 every day, since about day 3 and im on machines, does that seem like a cartel of people out to destroy gunners? No, it seems like a cartel out to destroy the machine strat and force people to run junkies again.

6m$SexGod
4th October 2008, 04:11 AM
So legitimately gunning warrants 2 whole vesting cartels to attack 1 said gunner cartel? So how many players really does Reds have? Seems to me that you guys are behind it all with your replies.So when we disappear and nobody is left to gun you lot, you still gonna pat yourself on the back for a game that turned pointless?[/

Can i just ask, was there any gunning crews about in medal rooms when UZ were about??

*Pat on the Back* :thumbs:

Actually mate, i don't know where your info is coming from, but the suiciding and vesting previously had nothing to do with us! We had all our players worthing, you might want to look at some of the facebookers! Oh and i think it rings a bell that you were trying to get a whole lot of gunners from FB just to take down reds, is this not true??

YOUR :welcome:

Rexel
4th October 2008, 04:16 AM
I must be appreciative of how the thread is showing the evolution of game play within the game. Just three months ago, the biggest complaints of OT came from worthers who made statements along the lines of:

"gunning takes no talent now and a noob can break 100mil worth gunning and not even know what they are doing to get it." (http://forum.oddthought.com/dopewars-online-ideas-suggestions-improvements/14146-gunning-v2-games.html)

and don't forget the Threads about how gunners were going around suiciding everyone to break a worth game and that worthing was just more luck in avoiding gunners than skill. (http://forum.oddthought.com/dopewars-online-ideas-suggestions-improvements/13872-suiciding.html)

Not to mention all the bragging that came from gunning cartels who made plenty of statements along the likes of "Yeah, my cartel single handedly destroyed all of B1" or whatever game it was at the time.

Now the worth cartels evolved and started fighting back. The veterans should've seen this coming from miles away, especially since it hasn't been the first time it's been done by worth cartels. If you've taken a basic econ (or at least game theory course,) you know how this plays out without ever needing admin action to change the game.

All that will happen is that some gunners will give up and do something else, while there will be more people running machines. These two results will lower the threat of gunning, as it's far less successful as it was before. The worth cartels will start to take advantage of that in due time, and start pressing on the gunners as hard. At the very least they'll devote fewer resources to the cause. That will make gunning become a far more interesting option to those that see the opportunity, and the cycle continues itself.

This is why option #4 is probably going to be the best option. Basically there's nothing that has happened here that you couldn't have seen coming.



KS there is no evidence that this is worth cartels who are retaliating doing the vesting to 'fight back'

It goes way beyond that - It appears to be an absolute ton of players (at least four cartels) in from an online community who are destroying the gun strat just for the hell of it with no regard to their own score

The game is totally unbalanced in b1 right now.

I ask the question if there was around 80 players suiciding worth cartels day in day out every round for 5 rounds would admin suggest that is a suitable evolvement of the game? Would it be a case of 'sure worthers will just stop worthing - give up and do something else' and let the game will evolve down that route? .

How do you counteract such a large player base killing the room for the sake of killing the room.

The gunners are indeed starting to come up with the answer you suggest which is just not play in b1. (or at all since many dont care about other rooms). If the worthers go that way next becasue they have 80 guys suiciding them daily then you have a lot fewer players left who care about the game.


Having said all that its going to boil back down to the old suiciding debate and should it be allowed or restricted.


edit to 6million dollar twat :-b etc im not interested in reds verses uz/psd bla bla - to me this is not about that it is about the game being in a shitter state than i have seen in a long time

Diezel
4th October 2008, 04:37 AM
I know who im gonna start hitting from now on when i sell up :whistle:

No hoards will be safe from the Diezelator ....:thumbs:


ps Dunder your a twat...enough said

Chronic
4th October 2008, 06:34 AM
Sat Oct 4, 12:29 AM
• geforce_man (#708) jumped you and was able to beat you down. They made off with 10 junkies, $951,023 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 14,538 guns and 0 vests. Your opponent lost 125 guns and 15,476 vests.
Fri Oct 3, 11:15 PM
• Al Fonso (#464) jumped you and was able to beat you down. They made off with 14 junkies, $819,028 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 17,618 guns and 0 vests. Your opponent lost 160 guns and 19,435 vests.
Fri Oct 3, 10:08 PM
• MrWalker (#647) jumped you and was able to beat you down. They made off with 19 junkies, $1,097,118 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11,481 guns and 0 vests. Your opponent lost 91 guns and 16,181 vests.
Sat Oct 4, 4:29 AM
• Tonic (#548) jumped you and was able to beat you down. They made off with 3 junkies, $25 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 15,535 guns and 0 vests. Your opponent lost 113 guns and 17,654 vests.

oh the irony

Diezel
4th October 2008, 07:10 AM
Sat Oct 4, 12:29 AM
• geforce_man (#708) jumped you and was able to beat you down. They made off with 10 junkies, $951,023 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 14,538 guns and 0 vests. Your opponent lost 125 guns and 15,476 vests.
Fri Oct 3, 11:15 PM
• Al Fonso (#464) jumped you and was able to beat you down. They made off with 14 junkies, $819,028 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 17,618 guns and 0 vests. Your opponent lost 160 guns and 19,435 vests.
Fri Oct 3, 10:08 PM
• MrWalker (#647) jumped you and was able to beat you down. They made off with 19 junkies, $1,097,118 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11,481 guns and 0 vests. Your opponent lost 91 guns and 16,181 vests.
Sat Oct 4, 4:29 AM
• Tonic (#548) jumped you and was able to beat you down. They made off with 3 junkies, $25 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 15,535 guns and 0 vests. Your opponent lost 113 guns and 17,654 vests.

oh the irony



Ok ill stop hitting all you lot with my minions if you all chip in and get me $40 code :P

EviLWaYz
4th October 2008, 07:15 AM
I know who im gonna start hitting from now on when i sell up :whistle:

No hoards will be safe from the Diezelator ....:thumbs:


ps Dunder your a twat...enough said

come get me then alan :P

Diezel
4th October 2008, 07:22 AM
come get me then alan :P

If your only scoring 14omill in b rooms i dont think you would be worth my 2mill guns going through ...But i know who my number 1 target is every round :P....Ill give you a clue shes female :P

EviLWaYz
4th October 2008, 07:24 AM
If your only scoring 14omill in b rooms i dont think you would be worth my 2mill guns going through ...But i know who my number 1 target is every round :P

im on about A game Warzone

ive got a nice hoard for ya ;)

Diezel
4th October 2008, 07:37 AM
im on about A game Warzone

ive got a nice hoard for ya ;)

Well ive probs hit you already are you hacker by anychance :whistle:

EviLWaYz
4th October 2008, 07:43 AM
Well ive probs hit you already are you hacker by anychance :whistle:

no :bleh:

Zeus
4th October 2008, 10:15 AM
Can i just ask, was there any gunning crews about in medal rooms when UZ were about??

*Pat on the Back* :thumbs:

Actually mate, i don't know where your info is coming from, but the suiciding and vesting previously had nothing to do with us! We had all our players worthing, you might want to look at some of the facebookers! Oh and i think it rings a bell that you were trying to get a whole lot of gunners from FB just to take down reds, is this not true??

YOUR :welcome:

You manufacture the most cockamamie stories about us. Are just high on some very good drugs? You guys have only been really gunned good this round Scott, so stfu about you guys getting gunned, you have had a free ride every medal you have got so far and you know it, so stop looking for sympathy. If your brain has forgotten, we have had this person named Raz on our ass for some time now with magical gun skills. Dont blame me for your ignorance, I know your just a kid, but open your eyes son.


Edit: and Jesse, I never said Llamas had 80 ppl, learn how to interpret.

DarkNebula
4th October 2008, 10:38 AM
WOW just wow, i tend to poke my head in here every once in awhile, but if what Rexel is saying is true (and i dont doubt his word) then this game has really turned to shit.

What happened to the days when a gunnning cartel was a dangerous beast that had to be watched closely, and if you let it run loose on your arse you paid the price and copped it on the chin. I remember when there was mutual respect between worth carts and gunner carts, ie the good gunners would never suicide and the worthers who knew better would never retaliate.. ahh good times. But to think people are now playing this game to purely vest gunners is a sad sad state of affairs.

Diezel
4th October 2008, 10:44 AM
I said all you gunners in psd should low stam gun making the hits on you pointless ie no damage as you have no guns to lose build your junkies up buy creds and then sell all in week 2-3 get stam at 200 and without doubt you would be above most junkie players and have some fun with Reds ...i know i will be doing it every round from now in B1 :whip:

heres how a low stam gunners stats look like


Working Junkies 2355
Training Junkies 430
Gun Machines 0
Sewing Machines 0
Drug Lab Size 227
Textbooks 2

ArsenalGuns 98
Vests 0
Thugs 0
Stamina 14%

Zeus
4th October 2008, 10:46 AM
Alan, thats makes absolute fuckall sense, who are we suppose to gun? ourselves? You got all those junkies from us.

Diezel
4th October 2008, 10:58 AM
Alan, thats makes absolute fuckall sense, who are we suppose to gun? ourselves? You got all those junkies from us.

Zeus ill tell you a little secret the shit gunners pay a lot better than say psd trust me on that the noob gunners jump jump jump not caring about winning 8-10 junkies my favourite feeding ground is the vulture squaldron who pay realy well in booth junks and lab something you lot dont pay well in and all these fb noobs coming over running low stam and attempting to pure gun makes the pickings even easier theres enough gunners in the room for a full cartel to low stam gun

DarkNebula
4th October 2008, 11:27 AM
There's another low stam gunning technique that would work, but its a lot of work and pretty risky ;)

Edit: But these aren't solutions to the problem, as any success you'll have will be very short lived once the vesting brigade notices you :(

Diezel
4th October 2008, 11:34 AM
There's another low stam gunning technique that would work, but its a lot of work and pretty risky ;)

Edit: But these aren't solutions to the problem, as any success you'll have will be very short lived once the vesting brigade notices you :(

What is that strat like if you dont mind me asking.. because my personal best came from my low stam strat

$treet pharmaci$t
4th October 2008, 12:37 PM
WOW just wow, i tend to poke my head in here every once in awhile, but if what Rexel is saying is true (and i dont doubt his word) then this game has really turned to shit.

What happened to the days when a gunnning cartel was a dangerous beast that had to be watched closely, and if you let it run loose on your arse you paid the price and copped it on the chin. I remember when there was mutual respect between worth carts and gunner carts, ie the good gunners would never suicide and the worthers who knew better would never retaliate.. ahh good times. But to think people are now playing this game to purely vest gunners is a sad sad state of affairs.


what up bellows nice to see you on the forum and congrats on the rec thread. Anyways while you were gone the best gunners got into suiciding which i think they called the lottery I am not saying thats all they did they gunfucked the room proper but when those few junkie players managed to get ahead of them they would organize and work together to take them down. They were dominate probably a little to much so now vesting has started to happen on a regular basis.

P.s bellows best score came from my old gunning cartel :thumbs: he put up his best score i stole the most junkies in my time playing 6500+ that was a fun round :haha:

Calienta
4th October 2008, 01:06 PM
I think, in short, it comes down to who has the most players. Not skill. If you have enough players, you can vest the crap out of a gunning cartel and your worth cartel will go unscathed. (You might not win a medal, if you're a shite worther, but you'll still be unscathed won't you?)

Gunners would have to amass in huge numbers to get past the vesting and stand a chance. So really, it's all numbers.

THE HEAVY HITTA
4th October 2008, 01:55 PM
well im going with opiton 2 cuz imo the game has gone to complete shit over the last 6-8 mos..

its nice to have all the competition in one room yes but honestly and maybe i sound like im bitching right now but the cartel i play for lol.. is getting gunfucked every round by some shit ass gunners who hit u 4 times a day even if u a fucking machine player.. and they are locating players outside the fucking cartel when me and that player are the only ones in a room of 1000 that know who they are . I WOULD LIKE ADMIN TO LOOK INTO THIS PLEASE. ASKED A FEW TIMES AND THEY HAVE BEEN BUSY (Jacx thanks for trying to help out) BUT ITS REALLY GETTING TO THE POINT THAT I THINK SOME ADMIN COULD GIVE A FUCK ABOUT THE GAME.

Playing in psd we can kill off any cartel we want for the first week to 2 weeks but then it goes the other way cuz of the vesters.. i could show u all the hits i been taking in b1 but it would be similar to Rexels post.. and we dont need that twice in one..

ive completely lost interest in the is fucking game anymore cuz of the magical mystery shit that happens to us.

oh and Collette.. last i looked it was 48 in the forum for reds, dont know how many more u got outstanding spread out but thats neither here or there..

keep it how it is or change it, I will only be around a few more rounds anyhow!

tim|away
4th October 2008, 02:16 PM
I have a few questions after having talked briefly about this with Gerard who appears to be inactive at present.

1. Does the "vesting" affect everyone equally?
2. Is this a problem that affects both A and B games?

THE HEAVY HITTA
4th October 2008, 02:23 PM
ill say this..


1. the vesting and gunning that we get as psd or uz is by far worst than anyother cartels get.. i would love to see another 20 player cartel take what we do..

2. im still not ruling out that they are getting internal information from inside the game, cuz how can anybody in their right mind find 5 players i had hidden in b1 this round and jump them like they were in the main cartel.. to find 5 out of 1100+ players is impossible unless u do have some "internal way" of finding it tim.. not saying that admin are cheating but somethings beign missed big time

$treet pharmaci$t
4th October 2008, 02:26 PM
I have a few questions after having talked briefly about this with Gerard who appears to be inactive at present.

1. Does the "vesting" affect everyone equally?
2. Is this a problem that affects both A and B games?


More so b games than a games

KACK
4th October 2008, 02:37 PM
Trapstars is one of those carts vesting. Not sure if Trap is still running them but once upon a time that cart was a dignified worthing cart.

not the same cart.


oh and Collette.. last i looked it was 48 in the forum for reds, dont know how many more u got outstanding spread out but thats neither here or there..

43 now

THE HEAVY HITTA
4th October 2008, 02:41 PM
We have 44 registered users

when was the last time u went in :S

KACK
4th October 2008, 02:47 PM
whose name would be ........beep.......beep........... ?

THE HEAVY HITTA
4th October 2008, 02:56 PM
no idea.. ask them

KACK
4th October 2008, 03:02 PM
i made the account.

karan: KACK why did you use the name ......beep.......beep...... ?
kack: i didnt want anyone to know who the newest red was.
karan: i think that was a smart idea.
kack: just wanted have 2 account.
karan: karan your the best.
kack: no your the best karan.
karan: no we both are.
kack: yes!
kack: bye.
karan: bye.


thats my skit. still havnt got a pm to remove my sig yet.

THE HEAVY HITTA
4th October 2008, 03:20 PM
lmao

Kloaked Spirit
4th October 2008, 03:54 PM
I ask the question if there was around 80 players suiciding worth cartels day in day out every round for 5 rounds would admin suggest that is a suitable evolvement of the game? Would it be a case of 'sure worthers will just stop worthing - give up and do something else' and let the game will evolve down that route? .

So what happened since the threads about suiciding worthers? Including the one I linked to? Did this stop occurring? It sure seemed like suiciding for easy gunning purposes was the major complaint just three months ago. Or are the worthing cartels just having as much problems with suiciding as you are with being vested?

If the problem is counteracting a large group of people that are causing mayhem for mayhem's sake, making new rooms will not solve this issue. In fact, there's probably nothing at all that is going to solve the issue.

Zeus
4th October 2008, 04:24 PM
So what happened since the threads about suiciding worthers? Including the one I linked to? Did this stop occurring? It sure seemed like suiciding for easy gunning purposes was the major complaint just three months ago. Or are the worthing cartels just having as much problems with suiciding as you are with being vested?

If the problem is counteracting a large group of people that are causing mayhem for mayhem's sake, making new rooms will not solve this issue. In fact, there's probably nothing at all that is going to solve the issue.

probably right, fuck it , might as well pack my shit up and leave with the rest of the crowd then.

THE HEAVY HITTA
4th October 2008, 04:37 PM
well what else can be done with they have the advantage and upper hand on us running illegal scripts and proxys, and more than likely running remote acces to a few of our computers and using tracking cookies and keys to register our logins.. its beyond our control dave..

we are at such a disadvantage now for months that u me and the other 8 zebras that are no longer playing dw have the right idea.. move on

BIGRICK
4th October 2008, 04:39 PM
Ok, here we go......

The so called "suiciding" On worther's by gunners, which has already being named as a LOTTO, was aimed pretty much solely at a player who held the record MWJ or MM, once he was brought down to an achievable gunning range he would be raped for what he had, and the Jumper would benefit from huge amounts of Junkies/cash.

Vesting/suiciding gunners does NOT benefit the player who is making the jumps, they are purely pawns used in the game to keep gunners from being able to gun.

Therefor if this keeps happening, what is the point of being a gunner other than to randomly jump players involving NO SKILL whatsoever.

Gone are the days where a gun cartel could seriously threaten a worth cartel (in B1) and also achieve a half decent score (2bil plus).

Gunning is NO LONGER A VIABLE STRAT!!!


I have no solution to this problem as of yet, just tryin to help people understand and see the bigger picture.


IMO anyway :P

(don't shoot the mesenger)

Carping
4th October 2008, 06:21 PM
would altering the gun range not help stop the suiciding/vesting?

change it from 1/3 to 1/2. the best gunners rairly shoot at 1/3 range anyway and sure would stop the suiciding of a player on 90mill by a shitty gunner on 30mill

BIGRICK
4th October 2008, 06:25 PM
worth considering !!

cunexttuesday
4th October 2008, 06:26 PM
I think that is a very good idea!

Diezel
4th October 2008, 06:58 PM
would altering the gun range not help stop the suiciding/vesting?

change it from 1/3 to 1/2. the best gunners rairly shoot at 1/3 range anyway and sure would stop the suiciding of a player on 90mill by a shitty gunner on 30mill


This guy is a genuis i would have probs got my overall if that was the case last round :haha:

EviLWaYz
4th October 2008, 07:19 PM
This guy is a genuis i would have probs got my overall if that was the case last round :haha:

who gets a boner every time scott posts know :whistle:

and sure you would alan ;)

cunexttuesday
4th October 2008, 07:46 PM
who gets a boner every time scott posts know :whistle:
You.

Kloaked Spirit
4th October 2008, 09:18 PM
would altering the gun range not help stop the suiciding/vesting?

change it from 1/3 to 1/2. the best gunners rairly shoot at 1/3 range anyway and sure would stop the suiciding of a player on 90mill by a shitty gunner on 30mill

Doing a static change will do absolutely nothing except penalize "legitimate gunners" as people like to call them. You all keep stating that these people are doing it for the sake of sheer mayhem and nothing more. So what will stop them from just getting more vests and staying within your range? If it's reduced from 1/3rd to 1/2, all I have to do now is get 45 million instead of 30 million. There is no one that is doing the vesting/suiciding to the degree that you're describing it that's so stupid of a player as to be affected by this. The truth is if your whole goal is to fuck with someone's round, you'll find ways to do it regardless of the settings in play. On top of that, there's not going to be anything that states it's illegal to do. Tactics like this have always been part of the game.

That's not to say there's no hope to stop it from happening as often. Most of the suggestions presented have already been addressed in this post (http://forum.oddthought.com/dopewars-online-ideas-suggestions-improvements/13872-suiciding-12.html#post217068). If it really becomes a major issue of balance, and not just an issue of the game as the players are taken it, we do have some ideas. As you can read there, the most likely suggestions would come in the form of a % of guns/vests loss scenario, depending on how close to winning the attacker was, or how effective an attacker has been in the past 72 hours.

BIGRICK
4th October 2008, 09:54 PM
bullshit!!!!

There is noway (as a gunner) of defending yourself from this.

I bought a shit load of vests to defend myself and i got suicided/vested. I lost 10 mil in worth !!!! (yesterday)

So whats a gunner to do???

As i said before......

GUNNING IS NO LONGER A VIABLE STRATEGY!!!!!

And there is NO come back/answer to that. It's a statement not a discussion!!

Diezel
4th October 2008, 10:00 PM
who gets a boner every time scott posts know :whistle:

and sure you would alan ;)


30 mill in front of nearest place pimp maxed 1000 junkies more than nearest rival ...fuck yeah i would have


You.

correct

Forphucsake
4th October 2008, 11:19 PM
Doing a static change will do absolutely nothing except penalize "legitimate gunners" as people like to call them. You all keep stating that these people are doing it for the sake of sheer mayhem and nothing more. So what will stop them from just getting more vests and staying within your range? If it's reduced from 1/3rd to 1/2, all I have to do now is get 45 million instead of 30 million. There is no one that is doing the vesting/suiciding to the degree that you're describing it that's so stupid of a player as to be affected by this. The truth is if your whole goal is to fuck with someone's round, you'll find ways to do it regardless of the settings in play. On top of that, there's not going to be anything that states it's illegal to do. Tactics like this have always been part of the game.

That's not to say there's no hope to stop it from happening as often. Most of the suggestions presented have already been addressed in this post (http://forum.oddthought.com/dopewars-online-ideas-suggestions-improvements/13872-suiciding-12.html#post217068). If it really becomes a major issue of balance, and not just an issue of the game as the players are taken it, we do have some ideas. As you can read there, the most likely suggestions would come in the form of a % of guns/vests loss scenario, depending on how close to winning the attacker was, or how effective an attacker has been in the past 72 hours.

Effective gunning in medal rooms has been pretty much eliminated, how far does it have to go before its classed as unbalanced?

And for the effectiveness suggestion for this as well, 99% of jumps are won as its against decent gunners, so effectiveness within last 72 hours isn't really an issue.

herojuana
4th October 2008, 11:59 PM
bullshit!!!!

There is noway (as a gunner) of defending yourself from this.

I bought a shit load of vests to defend myself and i got suicided/vested. I lost 10 mil in worth !!!! (yesterday)

So whats a gunner to do???

As i said before......

GUNNING IS NO LONGER A VIABLE STRATEGY!!!!!

And there is NO come back/answer to that. It's a statement not a discussion!!

i remember when we could destroy someone elses game and have a shot at a medal in the same go. why do people not care about there scores anymore.
for sure my favourite thing is destroying someone elses game, but i wouldnt do that if icouldnt have fun and get somewhere doing that myself. im not gonna sacrifice my whole game for upsetting someone with an average score.

Zeus
5th October 2008, 12:16 AM
bullshit!!!!

There is noway (as a gunner) of defending yourself from this.

I bought a shit load of vests to defend myself and i got suicided/vested. I lost 10 mil in worth !!!! (yesterday)

So whats a gunner to do???

As i said before......

GUNNING IS NO LONGER A VIABLE STRATEGY!!!!!

And there is NO come back/answer to that. It's a statement not a discussion!!

You are correct Rick, its all in the control of an online community of gaming and porn. If you change the jumping distance, that does fuckall because the vesters are running machines and will stay with the gunners and fuck with them.

Its either

A. these fucks belong to reds or llamas

B, they are just fucks specially coming from porn that they get their jollies fucking the structure up or the game.

c. friends of raz and he still has it out for us for some gay raz reason. tania and blind J would know and will pay.

d. If I dont get a definitive answer, I will unleash the apocalypse, everyone will die

KACK
5th October 2008, 02:02 AM
i think its raz and timlaway is raz.

Kloaked Spirit
5th October 2008, 04:18 AM
Effective gunning in medal rooms has been pretty much eliminated, how far does it have to go before its classed as unbalanced?

But is it really a case of being unbalanced, or is this a case where the players have adapted and decided that gunners needed to stop having the free reign they brag about in the forums? There will be times where a certain strategy is not going to be the way to the top for a few rounds. It happens with machinists, credit sellers, and junkie players? Should gunners be immune?

Also the comments in this very thread would seem to indicate that the very thing some gunners were bragging about should still be viable (e.g. the whole "owning a room in 1 week" bragging.) Given what happened to Diezel last month, I'm pretty certain that suiciding and "lottoing" are still effective as well.

And for the effectiveness suggestion for this as well, 99% of jumps are won as its against decent gunners, so effectiveness within last 72 hours isn't really an issue.

But if people are "vesting you" and still winning jumps against you, you'd only take 5 hits a day. It doesn't seem like this is the case given the logs already posted here. I'd imagine that the jumping patterns 72 hours determining effectiveness would still be useful against both "suiciders/vesters."

Edit: Edited out call-outs that would've developed this into more AIW material.

EviLWaYz
5th October 2008, 08:07 AM
30 mill in front of nearest place pimp maxed 1000 junkies more than nearest rival ...fuck yeah i would have


i was agreeing with you :whistle:

and you needed to beat 222 mil to win

Diezel
5th October 2008, 08:55 AM
i was agreeing with you :whistle:

and you needed to beat 222 mil to win

I would have smashed that ..:waiting:

EviLWaYz
5th October 2008, 09:06 AM
I would have smashed that ..:waiting:

sure you would :rolleyes:

cunexttuesday
5th October 2008, 09:43 AM
sure you would :rolleyes:

I think he would have tbh.

KS, what is lottoing?

Calienta
5th October 2008, 09:46 AM
Lottoing is a term coined by PSD which involves a group of people (usually gunners) taking down a player who is too strong for any one player to crack.

Usually 10, 15, or even 20 players will get together and suicide the person until they are within range, whereupon one or two gunners will jump into the fray and crack that egg wide open.

cunexttuesday
5th October 2008, 09:48 AM
Lottoing is a term coined by PSD which involves a group of people (usually gunners) taking down a player who is too strong for any one player to crack.

Usually 10, 15, or even 20 players will get together and suicide the person until they are within range, whereupon one or two gunners will jump into the fray and crack that egg wide open.


Ahhhh, Thanks.

Zeus
5th October 2008, 10:47 AM
Lottoing is a term coined by PSD which involves a group of people (usually gunners) taking down a player who is too strong for any one player to crack.

Usually 10, 15, or even 20 players will get together and suicide the person until they are within range, whereupon one or two gunners will jump into the fray and crack that egg wide open.


shhh, dont let all the trade secrets out

Calienta
5th October 2008, 10:51 AM
woopsie!

:run:

6m$SexGod
5th October 2008, 10:57 AM
Lottoing is a term coined by PSD which involves a group of people (usually gunners) taking down a player who is too strong for any one player to crack.

Usually 10, 15, or even 20 players will get together and suicide the person until they are within range, whereupon one or two gunners will jump into the fray and crack that egg wide open.

Makes me laugh that its ok for gunners to suicide people that are out of range, but once they get suicided back its all wrong.

If your gonna give it out, you better be willing to take it to.

Oh and what about limiting the amount of jumps lost figure to stop suiciding.

Yes maybe they would still jump you say 5times, but after that at least you would be covered!

If you see what i mean? Yes i have realised that there would be problems with this..

Zeus
5th October 2008, 11:24 AM
Makes me laugh that its ok for gunners to suicide people that are out of range, but once they get suicided back its all wrong.

If your gonna give it out, you better be willing to take it to.

Oh and what about limiting the amount of jumps lost figure to stop suiciding.

Yes maybe they would still jump you say 5times, but after that at least you would be covered!

If you see what i mean? Yes i have realised that there would be problems with this..

Who said we are getting suicided back? How do you even suicide a gunner? Even if you changed the jump range, the vesters will still always be able to pace gunners with a machine strat. You cant limit the jumps loss, then it wouldnt be fair to gunners since its impossible to govern guns loss against them in a lost jump since its almost impossible to begin with.

6m$SexGod
5th October 2008, 11:27 AM
Dave is there any way of getting around it then?

ZERAT
5th October 2008, 12:18 PM
Right, here is a Question:

Gunning isn't a viable strat bla bla bla

BUT

is worthing viable?

Llamas are experiancing their first taste of being gunfucked. I would understand that as that is a part of the game BUT even our fucking machinests are getting jumped 4times daily. What is the point in worthing if you are just gonna get knocked to fuck when you get settled.

if you ask me, vesters are to gunners as gunners are to worthers.

after this round you know i think i should have a vest cartel to protect oursleves against these fecking gunners. As a worther let me say there is no way to fight back without ruining the round (just like gunners can't fight back to vesters) but i suppose if i have a vest cartel i could fight back.

if you gunners think you have a devine right to be allowed to gun then you are crazy, why should you get to sit there gunning all you like while worthers are sitting ducks?

Diezel
5th October 2008, 12:47 PM
Right, here is a Question:

Gunning isn't a viable strat bla bla bla

BUT

is worthing viable?

Llamas are experiancing their first taste of being gunfucked. I would understand that as that is a part of the game BUT even our fucking machinests are getting jumped 4times daily. What is the point in worthing if you are just gonna get knocked to fuck when you get settled.

if you ask me, vesters are to gunners as gunners are to worthers.

after this round you know i think i should have a vest cartel to protect oursleves against these fecking gunners. As a worther let me say there is no way to fight back without ruining the round (just like gunners can't fight back to vesters) but i suppose if i have a vest cartel i could fight back.

if you gunners think you have a devine right to be allowed to gun then you are crazy, why should you get to sit there gunning all you like while worthers are sitting ducks?



Well said and good point liam

Calienta
5th October 2008, 12:48 PM
Llamas are experiancing their first taste of being gunfucked. I would understand that as that is a part of the game BUT even our fucking machinests are getting jumped 4times daily. What is the point in worthing if you are just gonna get knocked to fuck when you get settled.

Welcome to Dharma's life during June and July. We never maxed tokens, and these were our final scores (Y)

June
6 THEY FOUND THE ISLAND!! $1,569,126,457

8 Gor-Gor Motherfucker $112,802,282 THEY FOUND THE ISLAND!!
10 Ewok Stylish $111,472,187 THEY FOUND THE ISLAND!!
43 Does It Offend You, Yeah? $105,779,159 THEY FOUND THE ISLAND!!
44 I've got a whip and I'm not afraid to use it $105,778,617 THEY FOUND THE ISLAND!!
147 The Dog Whisperer $92,063,811 THEY FOUND THE ISLAND!!
176 Lucy Griffiths $86,094,561 THEY FOUND THE ISLAND!!
180 Rock Of Love $84,591,332 THEY FOUND THE ISLAND!!
185 K-Fed $83,909,995 THEY FOUND THE ISLAND!!
186 blindsquirrel9 $83,828,096 THEY FOUND THE ISLAND!!
187 Who Farted? $83,747,876 THEY FOUND THE ISLAND!!
196 Britney $81,462,573 THEY FOUND THE ISLAND!!
218 hot pants, tight ass $77,293,076 THEY FOUND THE ISLAND!!
225 I've got a lovely bunch of coconuts $76,420,256 THEY FOUND THE ISLAND!!
238 Captain Nancyboy $73,602,253 THEY FOUND THE ISLAND!!
278 In$tant Cla$$ic $66,836,540 THEY FOUND THE ISLAND!!
311 NaZDRoVia $59,221,209 THEY FOUND THE ISLAND!!
337 Corso $50,616,305 THEY FOUND THE ISLAND!!
342 Slave $49,344,306 THEY FOUND THE ISLAND!!
347 Betty Doo Rag $47,165,045 THEY FOUND THE ISLAND!!
394 Amnesia $37,096,979 THEY FOUND THE ISLAND!!

July
25 Dunder Mifflin Paper $487,559,166

146 Neko Maijin $99,922,939
148 lately i’ve been feeling dreary $99,801,596
218 Mexican Bowling Champion $89,551,076
383 how did i get here? $61,658,875
392 the epitome of sexy $58,391,815
396 disco stu $56,188,065 Dunder Mifflin Paper
411 foxxy $50,860,109 Dunder Mifflin Paper
416 Bowling Trophy Wife $49,479,299 Dunder Mifflin Paper
423 bender $44,203,880 Dunder Mifflin Paper
438 I eat feces like it’s fine dining $40,402,302 Dunder Mifflin Paper
443 deez nutz $39,647,550 Dunder Mifflin Paper
449 Theres only one Jimmy Torbett. He kissed the bhoys in the toilet $36,671,967 Dunder Mifflin Paper
467 Oxycontin $33,860,137 Dunder Mifflin Paper
475 iseelittlegreenmen $31,573,892 Dunder Mifflin Paper
476 sexy man alert! $31,513,630 Dunder Mifflin Paper
490 OH SHIT I DROPPED THE ROCK!! $28,299,548 Dunder Mifflin Paper
511 attack of the killer sink $23,845,653 Dunder Mifflin
515 user discretion $23,287,394 Dunder Mifflin Paper
523 DR.House $21,571,394 Dunder Mifflin Paper

Zeus
5th October 2008, 01:07 PM
Right, here is a Question:

Gunning isn't a viable strat bla bla bla

BUT

is worthing viable?

Llamas are experiancing their first taste of being gunfucked. I would understand that as that is a part of the game BUT even our fucking machinests are getting jumped 4times daily. What is the point in worthing if you are just gonna get knocked to fuck when you get settled.

if you ask me, vesters are to gunners as gunners are to worthers.

after this round you know i think i should have a vest cartel to protect oursleves against these fecking gunners. As a worther let me say there is no way to fight back without ruining the round (just like gunners can't fight back to vesters) but i suppose if i have a vest cartel i could fight back.

if you gunners think you have a devine right to be allowed to gun then you are crazy, why should you get to sit there gunning all you like while worthers are sitting ducks?

what if somebody organizes 100+ gunners to gun you, then what? You're stuck in one room and there is nothing you can do about it.

ZERAT
5th October 2008, 01:09 PM
how about using that bright little noggin of yours to come up with a way to counter the vesters

Zeus
5th October 2008, 01:13 PM
how about using that bright little noggin of yours to come up with a way to counter the vesters

well my bright noggin says that if I get vest, all it does is to protect my junkies, I still lose guns. Now, if I get enough vest that stops them from winning a jump, that means they can jump me more than 5X smart guy.

ZERAT
5th October 2008, 01:16 PM
thats if you adopt that strat from day1

you could perhaps come up with a new strat?

im not smart enough to help you there though :whistle:

Zeus
5th October 2008, 01:24 PM
Huh? new strat, what would that be? kill them with kindness? maybe vest will work and win against worth players, thanks Liam, you're a genius. I never thought using anything other than GUNS to jump ppl with.

ZERAT
5th October 2008, 01:33 PM
Right, here is a Question:

Gunning isn't a viable strat bla bla bla

BUT

is worthing viable?

Llamas are experiancing their first taste of being gunfucked. I would understand that as that is a part of the game BUT even our fucking machinests are getting jumped 4times daily. What is the point in worthing if you are just gonna get knocked to fuck when you get settled.

if you ask me, vesters are to gunners as gunners are to worthers.

after this round you know i think i should have a vest cartel to protect oursleves against these fecking gunners. As a worther let me say there is no way to fight back without ruining the round (just like gunners can't fight back to vesters) but i suppose if i have a vest cartel i could fight back.

if you gunners think you have a devine right to be allowed to gun then you are crazy, why should you get to sit there gunning all you like while worthers are sitting ducks?

here's what i want people to take note of anyway

:thumbs:

Diezel
5th October 2008, 01:38 PM
Huh? new strat, what would that be? kill them with kindness? maybe vest will work and win against worth players, thanks Liam, you're a genius. I never thought using anything other than GUNS to jump ppl with.

lmao @ at gunning with kindess, i say you unleash the apocalypes what you were saying and ill even help you with a gift get me all reds on your msn and gimmie there addis and ill set up a ip tracker for b1 next round and lets see how well they can hide...with a few exceptions all will get gun fucked :whip:

KACK
5th October 2008, 01:54 PM
shhh, dont let all the trade secrets out

hey i remember doing that in V1. fun seeing what the top gunner in the cart got. :P

dave can you edit your post to show what everyone for?

Zeus
5th October 2008, 02:02 PM
hey i remember doing that in V1. fun seeing what the top gunner in the cart got. :P

dave can you edit your post to show what everyone for?

come again?

KACK
5th October 2008, 02:07 PM
sorry, i didnt look over my post. is there anyway you can change the options to show what everyone voted for?

cunexttuesday
5th October 2008, 02:08 PM
It use to show what people voted.

Zeus
5th October 2008, 02:14 PM
I thought I had it to show who voted, maybe one of the admins changed it.

Sir Brian
5th October 2008, 02:17 PM
oh the irony of option 4


http://forum.oddthought.com/dopewars-online-ideas-suggestions-improvements/11095-should-medals-limited-a1-b1-only.html ...looks like we went with the players...but hey abuse away.

hahaha :haha:

fuck knows what you're all talking about, but that was funny! (Y)

Drunken Monk
6th October 2008, 05:53 AM
Yes Brian, DW players are usually quite a funny bunch..

Anyway, I don't mind B1 being the only medal room, cause yeah its fun having serious competition. Although, i would like it to be extended to at least one more room i guess cause many people who are obliged to play in B1 (being the only medal room) don't have the liberty to compete for medals with other cartels and/or another set of players in another room.

That's the only thing that strikes me as being a bit unfortunate about this whole new setup..well its been about half a year or more now since the changes so i guess you can't call them new either. Anyway, if this has already been mentioned in the thread, i'm repeating it cause i can't be arsed to read the whole thing and have no clue what anyone said after page 1.

Chronic
6th October 2008, 06:28 AM
thats if you adopt that strat from day1

you could perhaps come up with a new strat?

im not smart enough to help you there though :whistle:


well when someone comes up with a way to fight the shiity vest gunners off, let me know.

I figured i could sell and gun and be safe but the way they are vesting the rest of the cartel, im weakened as well and the vesters are getting thru me also so that was a wash.

KACK
6th October 2008, 01:08 PM
sell/gun sucks now a days

Buzzin
6th October 2008, 04:06 PM
Ok, i may have been out of the game for a long time but heres my 2 pence being someone who has played this game for as long as most on the forum.

Gunning in B1 is impossible, theres no argument about that. I gave up in B1 about a week+ ago from vesting, i was worth about 10 mill at that point, i logged in just now and im worth 6 mill, still getting jumped 5 times a day without fail even though im not playing. Here you go..



Im not saying a worth cartel is sending these guys, i have no idea where they are coming from, but nobody wants to play this game when its going down like that, them jumps there are the same for every other player in FF. There is also no way to work around it, whatever you do these guys will still fuck you over, there has to be atleast 2 cartels full of people ready to do it. I havent been playing worth so i dont know if the worth players are getting it from these mystery people too.

I also dont think expanding to 2 medal rooms will fix it either, thats not really the problem, if this vesting wasnt happening like it is then i think the balance would be pretty equal. Even if it was a cae of getting hit twice a day or whatever i wouldnt be bothered, but these guys arent even retaliating they are just jumping no matter what.

My final point is i dont have any ideas how to fix it, as long as they are here doing it then gunners will get sick and stop playing, ive only just got back but im going to gun next round and if its the same as this round ill be away, no point in playing a game when its like that.

P.s Id appreciate it if people wouldnt reply with things like 'oh yeah well you suicided us blah blah' because at the end of the day, the lotto was done because it benifited your worth when someone cracked the player, and we didnt do it to every player in the room!!

Something needs to be changed.

Rant over :)

$treet pharmaci$t
6th October 2008, 04:30 PM
Ok, i may have been out of the game for a long time but heres my 2 pence being someone who has played this game for as long as most on the forum.

Gunning in B1 is impossible, theres no argument about that. I gave up in B1 about a week+ ago from vesting, i was worth about 10 mill at that point, i logged in just now and im worth 6 mill, still getting jumped 5 times a day without fail even though im not playing. Here you go..



Im not saying a worth cartel is sending these guys, i have no idea where they are coming from, but nobody wants to play this game when its going down like that, them jumps there are the same for every other player in FF. There is also no way to work around it, whatever you do these guys will still fuck you over, there has to be atleast 2 cartels full of people ready to do it. I havent been playing worth so i dont know if the worth players are getting it from these mystery people too.

I also dont think expanding to 2 medal rooms will fix it either, thats not really the problem, if this vesting wasnt happening like it is then i think the balance would be pretty equal. Even if it was a cae of getting hit twice a day or whatever i wouldnt be bothered, but these guys arent even retaliating they are just jumping no matter what.

My final point is i dont have any ideas how to fix it, as long as they are here doing it then gunners will get sick and stop playing, ive only just got back but im going to gun next round and if its the same as this round ill be away, no point in playing a game when its like that.

P.s Id appreciate it if people wouldnt reply with things like 'oh yeah well you suicided us blah blah' because at the end of the day, the lotto was done because it benifited your worth when someone cracked the player, and we didnt do it to every player in the room!!

Something needs to be changed.

Rant over :)


Buzzin i for sure agree with you the vesting needs to stop bc you can only have fun gunning in a non medal room. At the same time though the reds wankers cart is doing this to reds in b2. I have been hit 3 or 4 times a day. I dont really care as it is all in fun but i think it is time for people to step and stop the vesting before the game is ruined. I think killing a gunning cart bc they are gunning is only going to take away the competition

Chronic
6th October 2008, 06:35 PM
sell/gun sucks now a days


evidently all types of gunning sucks anymore...except for low stam worth but effective cart bashing gunning is dead......this is the most boring round i have ever had the displeasure of playing. Everyone in the cart is cool, its just the game overalll.......blows

Alc0
6th October 2008, 07:15 PM
vesting needs to stop

Why does vesting need to stop?, Gunners fuck people over so they can get fucked over too!

Zeus
6th October 2008, 07:33 PM
Why does vesting need to stop?, Gunners fuck people over so they can get fucked over too!

So you are the person who is organizing this? if so, Reds will be punished in return without fail every time. It wouldnt be hard to get 100 or so gunners just to hit reds constantly.

THE HEAVY HITTA
6th October 2008, 08:48 PM
well.. vesting is part of the game as getting gun fucked, but when somebody is using more than just info gathered from being in the room to gun fuck someone thats when it gets carried away..(yep and i mean either illegally gathering ips or such so that they can hit u every round causing u to give up room at day 8)

the said gunners zeus is talking bout have been after us for about 5-6 rounds now..they never played last round after a day or two so we squeezed away with a bronze(by 600 mill from 4th :P )

i personally agree that changing rooms to 2 or lowering the gun strength and such will keep them away for a round then they will find other ways to do it.. i would rather look into finding out how these fuckers are doing what they do to get info, as in look closer into the back admin logs to see if they are getting port access from a admin acct, it needs to be checked out more closely from whoever it needs to be done by, cuz honestly its gone beyond just gunning to flat out cheating imo

HH

cunexttuesday
6th October 2008, 09:47 PM
So you are the person who is organizing this? if so, Reds will be punished in return without fail every time. It wouldnt be hard to get 100 or so gunners just to hit reds constantly.

For the last time.....REDS ARE NOT BEHIND IT!!! grrrrrrr


<3
Have a nice day Dave!

Sir Brian
6th October 2008, 10:01 PM
Yes Brian, DW players are usually quite a funny bunch..

delusions of grandeur :whistle:

Zeus
6th October 2008, 10:44 PM
For the last time.....REDS ARE NOT BEHIND IT!!! grrrrrrr


<3
Have a nice day Dave!


How would you even know Collette, you think they tell you everything.

KoRn
7th October 2008, 12:28 AM
well.. vesting is part of the game as getting gun fucked, but when somebody is using more than just info gathered from being in the room to gun fuck someone thats when it gets carried away..(yep and i mean either illegally gathering ips or such so that they can hit u every round causing u to give up room at day 8)

the said gunners zeus is talking bout have been after us for about 5-6 rounds now..they never played last round after a day or two so we squeezed away with a bronze(by 600 mill from 4th :P )

i personally agree that changing rooms to 2 or lowering the gun strength and such will keep them away for a round then they will find other ways to do it.. i would rather look into finding out how these fuckers are doing what they do to get info, as in look closer into the back admin logs to see if they are getting port access from a admin acct, it needs to be checked out more closely from whoever it needs to be done by, cuz honestly its gone beyond just gunning to flat out cheating imo

HH

LMAO, you're talking about cheating?
You, the leader of UZ is ranting about people possibly getting YOUR info?
Are you serious?


Pot

Meet

Kettle


What comes around goes around eh?

As for Zeus, your mouth seems to be a hell of a lot bigger than your game these days junior. Why is it that now you're apart of a successful cartel you seem to think you can run your mouth at every oppertunity?
Ohh, but that's right, sorry, you're the almighty Zeus right? What you say is always right eh?
Maybe if you pulled your tongue out of Buzzin's ass for a second you might see what you've become eh?
As for Reds being behind the vesting in B1, what a load of horse shit, ohh and Zeus, I do know everything that's going on.
Reds has and always will use every single player we can scrape together to play worth, see THAT'S HOW YOU WIN.

And for the record I'd like to see 2 medal rooms, pretty much just so I can worth one and gun the other.

KACK
7th October 2008, 12:59 AM
Sorry Wraith, but the truth has to come out. It's me whose vesting psd in B1 every round. Yes it may come to a shock to others that KACK can play something like that off. I was not alone, Jacx and I got together to plan this out after PSD won a room by gunning. Jacx may deny it, but everyone knows he love drama. I just wanted to get this off my big man-tittied chest. :P

6m$SexGod
7th October 2008, 02:24 AM
Sorry Wraith, but the truth has to come out. It's me whose vesting psd in B1 every round. Yes it may come to a shock to others that KACK can play something like that off. I was not alone, Jacx and I got together to plan this out after PSD won a room by gunning. Jacx may deny it, but everyone knows he love drama. I just wanted to get this off my big man-tittied chest. :P

IS that why hes been running with UZ also? To get inside info! Ot all makes sense now! :haha:

EviLWaYz
7th October 2008, 07:22 AM
Welcome to Dharma's life during June and July. We never maxed tokens, and these were our final scores (Y)

June
6 THEY FOUND THE ISLAND!! $1,569,126,457

8 Gor-Gor Motherfucker $112,802,282 THEY FOUND THE ISLAND!!
10 Ewok Stylish $111,472,187 THEY FOUND THE ISLAND!!
43 Does It Offend You, Yeah? $105,779,159 THEY FOUND THE ISLAND!!
44 I've got a whip and I'm not afraid to use it $105,778,617 THEY FOUND THE ISLAND!!
147 The Dog Whisperer $92,063,811 THEY FOUND THE ISLAND!!
176 Lucy Griffiths $86,094,561 THEY FOUND THE ISLAND!!
180 Rock Of Love $84,591,332 THEY FOUND THE ISLAND!!
185 K-Fed $83,909,995 THEY FOUND THE ISLAND!!
186 blindsquirrel9 $83,828,096 THEY FOUND THE ISLAND!!
187 Who Farted? $83,747,876 THEY FOUND THE ISLAND!!
196 Britney $81,462,573 THEY FOUND THE ISLAND!!
218 hot pants, tight ass $77,293,076 THEY FOUND THE ISLAND!!
225 I've got a lovely bunch of coconuts $76,420,256 THEY FOUND THE ISLAND!!
238 Captain Nancyboy $73,602,253 THEY FOUND THE ISLAND!!
278 In$tant Cla$$ic $66,836,540 THEY FOUND THE ISLAND!!
311 NaZDRoVia $59,221,209 THEY FOUND THE ISLAND!!
337 Corso $50,616,305 THEY FOUND THE ISLAND!!
342 Slave $49,344,306 THEY FOUND THE ISLAND!!
347 Betty Doo Rag $47,165,045 THEY FOUND THE ISLAND!!
394 Amnesia $37,096,979 THEY FOUND THE ISLAND!!

July
25 Dunder Mifflin Paper $487,559,166

146 Neko Maijin $99,922,939
148 lately i’ve been feeling dreary $99,801,596
218 Mexican Bowling Champion $89,551,076
383 how did i get here? $61,658,875
392 the epitome of sexy $58,391,815
396 disco stu $56,188,065 Dunder Mifflin Paper
411 foxxy $50,860,109 Dunder Mifflin Paper
416 Bowling Trophy Wife $49,479,299 Dunder Mifflin Paper
423 bender $44,203,880 Dunder Mifflin Paper
438 I eat feces like it’s fine dining $40,402,302 Dunder Mifflin Paper
443 deez nutz $39,647,550 Dunder Mifflin Paper
449 Theres only one Jimmy Torbett. He kissed the bhoys in the toilet $36,671,967 Dunder Mifflin Paper
467 Oxycontin $33,860,137 Dunder Mifflin Paper
475 iseelittlegreenmen $31,573,892 Dunder Mifflin Paper
476 sexy man alert! $31,513,630 Dunder Mifflin Paper
490 OH SHIT I DROPPED THE ROCK!! $28,299,548 Dunder Mifflin Paper
511 attack of the killer sink $23,845,653 Dunder Mifflin
515 user discretion $23,287,394 Dunder Mifflin Paper
523 DR.House $21,571,394 Dunder Mifflin Paper


8 Gor-Gor Motherfucker $112,802,282 THEY FOUND THE ISLAND!!
10 Ewok Stylish $111,472,187 THEY FOUND THE ISLAND!!
43 Does It Offend You, Yeah? $105,779,159 THEY FOUND THE ISLAND!!
44 I've got a whip and I'm not afraid to use it $105,778,617 THEY FOUND THE ISLAND!!

only good scores you seem to be getting owned rach

swiss miss
7th October 2008, 07:27 AM
8 Gor-Gor Motherfucker $112,802,282 THEY FOUND THE ISLAND!!
10 Ewok Stylish $111,472,187 THEY FOUND THE ISLAND!!
43 Does It Offend You, Yeah? $105,779,159 THEY FOUND THE ISLAND!!
44 I've got a whip and I'm not afraid to use it $105,778,617 THEY FOUND THE ISLAND!!

only good scores you seem to be getting owned rach

thats the point..... catch up

Zeus
7th October 2008, 07:28 AM
LMAO, you're talking about cheating?
You, the leader of UZ is ranting about people possibly getting YOUR info?
Are you serious?


Pot

Meet

Kettle


What comes around goes around eh?

As for Zeus, your mouth seems to be a hell of a lot bigger than your game these days junior. Why is it that now you're apart of a successful cartel you seem to think you can run your mouth at every oppertunity?
Ohh, but that's right, sorry, you're the almighty Zeus right? What you say is always right eh?
Maybe if you pulled your tongue out of Buzzin's ass for a second you might see what you've become eh?
As for Reds being behind the vesting in B1, what a load of horse shit, ohh and Zeus, I do know everything that's going on.
Reds has and always will use every single player we can scrape together to play worth, see THAT'S HOW YOU WIN.

And for the record I'd like to see 2 medal rooms, pretty much just so I can worth one and gun the other.


Ok Wraith, is that why 6m$twat is your spokesperson. Stop acting all big bad and tough, we all know you are nothing but an e-tough insane clown posse wannabe. Fact of the matter is, you were gone for months until recently and dont know your ass from a hole in the ground whats going on, just playing possum. I barely even talk to Buzzin, I just find it find that he can wind you guys up like that and even makes your undies get in a twist all by himself. As for my mouth being big, maybe it is but I dont think it acts bigger than your mouth projects tough guy. Reds have a shitload of ppl and have had a free ride until this round, dont give me that bullshit they have to scrape ppl together to win or you're just a fucking delusional boy.

EviLWaYz
7th October 2008, 07:35 AM
thats the point..... catch up

i just pop in and out and point out shit people already know :P

$treet pharmaci$t
7th October 2008, 01:23 PM
Why does vesting need to stop?, Gunners fuck people over so they can get fucked over too!

I think vesting could eventually ruin the game just my opinion. I am all for people who have there round ruined by gunners doing every thing possible to slow the gunners down but as far as a full cart vesting gunners will destroy this game as gunners will stop playing

THE HEAVY HITTA
7th October 2008, 01:35 PM
LMAO, you're talking about cheating?
You, the leader of UZ is ranting about people possibly getting YOUR info?
Are you serious?


Pot

Meet

Kettle


What comes around goes around eh?

As for Zeus, your mouth seems to be a hell of a lot bigger than your game these days junior. Why is it that now you're apart of a successful cartel you seem to think you can run your mouth at every oppertunity?
Ohh, but that's right, sorry, you're the almighty Zeus right? What you say is always right eh?
Maybe if you pulled your tongue out of Buzzin's ass for a second you might see what you've become eh?
As for Reds being behind the vesting in B1, what a load of horse shit, ohh and Zeus, I do know everything that's going on.
Reds has and always will use every single player we can scrape together to play worth, see THAT'S HOW YOU WIN.

And for the record I'd like to see 2 medal rooms, pretty much just so I can worth one and gun the other.



what do u mean pot meet kettle .. when was the last time u remember me getting ips or hacking into someones computer to fuck them over.. u cant because it never happened, so what goes around comes around has nothing to do with it.. reds with their 44 accts (on forum who knows how many there really are) havent been anywhere near gun fucked like we have been.. im sure we can make it happen everyround as i hear from a birdy no merge is possible this round :S

all im gonna say is that the info gathered by these players jumping us is not like someone getting into a cabbies acct and finding out all the players info.. its going beyond that and finding 5 players located in a room of 1200 in all diff carts and jumping them as the whole cartel gets it and not one other in the cartel of 20 besides our player is touched by them.. now thats what i would like to get explained.. how do u find someone only they know is there..

Zeus
7th October 2008, 01:52 PM
what do u mean pot meet kettle .. when was the last time u remember me getting ips or hacking into someones computer to fuck them over.. u cant because it never happened, so what goes around comes around has nothing to do with it.. reds with their 44 accts (on forum who knows how many there really are) havent been anywhere near gun fucked like we have been.. im sure we can make it happen everyround as i hear from a birdy no merge is possible this round :S



Make it 44 + 80 that they have for vesting and gunning other cartels (2 vest, 2 gun).


From: bubbi (#655)
Tue Oct 7, 11:55 AM
will do

In Reply To
you opened this can of worms, I didnt. Better bring more ppl next time if you are going to be protecting reds.

In Reply To
sure thing haha

how frustrating is it to be limited to gunning gunners motherfucker?

In Reply To

thanks for the junkies cock sucker
Reply • Delete

cunexttuesday
7th October 2008, 01:54 PM
with it.. reds with their 44 accts (on forum who knows how many there really are)

1012 as of 10 mins ago...woot!

:)

I agree, the vesting of whole cartels is crap. This would be a very boring game if we didn't have gunners to worry about.

However, how do you stop it? I don't think there is a way.

$treet pharmaci$t
7th October 2008, 02:33 PM
Make it 44 + 80 that they have for vesting and gunning other cartels (2 vest, 2 gun).


From: bubbi (#655)
Tue Oct 7, 11:55 AM
will do

In Reply To
you opened this can of worms, I didnt. Better bring more ppl next time if you are going to be protecting reds.

In Reply To
sure thing haha

how frustrating is it to be limited to gunning gunners motherfucker?

In Reply To

thanks for the junkies cock sucker
Reply • Delete

I honestly dont think reds is involved with the vesting. If you take away all the smack talk with what wraith was saying his point he was getting holds true. REDS ALWAYS USE ALL PLAYERS FOR WORTH never any gunning or counter gunning unless your round has been screwed over. It has been like ever since i have been a member. The people who say otherwise are just trying to get a rise out of you

seasider
7th October 2008, 03:14 PM
expanded clarification:


Thu Oct 2, 1:28 PM
• Tonic (#548) jumped you and was able to beat you down. They made off with 3 junkies, $349,265 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,419 guns and 0 vests. Your opponent lost 92 guns and 13,222 vests.
Thu Oct 2, 12:53 PM
• Eiridan (#160) jumped you and was able to beat you down. They made off with 6 junkies, $468,331 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,799 guns and 0 vests. Your opponent lost 98 guns and 11,511 vests.
Thu Oct 2, 12:43 PM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 7 junkies, $566,628 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,224 guns and 0 vests. Your opponent lost 115 guns and 11,217 vests.
Thu Oct 2, 12:43 PM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 10 junkies, $678,697 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,883 guns and 0 vests. Your opponent lost 115 guns and 13,101 vests.
Thu Oct 2, 12:42 PM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 17 junkies, $547,295 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,343 guns and 0 vests. Your opponent lost 127 guns and 12,169 vests.
Wed Oct 1, 1:11 PM
• MrWalker (#647) jumped you and was able to beat you down. They made off with 3 junkies, $52 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11,820 guns and 0 vests. Your opponent lost 141 guns and 11,283 vests.
Wed Oct 1, 12:26 PM
• brezzy (#652) jumped you and was able to beat you down. They made off with 7 junkies, $61 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,675 guns and 0 vests. Your opponent lost 111 guns and 13,869 vests.
Wed Oct 1, 12:25 PM
• brezzy (#652) jumped you and was able to beat you down. They made off with 9 junkies, $76 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,203 guns and 0 vests. Your opponent lost 171 guns and 13,672 vests.
Wed Oct 1, 12:25 PM
• brezzy (#652) jumped you and was able to beat you down. They made off with 13 junkies, $96 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,379 guns and 0 vests. Your opponent lost 161 guns and 10,854 vests.
Wed Oct 1, 12:25 PM
• brezzy (#652) jumped you and was able to beat you down. They made off with 19 junkies, $106 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,638 guns and 0 vests. Your opponent lost 122 guns and 11,395 vests.
All Events
Thu Oct 2, 1:28 PM
• Tonic (#548) jumped you and was able to beat you down. They made off with 3 junkies, $349,265 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,419 guns and 0 vests. Your opponent lost 92 guns and 13,222 vests.
Thu Oct 2, 12:53 PM
• Eiridan (#160) jumped you and was able to beat you down. They made off with 6 junkies, $468,331 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,799 guns and 0 vests. Your opponent lost 98 guns and 11,511 vests.
Thu Oct 2, 12:43 PM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 7 junkies, $566,628 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,224 guns and 0 vests. Your opponent lost 115 guns and 11,217 vests.
Thu Oct 2, 12:43 PM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 10 junkies, $678,697 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,883 guns and 0 vests. Your opponent lost 115 guns and 13,101 vests.
Thu Oct 2, 12:42 PM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 17 junkies, $547,295 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,343 guns and 0 vests. Your opponent lost 127 guns and 12,169 vests.
Wed Oct 1, 1:11 PM
• MrWalker (#647) jumped you and was able to beat you down. They made off with 3 junkies, $52 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11,820 guns and 0 vests. Your opponent lost 141 guns and 11,283 vests.
Wed Oct 1, 12:26 PM
• brezzy (#652) jumped you and was able to beat you down. They made off with 7 junkies, $61 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,675 guns and 0 vests. Your opponent lost 111 guns and 13,869 vests.
Wed Oct 1, 12:25 PM
• brezzy (#652) jumped you and was able to beat you down. They made off with 9 junkies, $76 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,203 guns and 0 vests. Your opponent lost 171 guns and 13,672 vests.
Wed Oct 1, 12:25 PM
• brezzy (#652) jumped you and was able to beat you down. They made off with 13 junkies, $96 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,379 guns and 0 vests. Your opponent lost 161 guns and 10,854 vests.
Wed Oct 1, 12:25 PM
• brezzy (#652) jumped you and was able to beat you down. They made off with 19 junkies, $106 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,638 guns and 0 vests. Your opponent lost 122 guns and 11,395 vests.
Tue Sep 30, 11:39 AM
• Irish Joe (#671) jumped you and was able to beat you down. They made off with 3 junkies, $8 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,624 guns and 0 vests. Your opponent lost 175 guns and 12,218 vests.
Tue Sep 30, 11:33 AM
• Ruzhyo (#399) jumped you and was able to beat you down. They made off with 7 junkies, $9 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,295 guns and 0 vests. Your opponent lost 147 guns and 8,656 vests.
Tue Sep 30, 11:32 AM
• Ruzhyo (#399) jumped you and was able to beat you down. They made off with 11 junkies, $9 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,010 guns and 0 vests. Your opponent lost 154 guns and 11,246 vests.
Tue Sep 30, 11:32 AM
• Ruzhyo (#399) jumped you and was able to beat you down. They made off with 15 junkies, $9 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,170 guns and 0 vests. Your opponent lost 151 guns and 10,709 vests.
Tue Sep 30, 11:32 AM
• Ruzhyo (#399) jumped you and was able to beat you down. They made off with 19 junkies, $12 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,895 guns and 0 vests. Your opponent lost 121 guns and 11,981 vests.
Mon Sep 29, 11:14 AM
• Some thugs from Norah (#1087) came by, but got scared away after being roughed up by your thugs. When the police came 0 of your thugs were arrested and 204 of your opponents thugs were arrested.
Mon Sep 29, 10:37 AM
• Eiridan (#160) jumped you and was able to beat you down. They made off with 4 junkies, $63,358 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,411 guns and 0 vests. Your opponent lost 129 guns and 8,820 vests.
Mon Sep 29, 10:09 AM
• Thergood (#246) jumped you and was able to beat you down. They made off with 8 junkies, $68,536 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,655 guns and 0 vests. Your opponent lost 128 guns and 9,390 vests.
Mon Sep 29, 10:09 AM
• Thergood (#246) jumped you and was able to beat you down. They made off with 12 junkies, $59,810 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,223 guns and 0 vests. Your opponent lost 158 guns and 10,331 vests.
Mon Sep 29, 10:03 AM
• Felicity (#172) jumped you and was able to beat you down. They made off with 19 junkies, $77,610 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,016 guns and 0 vests. Your opponent lost 456 guns and 3,566 vests.
Mon Sep 29, 10:03 AM
• Felicity (#172) jumped you and was able to beat you down. They made off with 24 junkies, $77,458 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,024 guns and 0 vests. Your opponent lost 369 guns and 3,083 vests.
Sun Sep 28, 9:47 AM
• Sam Martin (#211) jumped you and was able to beat you down. They made off with 4 junkies, $3 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,908 guns and 0 vests. Your opponent lost 129 guns and 6,672 vests.
Sun Sep 28, 9:46 AM
• Sam Martin (#211) jumped you and was able to beat you down. They made off with 10 junkies, $6 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,724 guns and 0 vests. Your opponent lost 133 guns and 9,370 vests.
Sun Sep 28, 9:46 AM
• Sam Martin (#211) jumped you and was able to beat you down. They made off with 14 junkies, $6 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,075 guns and 0 vests. Your opponent lost 168 guns and 6,835 vests.
Sun Sep 28, 9:45 AM
• Sam Martin (#211) jumped you and was able to beat you down. They made off with 21 junkies, $6 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,355 guns and 0 vests. Your opponent lost 155 guns and 9,550 vests.
Sun Sep 28, 9:44 AM
• Sam Martin (#211) jumped you and was able to beat you down. They made off with 24 junkies, $6 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,963 guns and 0 vests. Your opponent lost 143 guns and 8,805 vests.
Sat Sep 27, 8:40 AM
• if u read my name u suck (#505) jumped you and was able to beat you down. They made off with 5 junkies, $39 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,976 guns and 0 vests. Your opponent lost 118 guns and 5,490 vests.
Sat Sep 27, 8:39 AM
• if u read my name u suck (#505) jumped you and was able to beat you down. They made off with 11 junkies, $45 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,802 guns and 0 vests. Your opponent lost 139 guns and 5,242 vests.
Sat Sep 27, 6:28 AM
• ~Peachyy~ (#361) jumped you and was able to beat you down. They made off with 17 junkies, $53 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,026 guns and 0 vests. Your opponent lost 130 guns and 7,533 vests.
Sat Sep 27, 6:28 AM
• ~Peachyy~ (#361) jumped you and was able to beat you down. They made off with 23 junkies, $52 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,782 guns and 0 vests. Your opponent lost 189 guns and 8,231 vests.
Sat Sep 27, 6:27 AM
• ~Peachyy~ (#361) jumped you and was able to beat you down. They made off with 29 junkies, $61 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,698 guns and 0 vests. Your opponent lost 186 guns and 7,785 vests.
Fri Sep 26, 8:00 AM
• Bomberman (#279) jumped you and was able to beat you down. They made off with 6 junkies, $61 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,604 guns and 0 vests. Your opponent lost 121 guns and 5,974 vests.
Fri Sep 26, 7:59 AM
• Bomberman (#279) jumped you and was able to beat you down. They made off with 12 junkies, $78 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,030 guns and 0 vests. Your opponent lost 119 guns and 4,802 vests.
Fri Sep 26, 6:23 AM
• Eiridan (#160) jumped you and was able to beat you down. They made off with 16 junkies, $65 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,208 guns and 0 vests. Your opponent lost 158 guns and 6,188 vests.
Fri Sep 26, 6:22 AM
• Eiridan (#160) jumped you and was able to beat you down. They made off with 25 junkies, $92 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,278 guns and 0 vests. Your opponent lost 143 guns and 6,348 vests.
Fri Sep 26, 6:22 AM
• Eiridan (#160) jumped you and was able to beat you down. They made off with 30 junkies, $89 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,804 guns and 0 vests. Your opponent lost 143 guns and 5,792 vests.
Thu Sep 25, 7:41 AM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 5 junkies, $6 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,327 guns and 0 vests. Your opponent lost 141 guns and 5,329 vests.
Thu Sep 25, 6:29 AM
• Ahm-e-Kasif (#501) jumped you and was able to beat you down. They made off with 10 junkies, $8 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,321 guns and 100 vests. Your opponent lost 146 guns and 4,300 vests.
Thu Sep 25, 5:43 AM
• BandofBrothers (#262) jumped you and was able to beat you down. They made off with 18 junkies, $10 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,641 guns and 131 vests. Your opponent lost 134 guns and 4,499 vests.
Thu Sep 25, 5:42 AM
• BandofBrothers (#262) jumped you and was able to beat you down. They made off with 22 junkies, $11 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,687 guns and 115 vests. Your opponent lost 165 guns and 4,772 vests.
Thu Sep 25, 5:41 AM
• BandofBrothers (#262) jumped you and was able to beat you down. They made off with 31 junkies, $13 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,425 guns and 129 vests. Your opponent lost 141 guns and 3,914 vests.
Wed Sep 24, 7:13 AM
• if u read my name u suck (#505) jumped you and was able to beat you down. They made off with 5 junkies, $44,604 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,933 guns and 126 vests. Your opponent lost 135 guns and 3,588 vests.
Wed Sep 24, 6:17 AM
• hi there muffin :) (#571) jumped you and was able to beat you down. They made off with 10 junkies, $67,570 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,934 guns and 103 vests. Your opponent lost 176 guns and 3,348 vests.
Wed Sep 24, 5:20 AM
• Sam Martin (#211) jumped you and was able to beat you down. They made off with 17 junkies, $53,272 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,782 guns and 162 vests. Your opponent lost 190 guns and 3,119 vests.
Wed Sep 24, 5:19 AM
• Sam Martin (#211) jumped you and was able to beat you down. They made off with 21 junkies, $58,967 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,753 guns and 103 vests. Your opponent lost 139 guns and 4,189 vests.
Wed Sep 24, 5:18 AM
• Sam Martin (#211) jumped you and was able to beat you down. They made off with 30 junkies, $79,872 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,999 guns and 140 vests. Your opponent lost 174 guns and 4,608 vests.
Tue Sep 23, 6:57 AM
• nahus (#562) jumped you and was able to beat you down. They made off with 4 junkies, $84 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,682 guns and 127 vests. Your opponent lost 189 guns and 2,801 vests.
Tue Sep 23, 5:14 AM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 8 junkies, $51,747 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,009 guns and 119 vests. Your opponent lost 132 guns and 2,523 vests.
Tue Sep 23, 5:14 AM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 13 junkies, $60,984 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,053 guns and 132 vests. Your opponent lost 176 guns and 2,978 vests.
Tue Sep 23, 5:13 AM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 18 junkies, $64,327 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,719 guns and 136 vests. Your opponent lost 158 guns and 2,310 vests.
Tue Sep 23, 5:13 AM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 24 junkies, $55,750 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,851 guns and 113 vests. Your opponent lost 167 guns and 3,328 vests.
Mon Sep 22, 6:22 AM
• killem2 (#470) jumped you and was able to beat you down. They made off with 3 junkies, $49,205 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,701 guns and 0 vests. Your opponent lost 209 guns and 1,937 vests.
Mon Sep 22, 4:30 AM
• cobee (#691) jumped you and was able to beat you down. They made off with 8 junkies, $30 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,491 guns and 0 vests. Your opponent lost 2 guns and 2,192 vests.
Mon Sep 22, 4:30 AM
• cobee (#691) jumped you and was able to beat you down. They made off with 10 junkies, $25 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,850 guns and 0 vests. Your opponent lost 2 guns and 1,609 vests.
Mon Sep 22, 4:29 AM
• cobee (#691) jumped you and was able to beat you down. They made off with 15 junkies, $29 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,515 guns and 0 vests. Your opponent lost 2 guns and 1,929 vests.
Mon Sep 22, 4:29 AM
• cobee (#691) jumped you and was able to beat you down. They made off with 22 junkies, $31 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,719 guns and 0 vests. Your opponent lost 2 guns and 1,974 vests.
Sun Sep 21, 1:18 AM
• Felicity (#172) jumped you and was able to beat you down. They made off with 14 junkies, $47,380 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 466 guns and 0 vests. Your opponent lost 148 guns and 661 vests.
Sat Sep 20, 12:04 PM
• _ Pizza Pizza Pie _ (#496) jumped you and was able to beat you down. They made off with 3 junkies, $76,581 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 34 guns and 86 vests. Your opponent lost 376 guns and 59 vests.
Sat Sep 20, 12:04 PM
• _ Pizza Pizza Pie _ (#496) jumped you and was able to beat you down. They made off with 6 junkies, $79,218 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 34 guns and 280 vests. Your opponent lost 426 guns and 63 vests.
Sat Sep 20, 12:04 PM
• _ Pizza Pizza Pie _ (#496) jumped you and was able to beat you down. They made off with 10 junkies, $81,641 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 40 guns and 377 vests. Your opponent lost 325 guns and 48 vests.
Sat Sep 20, 8:27 AM
• Felicity (#172) jumped you and was able to beat you down. They made off with 12 junkies, $83,060 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 509 guns and 105 vests. Your opponent lost 140 guns and 475 vests.
Sat Sep 20, 12:00 AM
• Felicity (#172) jumped you and was able to beat you down. They made off with 16 junkies, $38,058 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 430 guns and 84 vests. Your opponent lost 149 guns and 527 vests.
Thu Sep 18, 6:47 AM
• vann (#3) jumped you, but you were able to fight him off. In the shoot-out you lost 192 guns and 3 vests. Your opponent lost 3 guns and 275 vests.




Suggestion:
refer to all the other threads on suiciding

and this

Tue Oct 7, 2:09 AM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 6 junkies, $109,151 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 18,262 guns and 0 vests. Your opponent lost 115 guns and 19,347 vests.
Tue Oct 7, 1:34 AM
• Boondock_Saint (#606) jumped you and was able to beat you down. They made off with 8 junkies, $93,364 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 19,040 guns and 0 vests. Your opponent lost 106 guns and 24,678 vests.
Mon Oct 6, 2:11 PM
• Tony Montana (#295) jumped you and was able to beat you down. They made off with 3 junkies, $47,522 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 19,227 guns and 0 vests. Your opponent lost 109 guns and 21,973 vests.
Mon Oct 6, 2:10 PM
• Tony Montana (#295) jumped you and was able to beat you down. They made off with 13 junkies, $51,259 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 21,359 guns and 0 vests. Your opponent lost 131 guns and 26,626 vests.
Mon Oct 6, 2:10 PM
• Tony Montana (#295) jumped you and was able to beat you down. They made off with 18 junkies, $55,232 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 12,845 guns and 0 vests. Your opponent lost 104 guns and 20,089 vests.
Mon Oct 6, 1:00 AM
• Lizzy (#532) jumped you and was able to beat you down. They made off with 7 junkies, $27 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,523 guns and 0 vests. Your opponent lost 91 guns and 18,377 vests.
Mon Oct 6, 12:59 AM
• Lizzy (#532) jumped you and was able to beat you down. They made off with 11 junkies, $24 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 18,003 guns and 0 vests. Your opponent lost 102 guns and 22,195 vests.
Sun Oct 5, 1:18 PM
• Grug (#488) jumped you and was able to beat you down. They made off with 3 junkies, $28 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 17,333 guns and 0 vests. Your opponent lost 110 guns and 19,626 vests.
Sun Oct 5, 1:17 PM
• Grug (#488) jumped you and was able to beat you down. They made off with 14 junkies, $39 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 17,989 guns and 0 vests. Your opponent lost 149 guns and 25,500 vests.
Sun Oct 5, 12:22 PM
• Captain Insanity (#131) jumped you and was able to beat you down. They made off with 19 junkies, $37 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,562 guns and 0 vests. Your opponent lost 268 guns and 14,584 vests.
Sat Oct 4, 11:27 PM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 8 junkies, $113,950 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,871 guns and 0 vests. Your opponent lost 121 guns and 19,109 vests.
Sat Oct 4, 11:26 PM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 13 junkies, $110,458 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 14,091 guns and 0 vests. Your opponent lost 135 guns and 16,161 vests.
Sat Oct 4, 12:06 PM
• Sarge (#176) jumped you and was able to beat you down. They made off with 3 junkies, $13 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,839 guns and 0 vests. Your opponent lost 96 guns and 13,528 vests.
Sat Oct 4, 12:06 PM
• Sarge (#176) jumped you and was able to beat you down. They made off with 16 junkies, $17 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,330 guns and 0 vests. Your opponent lost 92 guns and 13,914 vests.
Sat Oct 4, 12:05 PM
• Sarge (#176) jumped you and was able to beat you down. They made off with 21 junkies, $16 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 14,754 guns and 0 vests. Your opponent lost 81 guns and 17,816 vests.
Fri Oct 3, 10:07 PM
• MrWalker (#647) jumped you and was able to beat you down. They made off with 9 junkies, $21 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,968 guns and 0 vests. Your opponent lost 118 guns and 18,806 vests.
Fri Oct 3, 10:07 PM
• MrWalker (#647) jumped you and was able to beat you down. They made off with 14 junkies, $27 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 13,746 guns and 0 vests. Your opponent lost 136 guns and 12,309 vests.
Fri Oct 3, 11:49 AM
• Bomberman (#279) jumped you and was able to beat you down. They made off with 5 junkies, $31 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,418 guns and 0 vests. Your opponent lost 95 guns and 14,201 vests.
Fri Oct 3, 11:48 AM
• Bomberman (#279) jumped you and was able to beat you down. They made off with 19 junkies, $36 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11,500 guns and 0 vests. Your opponent lost 128 guns and 12,503 vests.
Fri Oct 3, 11:48 AM
• Bomberman (#279) jumped you and was able to beat you down. They made off with 27 junkies, $34 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 10,520 guns and 0 vests. Your opponent lost 145 guns and 14,364 vests.
Thu Oct 2, 9:45 PM
• grungekid (#196) jumped you and was able to beat you down. They made off with 11 junkies, $38 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 13,078 guns and 0 vests. Your opponent lost 117 guns and 12,564 vests.
Thu Oct 2, 9:44 PM
• grungekid (#196) jumped you and was able to beat you down. They made off with 15 junkies, $39 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,511 guns and 0 vests. Your opponent lost 121 guns and 13,374 vests.
Thu Oct 2, 10:49 AM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 6 junkies, $44 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11,734 guns and 0 vests. Your opponent lost 113 guns and 10,522 vests.
Thu Oct 2, 10:48 AM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 23 junkies, $39 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,397 guns and 0 vests. Your opponent lost 108 guns and 12,788 vests.
Thu Oct 2, 10:40 AM
• DoPeBoY (#376) jumped you and was able to beat you down. They made off with 32 junkies, $51 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 9,033 guns and 0 vests. Your opponent lost 127 guns and 11,078 vests.
Wed Oct 1, 9:09 PM
• Ean (#366) jumped you and was able to beat you down. They made off with 12 junkies, $48 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,931 guns and 0 vests. Your opponent lost 118 guns and 15,125 vests.
Wed Oct 1, 9:09 PM
• Ean (#366) jumped you and was able to beat you down. They made off with 16 junkies, $69 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11,362 guns and 0 vests. Your opponent lost 138 guns and 13,518 vests.
Wed Oct 1, 10:38 AM
• CFH (#274) jumped you and was able to beat you down. They made off with 19 junkies, $49,987 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,498 guns and 0 vests. Your opponent lost 116 guns and 13,083 vests.
Wed Oct 1, 10:38 AM
• CFH (#274) jumped you and was able to beat you down. They made off with 24 junkies, $53,635 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,881 guns and 0 vests. Your opponent lost 142 guns and 12,004 vests.
Wed Oct 1, 10:18 AM
• mzman (#555) jumped you and was able to beat you down. They made off with 5 junkies, $59,068 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,378 guns and 0 vests. Your opponent lost 121 guns and 11,546 vests.
Tue Sep 30, 8:35 PM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 10 junkies, $87,699 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,091 guns and 0 vests. Your opponent lost 132 guns and 9,896 vests.
Tue Sep 30, 8:35 PM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 15 junkies, $75,205 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,638 guns and 0 vests. Your opponent lost 104 guns and 10,424 vests.
Tue Sep 30, 10:26 AM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 23 junkies, $17,334 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,338 guns and 0 vests. Your opponent lost 145 guns and 9,479 vests.
Tue Sep 30, 10:26 AM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 28 junkies, $23,887 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,094 guns and 0 vests. Your opponent lost 137 guns and 9,562 vests.
Tue Sep 30, 10:11 AM
• Felicity (#172) jumped you and was able to beat you down. They made off with 6 junkies, $22,754 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,642 guns and 0 vests. Your opponent lost 456 guns and 4,922 vests.
Mon Sep 29, 7:55 PM
• Tony Montana (#295) jumped you and was able to beat you down. They made off with 11 junkies, $27,923 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,044 guns and 0 vests. Your opponent lost 172 guns and 11,584 vests.
Mon Sep 29, 7:54 PM
• Tony Montana (#295) jumped you and was able to beat you down. They made off with 17 junkies, $24,998 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,824 guns and 0 vests. Your opponent lost 139 guns and 10,148 vests.
Mon Sep 29, 10:08 AM
• Some thugs from Felicity (#172) came by and counted your junkies. When the police came 0 of your thugs were arrested and 373 of your opponents thugs were arrested.
Mon Sep 29, 10:08 AM
• Thergood (#246) jumped you and was able to beat you down. They made off with 23 junkies, $120,019 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,099 guns and 0 vests. Your opponent lost 144 guns and 7,155 vests.
Mon Sep 29, 10:07 AM
• Thergood (#246) jumped you and was able to beat you down. They made off with 30 junkies, $142,170 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,158 guns and 0 vests. Your opponent lost 109 guns and 7,883 vests.
Mon Sep 29, 10:04 AM
• Felicity (#172) jumped you and was able to beat you down. They made off with 0 junkies, $131,230 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,355 guns and 0 vests. Your opponent lost 482 guns and 3,547 vests.
Sun Sep 28, 7:19 PM
• the one you love to h8 (#424) jumped you and was able to beat you down. They made off with 6 junkies, $180,137 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,124 guns and 0 vests. Your opponent lost 148 guns and 6,855 vests.
Sun Sep 28, 6:59 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 10 junkies, $200,046 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 118 guns and 0 vests.
Sun Sep 28, 9:59 AM
• Babinnes (#219) jumped you and was able to beat you down. They made off with 15 junkies, $188,762 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,036 guns and 0 vests. Your opponent lost 165 guns and 9,652 vests.
Sun Sep 28, 9:59 AM
• Babinnes (#219) jumped you and was able to beat you down. They made off with 20 junkies, $227,387 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,848 guns and 0 vests. Your opponent lost 146 guns and 7,308 vests.
Sun Sep 28, 9:58 AM
• Babinnes (#219) jumped you and was able to beat you down. They made off with 22 junkies, $349,039 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,099 guns and 0 vests. Your opponent lost 176 guns and 9,694 vests.
Sat Sep 27, 7:05 PM
• the one you love to h8 (#424) jumped you and was able to beat you down. They made off with 5 junkies, $259,991 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,824 guns and 0 vests. Your opponent lost 141 guns and 7,198 vests.
Sat Sep 27, 6:40 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 10 junkies, $382,032 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 112 guns and 0 vests.
Sat Sep 27, 9:28 AM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 17 junkies, $17,096 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,486 guns and 0 vests. Your opponent lost 164 guns and 5,821 vests.
Sat Sep 27, 9:28 AM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 21 junkies, $18,581 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,222 guns and 0 vests. Your opponent lost 143 guns and 5,928 vests.
Sat Sep 27, 9:28 AM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 26 junkies, $18,448 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,571 guns and 0 vests. Your opponent lost 177 guns and 5,818 vests.
Fri Sep 26, 6:37 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 0 junkies, $68,538 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 88 guns and 0 vests.
Fri Sep 26, 6:37 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 0 junkies, $75,901 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 121 guns and 0 vests.
Fri Sep 26, 9:17 AM
• KRAKWHORE (#380) jumped you and was able to beat you down. They made off with 10 junkies, $76,161 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,857 guns and 0 vests. Your opponent lost 143 guns and 5,823 vests.
Fri Sep 26, 9:16 AM
• KRAKWHORE (#380) jumped you and was able to beat you down. They made off with 15 junkies, $123,214 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,267 guns and 0 vests. Your opponent lost 128 guns and 6,106 vests.
Fri Sep 26, 9:04 AM
• CFH (#274) jumped you and was able to beat you down. They made off with 18 junkies, $100,981 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,546 guns and 0 vests. Your opponent lost 173 guns and 5,229 vests.
Thu Sep 25, 6:35 PM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 5 junkies, $21,345 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,612 guns and 0 vests. Your opponent lost 182 guns and 6,266 vests.
Thu Sep 25, 6:34 PM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 27 junkies, $34,107 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,393 guns and 0 vests. Your opponent lost 180 guns and 6,500 vests.
Thu Sep 25, 7:40 AM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 9 junkies, $49,753 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,195 guns and 0 vests. Your opponent lost 180 guns and 4,289 vests.
Thu Sep 25, 7:40 AM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 14 junkies, $48,224 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,687 guns and 0 vests. Your opponent lost 142 guns and 4,986 vests.
Thu Sep 25, 7:12 AM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 17 junkies, $54,207 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,582 guns and 0 vests. Your opponent lost 131 guns and 4,783 vests.
Wed Sep 24, 6:14 PM
• Dr.BooBoo (#640) jumped you and was able to beat you down. They made off with 5 junkies, $59,508 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 1,765 guns and 0 vests.
Wed Sep 24, 6:14 PM
• Dr.BooBoo (#640) jumped you and was able to beat you down. They made off with 24 junkies, $60,567 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 1,722 guns and 0 vests.
Wed Sep 24, 7:14 AM
• if u read my name u suck (#505) jumped you and was able to beat you down. They made off with 8 junkies, $20,020 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,475 guns and 0 vests. Your opponent lost 106 guns and 3,950 vests.
Wed Sep 24, 7:13 AM
• if u read my name u suck (#505) jumped you and was able to beat you down. They made off with 14 junkies, $21,227 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,883 guns and 0 vests. Your opponent lost 112 guns and 3,832 vests.
Wed Sep 24, 6:43 AM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 20 junkies, $23,559 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,926 guns and 0 vests. Your opponent lost 181 guns and 4,644 vests.
Tue Sep 23, 6:14 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 5 junkies, $25,325 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 83 guns and 0 vests.
Tue Sep 23, 6:14 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 24 junkies, $23,802 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 100 guns and 0 vests.
Tue Sep 23, 6:58 AM
• nahus (#562) jumped you and was able to beat you down. They made off with 8 junkies, $106,576 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,207 guns and 0 vests. Your opponent lost 170 guns and 2,934 vests.
Tue Sep 23, 6:57 AM
• nahus (#562) jumped you and was able to beat you down. They made off with 12 junkies, $137,941 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,594 guns and 0 vests. Your opponent lost 137 guns and 2,882 vests.
Tue Sep 23, 6:20 AM
• KRAKWHORE (#380) jumped you and was able to beat you down. They made off with 17 junkies, $152,770 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,903 guns and 0 vests. Your opponent lost 194 guns and 3,437 vests.
Mon Sep 22, 5:39 PM
• Sam Martin (#211) jumped you and was able to beat you down. They made off with 5 junkies, $159,059 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,129 guns and 0 vests. Your opponent lost 175 guns and 2,073 vests.
Mon Sep 22, 5:38 PM
• Sam Martin (#211) jumped you and was able to beat you down. They made off with 22 junkies, $200,531 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,316 guns and 0 vests. Your opponent lost 138 guns and 2,406 vests.
Mon Sep 22, 6:40 AM
• BandofBrothers (#262) jumped you and was able to beat you down. They made off with 7 junkies, $80,911 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,078 guns and 0 vests. Your opponent lost 137 guns and 2,498 vests.
Mon Sep 22, 6:39 AM
• BandofBrothers (#262) jumped you and was able to beat you down. They made off with 10 junkies, $76,172 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,386 guns and 0 vests. Your opponent lost 195 guns and 2,300 vests.
Mon Sep 22, 5:10 AM
• Grug (#488) jumped you and was able to beat you down. They made off with 15 junkies, $98,384 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,255 guns and 0 vests. Your opponent lost 166 guns and 2,482 vests.
Sun Sep 21, 3:30 PM
• stopb1 (#53) jumped you and was able to beat you down. They made off with 3 junkies, $63,499 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4 guns and 0 vests. Your opponent lost 443 guns and 4 vests.
Sun Sep 21, 3:29 PM
• stopb1 (#53) jumped you and was able to beat you down. They made off with 17 junkies, $70,462 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3 guns and 0 vests. Your opponent lost 545 guns and 3 vests.
Sun Sep 21, 6:27 AM
• .: Alphabet Assassin :. (#491) jumped you and was able to beat you down. They made off with 5 junkies, $80 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 9 guns and 0 vests.
Sun Sep 21, 6:27 AM
• .: Alphabet Assassin :. (#491) jumped you and was able to beat you down. They made off with 9 junkies, $80 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 7 guns and 0 vests.
Sun Sep 21, 12:04 AM
• Zaxxxxx (#107) jumped you and was able to beat you down. They made off with 12 junkies, $94 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 899 guns and 0 vests. Your opponent lost 10 guns and 866 vests.
Sat Sep 20, 3:11 PM
• stopb1 (#53) jumped you and was able to beat you down. They made off with 12 junkies, $30,706 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 18 guns and 0 vests. Your opponent lost 662 guns and 24 vests.
Sat Sep 20, 4:59 AM
• .: Alphabet Assassin :. (#491) jumped you and was able to beat you down. They made off with 2 junkies, $105,168 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 15 guns and 0 vests.
Fri Sep 19, 6:43 PM
• Nova (#727) jumped you and was able to beat you down. They made off with 4 junkies, $1,815 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 326 guns and 0 vests.
Fri Sep 19, 6:40 PM
• Nova (#727) jumped you and was able to beat you down. They made off with 5 junkies, $2,097 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 504 guns and 0 vests.
Fri Sep 19, 6:40 PM
• Nova (#727) jumped you and was able to beat you down. They made off with 7 junkies, $2,850 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 531 guns and 0 vests.
Fri Sep 19, 9:36 AM
• jUmpEr cABLe (#556) jumped you and was able to beat you down. They made off with 7 junkies, $42,124 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 934 guns and 0 vests.
Thu Sep 18, 3:54 PM
• Nova (#727) jumped you and was able to beat you down. They made off with 6 junkies, $50,330 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 339 guns and 0 vests.
Thu Sep 18, 9:26 AM
• Nova (#727) jumped you and was able to beat you down. They made off with 1 junkies, $14,201 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 230 guns and 0 vests.
Thu Sep 18, 9:20 AM
• Nova (#727) jumped you and was able to beat you down. They made off with 2 junkies, $16,700 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 117 vests. Your opponent lost 283 guns and 0 vests.
Wed Sep 17, 5:50 PM
• Nova (#727) jumped you and was able to beat you down. They made off with 4 junkies, $19,159 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 288 vests. Your opponent lost 253 guns and 0 vests.
Wed Sep 17, 5:50 PM
• Nova (#727) jumped you and was able to beat you down. They made off with 6 junkies, $16,186 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 196 vests. Your opponent lost 289 guns and 0 vests.
Wed Sep 17, 9:39 AM
• TheDonFossi (#534) jumped you and was able to beat you down. They made off with 4 junkies, $71,434 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 62 guns and 118 vests. Your opponent lost 118 guns and 65 vests.
Tue Sep 16, 1:18 PM
• jUmpEr cABLe (#556) jumped you and was able to beat you down. They made off with 4 junkies, $764,345 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6 guns and 99 vests. Your opponent lost 135 guns and 7 vests.

Zeus
7th October 2008, 03:17 PM
I honestly dont think reds is involved with the vesting. If you take away all the smack talk with what wraith was saying his point he was getting holds true. REDS ALWAYS USE ALL PLAYERS FOR WORTH never any gunning or counter gunning unless your round has been screwed over. It has been like ever since i have been a member. The people who say otherwise are just trying to get a rise out of you


well Ted, here is the thing. If you guys are not involved in this, these ppl are not doing you (reds) any favors then. As far as Im concerned, these fucks didnt show up until Reds came back, I find it hard to be a coincidence. If they keep it up and giving us clues to you guys being the culprits, you guys better jump on the bandwagon then in figuring our who they are and how to punish/deal with them for the benefit of your own cartel. Until its resolved, they hit us, we hit you.

$treet pharmaci$t
7th October 2008, 03:26 PM
well Ted, here is the thing. If you guys are not involved in this, these ppl are not doing you (reds) any favors then. As far as Im concerned, these fucks didnt show up until Reds came back, I find it hard to be a coincidence. If they keep it up and giving us clues to you guys being the culprits, you guys better jump on the bandwagon then in figuring our who they are and how to punish/deal with them for the benefit of your own cartel. Until its resolved, they hit us, we hit you.

I see where you are coming from and i am completely 100% against vesting. But lets be real you would destoy us either way :haha:. I dont have much time online so i dont know any way of stopping the vesting

herojuana
7th October 2008, 05:11 PM
and this

Tue Oct 7, 2:09 AM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 6 junkies, $109,151 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 18,262 guns and 0 vests. Your opponent lost 115 guns and 19,347 vests.
Tue Oct 7, 1:34 AM
• Boondock_Saint (#606) jumped you and was able to beat you down. They made off with 8 junkies, $93,364 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 19,040 guns and 0 vests. Your opponent lost 106 guns and 24,678 vests.
Mon Oct 6, 2:11 PM
• Tony Montana (#295) jumped you and was able to beat you down. They made off with 3 junkies, $47,522 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 19,227 guns and 0 vests. Your opponent lost 109 guns and 21,973 vests.
Mon Oct 6, 2:10 PM
• Tony Montana (#295) jumped you and was able to beat you down. They made off with 13 junkies, $51,259 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 21,359 guns and 0 vests. Your opponent lost 131 guns and 26,626 vests.
Mon Oct 6, 2:10 PM
• Tony Montana (#295) jumped you and was able to beat you down. They made off with 18 junkies, $55,232 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 12,845 guns and 0 vests. Your opponent lost 104 guns and 20,089 vests.
Mon Oct 6, 1:00 AM
• Lizzy (#532) jumped you and was able to beat you down. They made off with 7 junkies, $27 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,523 guns and 0 vests. Your opponent lost 91 guns and 18,377 vests.
Mon Oct 6, 12:59 AM
• Lizzy (#532) jumped you and was able to beat you down. They made off with 11 junkies, $24 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 18,003 guns and 0 vests. Your opponent lost 102 guns and 22,195 vests.
Sun Oct 5, 1:18 PM
• Grug (#488) jumped you and was able to beat you down. They made off with 3 junkies, $28 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 17,333 guns and 0 vests. Your opponent lost 110 guns and 19,626 vests.
Sun Oct 5, 1:17 PM
• Grug (#488) jumped you and was able to beat you down. They made off with 14 junkies, $39 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 17,989 guns and 0 vests. Your opponent lost 149 guns and 25,500 vests.
Sun Oct 5, 12:22 PM
• Captain Insanity (#131) jumped you and was able to beat you down. They made off with 19 junkies, $37 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,562 guns and 0 vests. Your opponent lost 268 guns and 14,584 vests.
Sat Oct 4, 11:27 PM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 8 junkies, $113,950 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,871 guns and 0 vests. Your opponent lost 121 guns and 19,109 vests.
Sat Oct 4, 11:26 PM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 13 junkies, $110,458 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 14,091 guns and 0 vests. Your opponent lost 135 guns and 16,161 vests.
Sat Oct 4, 12:06 PM
• Sarge (#176) jumped you and was able to beat you down. They made off with 3 junkies, $13 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,839 guns and 0 vests. Your opponent lost 96 guns and 13,528 vests.
Sat Oct 4, 12:06 PM
• Sarge (#176) jumped you and was able to beat you down. They made off with 16 junkies, $17 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,330 guns and 0 vests. Your opponent lost 92 guns and 13,914 vests.
Sat Oct 4, 12:05 PM
• Sarge (#176) jumped you and was able to beat you down. They made off with 21 junkies, $16 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 14,754 guns and 0 vests. Your opponent lost 81 guns and 17,816 vests.
Fri Oct 3, 10:07 PM
• MrWalker (#647) jumped you and was able to beat you down. They made off with 9 junkies, $21 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,968 guns and 0 vests. Your opponent lost 118 guns and 18,806 vests.
Fri Oct 3, 10:07 PM
• MrWalker (#647) jumped you and was able to beat you down. They made off with 14 junkies, $27 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 13,746 guns and 0 vests. Your opponent lost 136 guns and 12,309 vests.
Fri Oct 3, 11:49 AM
• Bomberman (#279) jumped you and was able to beat you down. They made off with 5 junkies, $31 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,418 guns and 0 vests. Your opponent lost 95 guns and 14,201 vests.
Fri Oct 3, 11:48 AM
• Bomberman (#279) jumped you and was able to beat you down. They made off with 19 junkies, $36 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11,500 guns and 0 vests. Your opponent lost 128 guns and 12,503 vests.
Fri Oct 3, 11:48 AM
• Bomberman (#279) jumped you and was able to beat you down. They made off with 27 junkies, $34 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 10,520 guns and 0 vests. Your opponent lost 145 guns and 14,364 vests.
Thu Oct 2, 9:45 PM
• grungekid (#196) jumped you and was able to beat you down. They made off with 11 junkies, $38 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 13,078 guns and 0 vests. Your opponent lost 117 guns and 12,564 vests.
Thu Oct 2, 9:44 PM
• grungekid (#196) jumped you and was able to beat you down. They made off with 15 junkies, $39 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,511 guns and 0 vests. Your opponent lost 121 guns and 13,374 vests.
Thu Oct 2, 10:49 AM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 6 junkies, $44 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11,734 guns and 0 vests. Your opponent lost 113 guns and 10,522 vests.
Thu Oct 2, 10:48 AM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 23 junkies, $39 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,397 guns and 0 vests. Your opponent lost 108 guns and 12,788 vests.
Thu Oct 2, 10:40 AM
• DoPeBoY (#376) jumped you and was able to beat you down. They made off with 32 junkies, $51 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 9,033 guns and 0 vests. Your opponent lost 127 guns and 11,078 vests.
Wed Oct 1, 9:09 PM
• Ean (#366) jumped you and was able to beat you down. They made off with 12 junkies, $48 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,931 guns and 0 vests. Your opponent lost 118 guns and 15,125 vests.
Wed Oct 1, 9:09 PM
• Ean (#366) jumped you and was able to beat you down. They made off with 16 junkies, $69 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11,362 guns and 0 vests. Your opponent lost 138 guns and 13,518 vests.
Wed Oct 1, 10:38 AM
• CFH (#274) jumped you and was able to beat you down. They made off with 19 junkies, $49,987 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,498 guns and 0 vests. Your opponent lost 116 guns and 13,083 vests.
Wed Oct 1, 10:38 AM
• CFH (#274) jumped you and was able to beat you down. They made off with 24 junkies, $53,635 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,881 guns and 0 vests. Your opponent lost 142 guns and 12,004 vests.
Wed Oct 1, 10:18 AM
• mzman (#555) jumped you and was able to beat you down. They made off with 5 junkies, $59,068 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,378 guns and 0 vests. Your opponent lost 121 guns and 11,546 vests.
Tue Sep 30, 8:35 PM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 10 junkies, $87,699 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,091 guns and 0 vests. Your opponent lost 132 guns and 9,896 vests.
Tue Sep 30, 8:35 PM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 15 junkies, $75,205 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,638 guns and 0 vests. Your opponent lost 104 guns and 10,424 vests.
Tue Sep 30, 10:26 AM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 23 junkies, $17,334 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,338 guns and 0 vests. Your opponent lost 145 guns and 9,479 vests.
Tue Sep 30, 10:26 AM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 28 junkies, $23,887 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,094 guns and 0 vests. Your opponent lost 137 guns and 9,562 vests.
Tue Sep 30, 10:11 AM
• Felicity (#172) jumped you and was able to beat you down. They made off with 6 junkies, $22,754 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,642 guns and 0 vests. Your opponent lost 456 guns and 4,922 vests.
Mon Sep 29, 7:55 PM
• Tony Montana (#295) jumped you and was able to beat you down. They made off with 11 junkies, $27,923 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,044 guns and 0 vests. Your opponent lost 172 guns and 11,584 vests.
Mon Sep 29, 7:54 PM
• Tony Montana (#295) jumped you and was able to beat you down. They made off with 17 junkies, $24,998 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,824 guns and 0 vests. Your opponent lost 139 guns and 10,148 vests.
Mon Sep 29, 10:08 AM
• Some thugs from Felicity (#172) came by and counted your junkies. When the police came 0 of your thugs were arrested and 373 of your opponents thugs were arrested.
Mon Sep 29, 10:08 AM
• Thergood (#246) jumped you and was able to beat you down. They made off with 23 junkies, $120,019 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,099 guns and 0 vests. Your opponent lost 144 guns and 7,155 vests.
Mon Sep 29, 10:07 AM
• Thergood (#246) jumped you and was able to beat you down. They made off with 30 junkies, $142,170 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,158 guns and 0 vests. Your opponent lost 109 guns and 7,883 vests.
Mon Sep 29, 10:04 AM
• Felicity (#172) jumped you and was able to beat you down. They made off with 0 junkies, $131,230 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,355 guns and 0 vests. Your opponent lost 482 guns and 3,547 vests.
Sun Sep 28, 7:19 PM
• the one you love to h8 (#424) jumped you and was able to beat you down. They made off with 6 junkies, $180,137 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,124 guns and 0 vests. Your opponent lost 148 guns and 6,855 vests.
Sun Sep 28, 6:59 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 10 junkies, $200,046 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 118 guns and 0 vests.
Sun Sep 28, 9:59 AM
• Babinnes (#219) jumped you and was able to beat you down. They made off with 15 junkies, $188,762 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,036 guns and 0 vests. Your opponent lost 165 guns and 9,652 vests.
Sun Sep 28, 9:59 AM
• Babinnes (#219) jumped you and was able to beat you down. They made off with 20 junkies, $227,387 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,848 guns and 0 vests. Your opponent lost 146 guns and 7,308 vests.
Sun Sep 28, 9:58 AM
• Babinnes (#219) jumped you and was able to beat you down. They made off with 22 junkies, $349,039 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,099 guns and 0 vests. Your opponent lost 176 guns and 9,694 vests.
Sat Sep 27, 7:05 PM
• the one you love to h8 (#424) jumped you and was able to beat you down. They made off with 5 junkies, $259,991 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,824 guns and 0 vests. Your opponent lost 141 guns and 7,198 vests.
Sat Sep 27, 6:40 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 10 junkies, $382,032 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 112 guns and 0 vests.
Sat Sep 27, 9:28 AM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 17 junkies, $17,096 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,486 guns and 0 vests. Your opponent lost 164 guns and 5,821 vests.
Sat Sep 27, 9:28 AM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 21 junkies, $18,581 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,222 guns and 0 vests. Your opponent lost 143 guns and 5,928 vests.
Sat Sep 27, 9:28 AM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 26 junkies, $18,448 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,571 guns and 0 vests. Your opponent lost 177 guns and 5,818 vests.
Fri Sep 26, 6:37 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 0 junkies, $68,538 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 88 guns and 0 vests.
Fri Sep 26, 6:37 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 0 junkies, $75,901 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 121 guns and 0 vests.
Fri Sep 26, 9:17 AM
• KRAKWHORE (#380) jumped you and was able to beat you down. They made off with 10 junkies, $76,161 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,857 guns and 0 vests. Your opponent lost 143 guns and 5,823 vests.
Fri Sep 26, 9:16 AM
• KRAKWHORE (#380) jumped you and was able to beat you down. They made off with 15 junkies, $123,214 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,267 guns and 0 vests. Your opponent lost 128 guns and 6,106 vests.
Fri Sep 26, 9:04 AM
• CFH (#274) jumped you and was able to beat you down. They made off with 18 junkies, $100,981 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,546 guns and 0 vests. Your opponent lost 173 guns and 5,229 vests.
Thu Sep 25, 6:35 PM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 5 junkies, $21,345 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,612 guns and 0 vests. Your opponent lost 182 guns and 6,266 vests.
Thu Sep 25, 6:34 PM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 27 junkies, $34,107 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,393 guns and 0 vests. Your opponent lost 180 guns and 6,500 vests.
Thu Sep 25, 7:40 AM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 9 junkies, $49,753 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,195 guns and 0 vests. Your opponent lost 180 guns and 4,289 vests.
Thu Sep 25, 7:40 AM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 14 junkies, $48,224 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,687 guns and 0 vests. Your opponent lost 142 guns and 4,986 vests.
Thu Sep 25, 7:12 AM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 17 junkies, $54,207 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,582 guns and 0 vests. Your opponent lost 131 guns and 4,783 vests.
Wed Sep 24, 6:14 PM
• Dr.BooBoo (#640) jumped you and was able to beat you down. They made off with 5 junkies, $59,508 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 1,765 guns and 0 vests.
Wed Sep 24, 6:14 PM
• Dr.BooBoo (#640) jumped you and was able to beat you down. They made off with 24 junkies, $60,567 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 1,722 guns and 0 vests.
Wed Sep 24, 7:14 AM
• if u read my name u suck (#505) jumped you and was able to beat you down. They made off with 8 junkies, $20,020 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,475 guns and 0 vests. Your opponent lost 106 guns and 3,950 vests.
Wed Sep 24, 7:13 AM
• if u read my name u suck (#505) jumped you and was able to beat you down. They made off with 14 junkies, $21,227 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,883 guns and 0 vests. Your opponent lost 112 guns and 3,832 vests.
Wed Sep 24, 6:43 AM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 20 junkies, $23,559 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,926 guns and 0 vests. Your opponent lost 181 guns and 4,644 vests.
Tue Sep 23, 6:14 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 5 junkies, $25,325 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 83 guns and 0 vests.
Tue Sep 23, 6:14 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 24 junkies, $23,802 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 100 guns and 0 vests.
Tue Sep 23, 6:58 AM
• nahus (#562) jumped you and was able to beat you down. They made off with 8 junkies, $106,576 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,207 guns and 0 vests. Your opponent lost 170 guns and 2,934 vests.
Tue Sep 23, 6:57 AM
• nahus (#562) jumped you and was able to beat you down. They made off with 12 junkies, $137,941 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,594 guns and 0 vests. Your opponent lost 137 guns and 2,882 vests.
Tue Sep 23, 6:20 AM
• KRAKWHORE (#380) jumped you and was able to beat you down. They made off with 17 junkies, $152,770 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,903 guns and 0 vests. Your opponent lost 194 guns and 3,437 vests.
Mon Sep 22, 5:39 PM
• Sam Martin (#211) jumped you and was able to beat you down. They made off with 5 junkies, $159,059 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,129 guns and 0 vests. Your opponent lost 175 guns and 2,073 vests.
Mon Sep 22, 5:38 PM
• Sam Martin (#211) jumped you and was able to beat you down. They made off with 22 junkies, $200,531 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,316 guns and 0 vests. Your opponent lost 138 guns and 2,406 vests.
Mon Sep 22, 6:40 AM
• BandofBrothers (#262) jumped you and was able to beat you down. They made off with 7 junkies, $80,911 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,078 guns and 0 vests. Your opponent lost 137 guns and 2,498 vests.
Mon Sep 22, 6:39 AM
• BandofBrothers (#262) jumped you and was able to beat you down. They made off with 10 junkies, $76,172 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,386 guns and 0 vests. Your opponent lost 195 guns and 2,300 vests.
Mon Sep 22, 5:10 AM
• Grug (#488) jumped you and was able to beat you down. They made off with 15 junkies, $98,384 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,255 guns and 0 vests. Your opponent lost 166 guns and 2,482 vests.
Sun Sep 21, 3:30 PM
• stopb1 (#53) jumped you and was able to beat you down. They made off with 3 junkies, $63,499 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4 guns and 0 vests. Your opponent lost 443 guns and 4 vests.
Sun Sep 21, 3:29 PM
• stopb1 (#53) jumped you and was able to beat you down. They made off with 17 junkies, $70,462 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3 guns and 0 vests. Your opponent lost 545 guns and 3 vests.
Sun Sep 21, 6:27 AM
• .: Alphabet Assassin :. (#491) jumped you and was able to beat you down. They made off with 5 junkies, $80 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 9 guns and 0 vests.
Sun Sep 21, 6:27 AM
• .: Alphabet Assassin :. (#491) jumped you and was able to beat you down. They made off with 9 junkies, $80 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 7 guns and 0 vests.
Sun Sep 21, 12:04 AM
• Zaxxxxx (#107) jumped you and was able to beat you down. They made off with 12 junkies, $94 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 899 guns and 0 vests. Your opponent lost 10 guns and 866 vests.
Sat Sep 20, 3:11 PM
• stopb1 (#53) jumped you and was able to beat you down. They made off with 12 junkies, $30,706 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 18 guns and 0 vests. Your opponent lost 662 guns and 24 vests.
Sat Sep 20, 4:59 AM
• .: Alphabet Assassin :. (#491) jumped you and was able to beat you down. They made off with 2 junkies, $105,168 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 15 guns and 0 vests.
Fri Sep 19, 6:43 PM
• Nova (#727) jumped you and was able to beat you down. They made off with 4 junkies, $1,815 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 326 guns and 0 vests.
Fri Sep 19, 6:40 PM
• Nova (#727) jumped you and was able to beat you down. They made off with 5 junkies, $2,097 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 504 guns and 0 vests.
Fri Sep 19, 6:40 PM
• Nova (#727) jumped you and was able to beat you down. They made off with 7 junkies, $2,850 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 531 guns and 0 vests.
Fri Sep 19, 9:36 AM
• jUmpEr cABLe (#556) jumped you and was able to beat you down. They made off with 7 junkies, $42,124 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 934 guns and 0 vests.
Thu Sep 18, 3:54 PM
• Nova (#727) jumped you and was able to beat you down. They made off with 6 junkies, $50,330 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 339 guns and 0 vests.
Thu Sep 18, 9:26 AM
• Nova (#727) jumped you and was able to beat you down. They made off with 1 junkies, $14,201 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 230 guns and 0 vests.
Thu Sep 18, 9:20 AM
• Nova (#727) jumped you and was able to beat you down. They made off with 2 junkies, $16,700 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 117 vests. Your opponent lost 283 guns and 0 vests.
Wed Sep 17, 5:50 PM
• Nova (#727) jumped you and was able to beat you down. They made off with 4 junkies, $19,159 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 288 vests. Your opponent lost 253 guns and 0 vests.
Wed Sep 17, 5:50 PM
• Nova (#727) jumped you and was able to beat you down. They made off with 6 junkies, $16,186 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 196 vests. Your opponent lost 289 guns and 0 vests.
Wed Sep 17, 9:39 AM
• TheDonFossi (#534) jumped you and was able to beat you down. They made off with 4 junkies, $71,434 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 62 guns and 118 vests. Your opponent lost 118 guns and 65 vests.
Tue Sep 16, 1:18 PM
• jUmpEr cABLe (#556) jumped you and was able to beat you down. They made off with 4 junkies, $764,345 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6 guns and 99 vests. Your opponent lost 135 guns and 7 vests.

and some more

Mon Oct 6, 6:15 PM
• Lizzy (#532) jumped you and was able to beat you down. They made off with 5 junkies, $51,610 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 19,151 guns and 0 vests. Your opponent lost 111 guns and 16,015 vests.
Mon Oct 6, 6:15 PM
• Lizzy (#532) jumped you and was able to beat you down. They made off with 9 junkies, $48,676 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 18,139 guns and 0 vests. Your opponent lost 105 guns and 20,534 vests.
Mon Oct 6, 6:15 PM
• Felicity (#172) jumped you and was able to beat you down. They made off with 29 junkies, $69,975 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,725 guns and 0 vests. Your opponent lost 584 guns and 13,502 vests.
Mon Oct 6, 6:14 PM
• Lizzy (#532) jumped you and was able to beat you down. They made off with 15 junkies, $63,587 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 19,001 guns and 0 vests. Your opponent lost 110 guns and 20,210 vests.
Mon Oct 6, 6:14 PM
• Lizzy (#532) jumped you and was able to beat you down. They made off with 19 junkies, $61,588 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 17,802 guns and 0 vests. Your opponent lost 100 guns and 22,427 vests.
Sun Oct 5, 5:05 PM
• Tonic (#548) jumped you and was able to beat you down. They made off with 4 junkies, $9 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 18,085 guns and 0 vests. Your opponent lost 90 guns and 19,758 vests.
Sun Oct 5, 5:04 PM
• Tonic (#548) jumped you and was able to beat you down. They made off with 8 junkies, $8 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 16,782 guns and 0 vests. Your opponent lost 99 guns and 15,658 vests.
Sun Oct 5, 4:18 PM
• Ean (#366) jumped you and was able to beat you down. They made off with 16 junkies, $7 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 15,437 guns and 0 vests. Your opponent lost 146 guns and 17,084 vests.
Sun Oct 5, 4:17 PM
• Ean (#366) jumped you and was able to beat you down. They made off with 22 junkies, $12 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 15,957 guns and 0 vests. Your opponent lost 134 guns and 23,848 vests.
Sun Oct 5, 4:16 PM
• Ean (#366) jumped you and was able to beat you down. They made off with 25 junkies, $10 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 19,797 guns and 0 vests. Your opponent lost 135 guns and 17,588 vests.
Sat Oct 4, 4:19 PM
• brezzy (#652) jumped you and was able to beat you down. They made off with 6 junkies, $55 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 16,845 guns and 0 vests. Your opponent lost 132 guns and 18,236 vests.
Sat Oct 4, 4:18 PM
• brezzy (#652) jumped you and was able to beat you down. They made off with 10 junkies, $62 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,936 guns and 0 vests. Your opponent lost 121 guns and 21,091 vests.
Sat Oct 4, 4:01 PM
• CFH (#274) jumped you and was able to beat you down. They made off with 16 junkies, $56 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,622 guns and 0 vests. Your opponent lost 122 guns and 18,043 vests.
Sat Oct 4, 4:00 PM
• CFH (#274) jumped you and was able to beat you down. They made off with 23 junkies, $68 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 16,646 guns and 0 vests. Your opponent lost 113 guns and 14,446 vests.
Sat Oct 4, 3:59 PM
• CFH (#274) jumped you and was able to beat you down. They made off with 32 junkies, $76 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 15,217 guns and 0 vests. Your opponent lost 130 guns and 13,370 vests.
Fri Oct 3, 3:18 PM
• Lizzy (#532) jumped you and was able to beat you down. They made off with 6 junkies, $661,408 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,262 guns and 0 vests. Your opponent lost 130 guns and 15,286 vests.
Fri Oct 3, 3:18 PM
• Lizzy (#532) jumped you and was able to beat you down. They made off with 10 junkies, $710,264 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,824 guns and 0 vests. Your opponent lost 91 guns and 18,076 vests.
Fri Oct 3, 3:17 PM
• Lizzy (#532) jumped you and was able to beat you down. They made off with 15 junkies, $675,023 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11,378 guns and 0 vests. Your opponent lost 139 guns and 16,405 vests.
Fri Oct 3, 3:17 PM
• Lizzy (#532) jumped you and was able to beat you down. They made off with 23 junkies, $695,569 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 13,131 guns and 0 vests. Your opponent lost 117 guns and 12,665 vests.
Fri Oct 3, 3:16 PM
• Lizzy (#532) jumped you and was able to beat you down. They made off with 27 junkies, $1,063,776 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 9,299 guns and 0 vests. Your opponent lost 94 guns and 18,262 vests.
Thu Oct 2, 3:10 PM
• kimberly (#132) jumped you and was able to beat you down. They made off with 6 junkies, $21 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11,626 guns and 0 vests. Your opponent lost 122 guns and 13,585 vests.
Thu Oct 2, 3:09 PM
• kimberly (#132) jumped you and was able to beat you down. They made off with 11 junkies, $29 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,966 guns and 0 vests. Your opponent lost 107 guns and 16,077 vests.
Thu Oct 2, 3:09 PM
• kimberly (#132) jumped you and was able to beat you down. They made off with 17 junkies, $30 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 13,705 guns and 0 vests. Your opponent lost 138 guns and 11,462 vests.
Thu Oct 2, 3:08 PM
• kimberly (#132) jumped you and was able to beat you down. They made off with 24 junkies, $29 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 9,731 guns and 0 vests. Your opponent lost 136 guns and 12,179 vests.
Thu Oct 2, 3:08 PM
• kimberly (#132) jumped you and was able to beat you down. They made off with 36 junkies, $34 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 13,356 guns and 0 vests. Your opponent lost 110 guns and 12,976 vests.
Wed Oct 1, 2:49 PM
• BandofBrothers (#262) jumped you and was able to beat you down. They made off with 5 junkies, $12 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,515 guns and 0 vests. Your opponent lost 155 guns and 11,890 vests.
Wed Oct 1, 2:41 PM
• cobee (#691) jumped you and was able to beat you down. They made off with 12 junkies, $10 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,676 guns and 0 vests. Your opponent lost 113 guns and 12,632 vests.
Wed Oct 1, 2:40 PM
• cobee (#691) jumped you and was able to beat you down. They made off with 16 junkies, $13 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,456 guns and 0 vests. Your opponent lost 120 guns and 12,376 vests.
Wed Oct 1, 2:40 PM
• cobee (#691) jumped you and was able to beat you down. They made off with 24 junkies, $16 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 8,945 guns and 0 vests. Your opponent lost 121 guns and 13,471 vests.
Wed Oct 1, 2:39 PM
• cobee (#691) jumped you and was able to beat you down. They made off with 28 junkies, $14 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 10,056 guns and 0 vests. Your opponent lost 146 guns and 11,741 vests.
Tue Sep 30, 1:49 PM
• Tony Montana (#295) jumped you and was able to beat you down. They made off with 5 junkies, $5,765 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,296 guns and 0 vests. Your opponent lost 120 guns and 10,738 vests.
Tue Sep 30, 1:48 PM
• Tony Montana (#295) jumped you and was able to beat you down. They made off with 11 junkies, $7,018 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,380 guns and 0 vests. Your opponent lost 143 guns and 11,260 vests.
Tue Sep 30, 1:47 PM
• Tony Montana (#295) jumped you and was able to beat you down. They made off with 16 junkies, $6,440 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,483 guns and 0 vests. Your opponent lost 137 guns and 10,757 vests.
Tue Sep 30, 1:47 PM
• Tony Montana (#295) jumped you and was able to beat you down. They made off with 23 junkies, $7,297 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,372 guns and 0 vests. Your opponent lost 126 guns and 10,761 vests.
Tue Sep 30, 1:46 PM
• Tony Montana (#295) jumped you and was able to beat you down. They made off with 28 junkies, $7,148 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 9,996 guns and 0 vests. Your opponent lost 131 guns and 9,996 vests.
Mon Sep 29, 1:32 PM
• Bomberman (#279) jumped you and was able to beat you down. They made off with 4 junkies, $1,074 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,756 guns and 0 vests. Your opponent lost 129 guns and 9,126 vests.
Mon Sep 29, 1:31 PM
• Bomberman (#279) jumped you and was able to beat you down. They made off with 10 junkies, $980 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,208 guns and 0 vests. Your opponent lost 149 guns and 8,447 vests.
Mon Sep 29, 1:31 PM
• Bomberman (#279) jumped you and was able to beat you down. They made off with 14 junkies, $1,329 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,162 guns and 0 vests. Your opponent lost 161 guns and 10,713 vests.
Mon Sep 29, 1:30 PM
• Bomberman (#279) jumped you and was able to beat you down. They made off with 20 junkies, $1,486 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,070 guns and 0 vests. Your opponent lost 137 guns and 8,980 vests.
Mon Sep 29, 1:30 PM
• Bomberman (#279) jumped you and was able to beat you down. They made off with 22 junkies, $1,520 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 8,000 guns and 0 vests. Your opponent lost 106 guns and 9,764 vests.
Sun Sep 28, 12:45 PM
• Sarge (#176) jumped you and was able to beat you down. They made off with 4 junkies, $2,618 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,952 guns and 0 vests. Your opponent lost 94 guns and 9,833 vests.
Sun Sep 28, 12:31 PM
• Ahm-e-Kasif (#501) jumped you and was able to beat you down. They made off with 8 junkies, $3,207 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,138 guns and 0 vests. Your opponent lost 158 guns and 6,492 vests.
Sun Sep 28, 12:31 PM
• Ahm-e-Kasif (#501) jumped you and was able to beat you down. They made off with 15 junkies, $4,259 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,308 guns and 0 vests. Your opponent lost 142 guns and 8,201 vests.
Sun Sep 28, 12:31 PM
• Ahm-e-Kasif (#501) jumped you and was able to beat you down. They made off with 20 junkies, $3,362 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 4,984 guns and 0 vests. Your opponent lost 163 guns and 7,565 vests.
Sun Sep 28, 12:30 PM
• Ahm-e-Kasif (#501) jumped you and was able to beat you down. They made off with 25 junkies, $5,042 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 6,492 guns and 0 vests. Your opponent lost 118 guns and 8,026 vests.
Sat Sep 27, 12:37 PM
• MrWalker (#647) jumped you and was able to beat you down. They made off with 4 junkies, $15,791 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,679 guns and 0 vests. Your opponent lost 114 guns and 7,319 vests.
Sat Sep 27, 11:59 AM
• Grug (#488) jumped you and was able to beat you down. They made off with 8 junkies, $12,264 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,787 guns and 0 vests. Your opponent lost 122 guns and 8,561 vests.
Sat Sep 27, 11:59 AM
• Grug (#488) jumped you and was able to beat you down. They made off with 13 junkies, $18,678 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,237 guns and 0 vests. Your opponent lost 178 guns and 6,245 vests.
Sat Sep 27, 11:59 AM
• Grug (#488) jumped you and was able to beat you down. They made off with 16 junkies, $17,879 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,465 guns and 0 vests. Your opponent lost 180 guns and 7,765 vests.
Sat Sep 27, 11:59 AM
• Grug (#488) jumped you and was able to beat you down. They made off with 21 junkies, $22,104 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 5,723 guns and 0 vests. Your opponent lost 150 guns and 6,970 vests.
Fri Sep 26, 12:05 PM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 4 junkies, $46 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,813 guns and 0 vests. Your opponent lost 191 guns and 5,490 vests.
Fri Sep 26, 11:30 AM
• Lizzy (#532) jumped you and was able to beat you down. They made off with 9 junkies, $40 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,370 guns and 0 vests. Your opponent lost 129 guns and 5,802 vests.
Fri Sep 26, 11:30 AM
• Lizzy (#532) jumped you and was able to beat you down. They made off with 14 junkies, $57 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,565 guns and 0 vests. Your opponent lost 118 guns and 5,958 vests.
Fri Sep 26, 11:29 AM
• Lizzy (#532) jumped you and was able to beat you down. They made off with 16 junkies, $63 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,441 guns and 0 vests. Your opponent lost 136 guns and 6,499 vests.
Fri Sep 26, 11:29 AM
• Lizzy (#532) jumped you and was able to beat you down. They made off with 23 junkies, $56 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,549 guns and 0 vests. Your opponent lost 148 guns and 6,618 vests.
Thu Sep 25, 7:46 AM
• Eiridan (#160) jumped you and was able to beat you down. They made off with 3 junkies, $183,924 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,922 guns and 0 vests. Your opponent lost 179 guns and 5,300 vests.
Thu Sep 25, 7:46 AM
• Eiridan (#160) jumped you and was able to beat you down. They made off with 7 junkies, $253,214 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,076 guns and 0 vests. Your opponent lost 165 guns and 5,113 vests.
Thu Sep 25, 7:46 AM
• Eiridan (#160) jumped you and was able to beat you down. They made off with 10 junkies, $243,444 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,273 guns and 0 vests. Your opponent lost 147 guns and 4,823 vests.
Thu Sep 25, 7:46 AM
• Eiridan (#160) jumped you and was able to beat you down. They made off with 14 junkies, $240,744 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,981 guns and 0 vests. Your opponent lost 162 guns and 5,075 vests.
Thu Sep 25, 7:46 AM
• Eiridan (#160) jumped you and was able to beat you down. They made off with 17 junkies, $296,553 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 3,236 guns and 0 vests. Your opponent lost 160 guns and 6,047 vests.
Wed Sep 24, 6:50 AM
• Babinnes (#219) jumped you and was able to beat you down. They made off with 4 junkies, $57,726 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,705 guns and 0 vests. Your opponent lost 180 guns and 3,772 vests.
Wed Sep 24, 6:50 AM
• Babinnes (#219) jumped you and was able to beat you down. They made off with 8 junkies, $67,318 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,521 guns and 0 vests. Your opponent lost 138 guns and 3,043 vests.
Wed Sep 24, 6:50 AM
• Babinnes (#219) jumped you and was able to beat you down. They made off with 10 junkies, $86,109 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,797 guns and 0 vests. Your opponent lost 166 guns and 3,543 vests.
Wed Sep 24, 6:45 AM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 17 junkies, $90,820 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,663 guns and 0 vests. Your opponent lost 151 guns and 3,135 vests.
Wed Sep 24, 6:19 AM
• hi there muffin :) (#571) jumped you and was able to beat you down. They made off with 20 junkies, $85,415 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 3,712 guns and 0 vests. Your opponent lost 165 guns and 4,451 vests.
Tue Sep 23, 6:41 AM
• Ean (#366) jumped you and was able to beat you down. They made off with 4 junkies, $39 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,946 guns and 0 vests. Your opponent lost 150 guns and 3,445 vests.
Tue Sep 23, 6:21 AM
• KRAKWHORE (#380) jumped you and was able to beat you down. They made off with 8 junkies, $40 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,241 guns and 0 vests. Your opponent lost 131 guns and 3,461 vests.
Tue Sep 23, 6:20 AM
• KRAKWHORE (#380) jumped you and was able to beat you down. They made off with 13 junkies, $47 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,409 guns and 0 vests. Your opponent lost 161 guns and 2,446 vests.
Tue Sep 23, 6:09 AM
• Tonic (#548) jumped you and was able to beat you down. They made off with 18 junkies, $56 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,735 guns and 0 vests. Your opponent lost 143 guns and 2,752 vests.
Tue Sep 23, 6:09 AM
• Tonic (#548) jumped you and was able to beat you down. They made off with 21 junkies, $52 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 2,236 guns and 0 vests. Your opponent lost 147 guns and 2,361 vests.
Mon Sep 22, 6:22 AM
• killem2 (#470) jumped you and was able to beat you down. They made off with 3 junkies, $165,708 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,034 guns and 0 vests. Your opponent lost 191 guns and 2,006 vests.
Mon Sep 22, 5:11 AM
• Grug (#488) jumped you and was able to beat you down. They made off with 7 junkies, $130,077 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,216 guns and 0 vests. Your opponent lost 148 guns and 2,495 vests.
Mon Sep 22, 5:11 AM
• Grug (#488) jumped you and was able to beat you down. They made off with 10 junkies, $148,929 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,217 guns and 0 vests. Your opponent lost 160 guns and 1,858 vests.
Mon Sep 22, 5:10 AM
• Grug (#488) jumped you and was able to beat you down. They made off with 12 junkies, $151,927 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,383 guns and 0 vests. Your opponent lost 132 guns and 2,084 vests.
Mon Sep 22, 5:10 AM
• Grug (#488) jumped you and was able to beat you down. They made off with 20 junkies, $226,860 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,518 guns and 0 vests. Your opponent lost 151 guns and 2,419 vests.
Sat Sep 20, 12:05 PM
• _ Pizza Pizza Pie _ (#496) jumped you and was able to beat you down. They made off with 4 junkies, $5,926 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 49 guns and 0 vests. Your opponent lost 306 guns and 64 vests.
Sat Sep 20, 12:05 PM
• _ Pizza Pizza Pie _ (#496) jumped you and was able to beat you down. They made off with 6 junkies, $5,652 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 39 guns and 0 vests. Your opponent lost 375 guns and 69 vests.
Sat Sep 20, 12:05 PM
• _ Pizza Pizza Pie _ (#496) jumped you and was able to beat you down. They made off with 9 junkies, $7,018 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 39 guns and 0 vests. Your opponent lost 430 guns and 53 vests.
Sat Sep 20, 12:05 PM
• _ Pizza Pizza Pie _ (#496) jumped you and was able to beat you down. They made off with 12 junkies, $7,436 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 51 guns and 59 vests. Your opponent lost 463 guns and 74 vests.
Thu Sep 18, 11:12 AM
• vanster (#584) jumped you and was able to beat you down. They made off with 6 junkies, $10,884 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 198 guns and 52 vests. Your opponent lost 56 guns and 303 vests.
Thu Sep 18, 2:52 AM
• TheUnderDog (#167) jumped you and was able to beat you down. They made off with 7 junkies, $10,526 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 72 guns and 87 vests. Your opponent lost 115 guns and 119 vests.

Zeus
7th October 2008, 05:22 PM
Tue Oct 7, 9:20 AM
• Some thugs from jUmpEr cABLe (#556) came by, but got scared away after being roughed up by your thugs. When the police came 0 of your thugs were arrested and 805 of your opponents thugs were arrested.
Tue Oct 7, 9:19 AM
• Some thugs from jUmpEr cABLe (#556) came by, but got scared away after being roughed up by your thugs. When the police came 0 of your thugs were arrested and 419 of your opponents thugs were arrested.
Tue Oct 7, 1:59 AM
• Grug (#488) jumped you and was able to beat you down. They made off with 16 junkies, $58 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 23,005 guns and 0 vests. Your opponent lost 111 guns and 21,930 vests.
Mon Oct 6, 8:00 PM
• nahus (#562) jumped you and was able to beat you down. They made off with 6 junkies, $78 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 18,434 guns and 0 vests. Your opponent lost 132 guns and 26,530 vests.
Mon Oct 6, 6:14 PM
• Lizzy (#532) jumped you and was able to beat you down. They made off with 12 junkies, $68 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 15,268 guns and 0 vests. Your opponent lost 102 guns and 24,711 vests.
Mon Oct 6, 5:30 PM
• Sarge (#176) jumped you and was able to beat you down. They made off with 21 junkies, $102 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 17,397 guns and 0 vests. Your opponent lost 75 guns and 23,139 vests.
Mon Oct 6, 5:30 PM
• Sarge (#176) jumped you and was able to beat you down. They made off with 28 junkies, $76 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 12,379 guns and 0 vests. Your opponent lost 84 guns and 23,137 vests.
Mon Oct 6, 1:48 AM
• Ruzhyo (#399) jumped you and was able to beat you down. They made off with 11 junkies, $42,129 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,805 guns and 0 vests. Your opponent lost 114 guns and 23,067 vests.
Sun Oct 5, 7:41 PM
• Irish Joe (#671) jumped you and was able to beat you down. They made off with 4 junkies, $21,334 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 13,576 guns and 0 vests. Your opponent lost 152 guns and 18,071 vests.
Sun Oct 5, 5:18 PM
• the one you love to h8 (#424) jumped you and was able to beat you down. They made off with 7 junkies, $150,515 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,800 guns and 0 vests. Your opponent lost 89 guns and 21,032 vests.
Sun Oct 5, 5:18 PM
• the one you love to h8 (#424) jumped you and was able to beat you down. They made off with 16 junkies, $157,532 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 18,537 guns and 0 vests. Your opponent lost 102 guns and 20,424 vests.
Sun Oct 5, 5:17 PM
• the one you love to h8 (#424) jumped you and was able to beat you down. They made off with 25 junkies, $189,532 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 17,538 guns and 0 vests. Your opponent lost 107 guns and 17,621 vests.
Sun Oct 5, 1:37 AM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 13 junkies, $60 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 14,617 guns and 0 vests. Your opponent lost 103 guns and 15,226 vests.
Sat Oct 4, 7:25 PM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 5 junkies, $66 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,853 guns and 0 vests. Your opponent lost 105 guns and 19,774 vests.
Sat Oct 4, 4:39 PM
• Ahm-e-Kasif (#501) jumped you and was able to beat you down. They made off with 7 junkies, $200,567 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,159 guns and 0 vests. Your opponent lost 88 guns and 17,574 vests.
Sat Oct 4, 4:38 PM
• Ahm-e-Kasif (#501) jumped you and was able to beat you down. They made off with 14 junkies, $177,511 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 14,421 guns and 0 vests. Your opponent lost 89 guns and 14,272 vests.
Sat Oct 4, 4:37 PM
• Ahm-e-Kasif (#501) jumped you and was able to beat you down. They made off with 19 junkies, $191,244 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 13,473 guns and 0 vests. Your opponent lost 110 guns and 13,699 vests.
Sat Oct 4, 1:31 AM
• Eiridan (#160) jumped you and was able to beat you down. They made off with 11 junkies, $85,739 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 13,780 guns and 0 vests. Your opponent lost 100 guns and 15,180 vests.
Fri Oct 3, 7:16 PM
• mzman (#555) jumped you and was able to beat you down. They made off with 4 junkies, $55 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,949 guns and 0 vests. Your opponent lost 97 guns and 16,242 vests.
Fri Oct 3, 4:26 PM
• grungekid (#196) jumped you and was able to beat you down. They made off with 7 junkies, $177,850 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,067 guns and 0 vests. Your opponent lost 105 guns and 11,781 vests.
Fri Oct 3, 4:26 PM
• grungekid (#196) jumped you and was able to beat you down. They made off with 16 junkies, $174,869 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,199 guns and 0 vests. Your opponent lost 109 guns and 11,934 vests.
Fri Oct 3, 4:25 PM
• grungekid (#196) jumped you and was able to beat you down. They made off with 19 junkies, $239,074 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,673 guns and 0 vests. Your opponent lost 106 guns and 15,569 vests.
Fri Oct 3, 7:47 AM
• Some thugs from Grug (#488) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 4,161 of your opponents thugs were arrested.
Fri Oct 3, 7:47 AM
• Some thugs from Grug (#488) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 2,657 of your opponents thugs were arrested.
Fri Oct 3, 7:47 AM
• Some thugs from Grug (#488) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 4,003 of your opponents thugs were arrested.
Fri Oct 3, 7:47 AM
• Some thugs from Grug (#488) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 4,010 of your opponents thugs were arrested.
Fri Oct 3, 7:47 AM
• Some thugs from Grug (#488) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 3,317 of your opponents thugs were arrested.
Fri Oct 3, 7:47 AM
• Some thugs from Grug (#488) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 3,198 of your opponents thugs were arrested.
Fri Oct 3, 7:47 AM
• Some thugs from Grug (#488) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 4,423 of your opponents thugs were arrested.
Fri Oct 3, 7:47 AM
• Some thugs from Grug (#488) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 3,442 of your opponents thugs were arrested.
Fri Oct 3, 7:47 AM
• Some thugs from Grug (#488) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 5,245 of your opponents thugs were arrested.
Fri Oct 3, 7:46 AM
• Some thugs from Grug (#488) came by, but got scared away after being roughed up by your thugs. When the police came 0 of your thugs were arrested and 2,183 of your opponents thugs were arrested.
Fri Oct 3, 7:46 AM
• Some thugs from Grug (#488) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 2,833 of your opponents thugs were arrested.
Fri Oct 3, 7:46 AM
• Some thugs from Grug (#488) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 2,954 of your opponents thugs were arrested.
Fri Oct 3, 7:46 AM
• Some thugs from Grug (#488) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 2,213 of your opponents thugs were arrested.
Fri Oct 3, 7:46 AM
• Some thugs from Grug (#488) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 1,922 of your opponents thugs were arrested.
Fri Oct 3, 7:46 AM
• Some thugs from Grug (#488) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 3,190 of your opponents thugs were arrested.
Fri Oct 3, 1:23 AM
• Sam Martin (#211) jumped you and was able to beat you down. They made off with 12 junkies, $115,234 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,629 guns and 0 vests. Your opponent lost 116 guns and 13,977 vests.
Thu Oct 2, 7:01 PM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 4 junkies, $60,862 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 13,834 guns and 0 vests. Your opponent lost 126 guns and 15,890 vests.
Thu Oct 2, 4:12 PM
• the one you love to h8 (#424) jumped you and was able to beat you down. They made off with 18 junkies, $96,614 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,362 guns and 0 vests. Your opponent lost 109 guns and 14,935 vests.
Thu Oct 2, 4:12 PM
• the one you love to h8 (#424) jumped you and was able to beat you down. They made off with 21 junkies, $105,048 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,169 guns and 0 vests. Your opponent lost 114 guns and 12,141 vests.
Thu Oct 2, 3:41 PM
• KRAKWHORE (#380) jumped you and was able to beat you down. They made off with 9 junkies, $37,994 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,598 guns and 0 vests. Your opponent lost 111 guns and 12,383 vests.
Thu Oct 2, 12:27 AM
• killem2 (#470) jumped you and was able to beat you down. They made off with 13 junkies, $140,088 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11,305 guns and 0 vests. Your opponent lost 109 guns and 12,187 vests.
Wed Oct 1, 6:32 PM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 5 junkies, $42,936 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,713 guns and 0 vests. Your opponent lost 142 guns and 11,375 vests.
Wed Oct 1, 3:51 PM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 21 junkies, $34,336 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,714 guns and 0 vests. Your opponent lost 137 guns and 14,101 vests.
Wed Oct 1, 3:51 PM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 23 junkies, $33,395 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,162 guns and 0 vests. Your opponent lost 116 guns and 11,292 vests.
Wed Oct 1, 2:50 PM
• BandofBrothers (#262) jumped you and was able to beat you down. They made off with 10 junkies, $105 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,334 guns and 0 vests. Your opponent lost 144 guns and 13,990 vests.
Wed Oct 1, 12:12 AM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 15 junkies, $90,874 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,162 guns and 0 vests. Your opponent lost 156 guns and 13,173 vests.
Tue Sep 30, 5:07 PM
• Sam Martin (#211) jumped you and was able to beat you down. They made off with 5 junkies, $33,790 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,290 guns and 0 vests. Your opponent lost 142 guns and 11,764 vests.
Tue Sep 30, 3:06 PM
• Sarge (#176) jumped you and was able to beat you down. They made off with 23 junkies, $34,702 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,902 guns and 0 vests. Your opponent lost 93 guns and 11,920 vests.
Tue Sep 30, 3:06 PM
• Sarge (#176) jumped you and was able to beat you down. They made off with 32 junkies, $56,800 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,467 guns and 0 vests. Your opponent lost 114 guns and 9,318 vests.
Tue Sep 30, 1:25 PM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 12 junkies, $56,737 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,232 guns and 0 vests. Your opponent lost 122 guns and 11,863 vests.
Mon Sep 29, 11:27 PM
• CFH (#274) jumped you and was able to beat you down. They made off with 17 junkies, $120,007 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,458 guns and 0 vests. Your opponent lost 146 guns and 10,735 vests.
Mon Sep 29, 5:01 PM
• Lizzy (#532) jumped you and was able to beat you down. They made off with 6 junkies, $16,943 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,480 guns and 0 vests. Your opponent lost 150 guns and 11,452 vests.
Mon Sep 29, 3:00 PM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 23 junkies, $325 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,386 guns and 0 vests. Your opponent lost 106 guns and 10,423 vests.
Mon Sep 29, 2:59 PM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 35 junkies, $322 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,809 guns and 0 vests. Your opponent lost 114 guns and 11,494 vests.
Mon Sep 29, 1:00 PM
• kimberly (#132) jumped you and was able to beat you down. They made off with 12 junkies, $62 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,142 guns and 0 vests. Your opponent lost 116 guns and 7,806 vests.
Mon Sep 29, 6:27 AM
• Some thugs from CFH (#274) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 2,705 of your opponents thugs were arrested.
Mon Sep 29, 6:27 AM
• Some thugs from CFH (#274) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 1,567 of your opponents thugs were arrested.
Mon Sep 29, 6:27 AM
• Some thugs from CFH (#274) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 2,373 of your opponents thugs were arrested.
Mon Sep 29, 6:27 AM
• Some thugs from CFH (#274) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 2,415 of your opponents thugs were arrested.
Mon Sep 29, 6:27 AM
• Some thugs from CFH (#274) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 3,363 of your opponents thugs were arrested.
Mon Sep 29, 6:26 AM
• Some thugs from CFH (#274) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 3,433 of your opponents thugs were arrested.
Mon Sep 29, 6:26 AM
• Some thugs from CFH (#274) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 2,511 of your opponents thugs were arrested.
Mon Sep 29, 6:26 AM
• Some thugs from CFH (#274) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 2,281 of your opponents thugs were arrested.
Mon Sep 29, 6:26 AM
• Some thugs from CFH (#274) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 3,650 of your opponents thugs were arrested.
Mon Sep 29, 6:26 AM
• Some thugs from CFH (#274) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 2,471 of your opponents thugs were arrested.
Mon Sep 29, 6:26 AM
• Some thugs from CFH (#274) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 2,469 of your opponents thugs were arrested.
Mon Sep 29, 6:26 AM
• Some thugs from CFH (#274) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 4,667 of your opponents thugs were arrested.
Mon Sep 29, 6:26 AM
• Some thugs from CFH (#274) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 2,835 of your opponents thugs were arrested.
Mon Sep 29, 6:26 AM
• Some thugs from CFH (#274) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 3,060 of your opponents thugs were arrested.
Mon Sep 29, 6:25 AM
• Some thugs from CFH (#274) came by, but got scared away after being roughed up by your thugs. When the police came 0 of your thugs were arrested and 1,086 of your opponents thugs were arrested.
Sun Sep 28, 11:05 PM
• Ruzhyo (#399) jumped you and was able to beat you down. They made off with 18 junkies, $200,400 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,048 guns and 0 vests. Your opponent lost 157 guns and 7,133 vests.
Sun Sep 28, 4:31 PM
• Eiridan (#160) jumped you and was able to beat you down. They made off with 6 junkies, $36,803 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,512 guns and 0 vests. Your opponent lost 130 guns and 8,570 vests.
Sun Sep 28, 2:33 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 24 junkies, $52,966 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 91 guns and 0 vests.
Sun Sep 28, 2:33 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 37 junkies, $43,256 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 98 guns and 0 vests.
Sun Sep 28, 11:58 AM
• BandofBrothers (#262) jumped you and was able to beat you down. They made off with 15 junkies, $4,779 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,844 guns and 0 vests. Your opponent lost 125 guns and 9,435 vests.
Sat Sep 27, 10:57 PM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 23 junkies, $568,981 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,306 guns and 0 vests. Your opponent lost 171 guns and 6,666 vests.
Sat Sep 27, 4:14 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 0 junkies, $29 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 81 guns and 0 vests.
Sat Sep 27, 2:32 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 31 junkies, $30 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 96 guns and 0 vests.
Sat Sep 27, 2:32 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 39 junkies, $38 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 102 guns and 0 vests.
Sat Sep 27, 11:48 AM
• Felicity (#172) jumped you and was able to beat you down. They made off with 7 junkies, $69,666 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,560 guns and 0 vests. Your opponent lost 286 guns and 4,679 vests.
Sat Sep 27, 5:32 AM
• Some thugs from cobee (#691) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Sat Sep 27, 5:32 AM
• Some thugs from cobee (#691) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Sat Sep 27, 5:32 AM
• Some thugs from cobee (#691) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Sat Sep 27, 5:32 AM
• Some thugs from cobee (#691) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Sat Sep 27, 5:32 AM
• Some thugs from cobee (#691) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Sat Sep 27, 5:32 AM
• Some thugs from cobee (#691) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Sat Sep 27, 5:31 AM
• Some thugs from cobee (#691) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Sat Sep 27, 5:31 AM
• Some thugs from cobee (#691) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Sat Sep 27, 5:31 AM
• Some thugs from cobee (#691) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Sat Sep 27, 5:31 AM
• Some thugs from cobee (#691) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Sat Sep 27, 5:31 AM
• Some thugs from cobee (#691) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Sat Sep 27, 5:31 AM
• Some thugs from cobee (#691) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Sat Sep 27, 5:31 AM
• Some thugs from cobee (#691) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Sat Sep 27, 5:31 AM
• Some thugs from cobee (#691) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Sat Sep 27, 5:31 AM
• Some thugs from cobee (#691) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Fri Sep 26, 10:45 PM
• Thergood (#246) jumped you and was able to beat you down. They made off with 15 junkies, $617,535 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,243 guns and 0 vests. Your opponent lost 139 guns and 5,864 vests.
Fri Sep 26, 4:08 PM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 17 junkies, $41 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,964 guns and 0 vests. Your opponent lost 175 guns and 5,416 vests.
Fri Sep 26, 2:29 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 23 junkies, $41 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 84 guns and 0 vests.
Fri Sep 26, 2:29 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 32 junkies, $59 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 90 guns and 0 vests.
Fri Sep 26, 10:47 AM
• kimberly (#132) jumped you and was able to beat you down. They made off with 6 junkies, $38,003 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,805 guns and 0 vests. Your opponent lost 191 guns and 6,818 vests.
Fri Sep 26, 5:13 AM
• Some thugs from Cold Blue (#344) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Fri Sep 26, 5:13 AM
• Some thugs from Cold Blue (#344) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Fri Sep 26, 5:13 AM
• Some thugs from Cold Blue (#344) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Fri Sep 26, 5:13 AM
• Some thugs from Cold Blue (#344) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Fri Sep 26, 5:13 AM
• Some thugs from Cold Blue (#344) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Fri Sep 26, 5:13 AM
• Some thugs from Cold Blue (#344) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Fri Sep 26, 5:13 AM
• Some thugs from Cold Blue (#344) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Fri Sep 26, 5:13 AM
• Some thugs from Cold Blue (#344) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Fri Sep 26, 5:13 AM
• Some thugs from Cold Blue (#344) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Fri Sep 26, 5:13 AM
• Some thugs from Cold Blue (#344) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Fri Sep 26, 5:13 AM
• Some thugs from Cold Blue (#344) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Fri Sep 26, 5:13 AM
• Some thugs from Cold Blue (#344) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Fri Sep 26, 5:13 AM
• Some thugs from Cold Blue (#344) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Fri Sep 26, 5:13 AM
• Some thugs from Cold Blue (#344) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Fri Sep 26, 5:13 AM
• Some thugs from Cold Blue (#344) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 10:17 PM
• MrWalker (#647) jumped you and was able to beat you down. They made off with 13 junkies, $50,153 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,400 guns and 0 vests. Your opponent lost 131 guns and 5,339 vests.
Thu Sep 25, 3:55 PM
• hi there muffin :) (#571) jumped you and was able to beat you down. They made off with 22 junkies, $84,675 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,773 guns and 0 vests. Your opponent lost 192 guns and 4,971 vests.
Thu Sep 25, 2:27 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 25 junkies, $53,027 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 97 guns and 0 vests.
Thu Sep 25, 2:27 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 38 junkies, $57,365 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 93 guns and 0 vests.
Thu Sep 25, 10:40 AM
• Bomberman (#279) jumped you and was able to beat you down. They made off with 0 junkies, $103 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,614 guns and 0 vests. Your opponent lost 163 guns and 4,751 vests.
Thu Sep 25, 4:31 AM
• Some thugs from Boondock_Saint (#606) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 4:31 AM
• Some thugs from Boondock_Saint (#606) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 4:31 AM
• Some thugs from Boondock_Saint (#606) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 4:31 AM
• Some thugs from Boondock_Saint (#606) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 4:31 AM
• Some thugs from Boondock_Saint (#606) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 4:31 AM
• Some thugs from Boondock_Saint (#606) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 4:31 AM
• Some thugs from Boondock_Saint (#606) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 4:31 AM
• Some thugs from Boondock_Saint (#606) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 4:31 AM
• Some thugs from Boondock_Saint (#606) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 4:31 AM
• Some thugs from Boondock_Saint (#606) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 4:31 AM
• Some thugs from Boondock_Saint (#606) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 4:31 AM
• Some thugs from Boondock_Saint (#606) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 4:30 AM
• Some thugs from Boondock_Saint (#606) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 4:30 AM
• Some thugs from Boondock_Saint (#606) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 4:30 AM
• Some thugs from Boondock_Saint (#606) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Wed Sep 24, 10:01 PM
• Dr.BooBoo (#640) jumped you and was able to beat you down. They made off with 15 junkies, $949,633 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 2,218 guns and 0 vests.
Wed Sep 24, 3:27 PM
• Felicity (#172) jumped you and was able to beat you down. They made off with 21 junkies, $45 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,618 guns and 0 vests. Your opponent lost 107 guns and 3,461 vests.
Wed Sep 24, 2:24 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 31 junkies, $40 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 92 guns and 0 vests.
Wed Sep 24, 2:24 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 39 junkies, $50 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 94 guns and 0 vests.
Wed Sep 24, 10:38 AM
• Boondock_Saint (#606) jumped you and was able to beat you down. They made off with 8 junkies, $34 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,334 guns and 0 vests. Your opponent lost 140 guns and 3,747 vests.
Tue Sep 23, 9:43 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 14 junkies, $138,583 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 67 guns and 0 vests.
Tue Sep 23, 3:14 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 18 junkies, $831,916 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 90 guns and 0 vests.
Tue Sep 23, 2:23 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 26 junkies, $801,090 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 100 guns and 0 vests.
Tue Sep 23, 2:23 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 36 junkies, $894,063 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 101 guns and 0 vests.
Tue Sep 23, 10:15 AM
• KRAKWHORE (#380) jumped you and was able to beat you down. They made off with 0 junkies, $78,275 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,456 guns and 0 vests. Your opponent lost 133 guns and 3,614 vests.
Mon Sep 22, 9:43 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 6 junkies, $97,802 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 102 guns and 0 vests.
Mon Sep 22, 3:10 PM
• Dr.BooBoo (#640) jumped you and was able to beat you down. They made off with 16 junkies, $210,230 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 1,017 guns and 0 vests.
Mon Sep 22, 2:14 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 21 junkies, $295,689 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 110 guns and 0 vests.
Mon Sep 22, 2:14 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 30 junkies, $307,194 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 99 guns and 0 vests.
Mon Sep 22, 10:04 AM
• KRAKWHORE (#380) jumped you and was able to beat you down. They made off with 11 junkies, $204,390 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,740 guns and 0 vests. Your opponent lost 158 guns and 2,665 vests.
Sun Sep 21, 9:40 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 5 junkies, $2 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 121 guns and 0 vests.
Sun Sep 21, 3:00 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 16 junkies, $423,375 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 116 guns and 0 vests.
Sun Sep 21, 2:12 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 22 junkies, $372,212 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 107 guns and 0 vests.
Sun Sep 21, 2:12 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 27 junkies, $319,787 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 163 guns and 0 vests.
Sun Sep 21, 9:39 AM
• Not the Real Ritesh Khanna (#89) jumped you and was able to beat you down. They made off with 11 junkies, $26 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 1,442 guns and 0 vests.
Sat Sep 20, 9:35 PM
• K Hole (#393) jumped you and was able to beat you down. They made off with 4 junkies, $164,405 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 703 guns and 0 vests.
Sat Sep 20, 2:12 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 10 junkies, $80,422 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 223 guns and 0 vests.
Sat Sep 20, 2:12 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 14 junkies, $98,961 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 196 guns and 0 vests.
Sat Sep 20, 2:12 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 18 junkies, $107,027 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 193 guns and 0 vests.
Fri Sep 19, 10:34 PM
• Zaxxxxx (#107) jumped you and was able to beat you down. They made off with 6 junkies, $153,916 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 523 guns and 0 vests. Your opponent lost 12 guns and 746 vests.
Fri Sep 19, 9:32 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 3 junkies, $167,473 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 292 guns and 0 vests.
Fri Sep 19, 3:39 PM
• We sincerely thank you for your $20 donation. You have been awarded tokens and money for you donation. Because of your support, we are able to keep DopeWars Online on faster, more powerful servers with more exciting features. Good luck in the game!
Fri Sep 19, 2:10 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 6 junkies, $96,636 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 115 guns and 0 vests.
Fri Sep 19, 2:10 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 8 junkies, $126,115 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 125 guns and 0 vests.
Fri Sep 19, 2:10 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 11 junkies, $129,713 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 128 guns and 0 vests.
Thu Sep 18, 9:58 PM
• Zaxxxxx (#107) jumped you and was able to beat you down. They made off with 3 junkies, $37,523 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 240 guns and 0 vests. Your opponent lost 10 guns and 383 vests.
Thu Sep 18, 2:09 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 4 junkies, $25,857 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 70 guns and 0 vests.
Thu Sep 18, 2:09 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 6 junkies, $29,572 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 97 guns and 0 vests.
Thu Sep 18, 2:09 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 8 junkies, $28,863 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 92 guns and 0 vests.
Thu Sep 18, 10:07 AM
• _ Pizza Pizza Pie _ (#496) jumped you and was able to beat you down. They made off with 2 junkies, $70 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6 guns and 0 vests. Your opponent lost 204 guns and 7 vests.
Wed Sep 17, 5:55 PM
• ЯΘŦŦ ЇŊ РÏ£Č£$ (#627) jumped you and was able to beat you down. They made off with 2 junkies, $35,503 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1 guns and 27 vests. Your opponent lost 209 guns and 1 vests.
Wed Sep 17, 1:17 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 4 junkies, $8,002 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2 guns and 68 vests. Your opponent lost 83 guns and 4 vests.
Wed Sep 17, 1:17 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 5 junkies, $7,612 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2 guns and 67 vests. Your opponent lost 83 guns and 3 vests.
Wed Sep 17, 1:17 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 7 junkies, $7,654 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3 guns and 75 vests. Your opponent lost 92 guns and 3 vests.

newportbadboy
7th October 2008, 05:25 PM
that looks fun..we got bunch of those in our Cd as well :/

BIGRICK
7th October 2008, 05:27 PM
All Events
Tue Oct 7, 2:54 AM
• M75 (#79) jumped you and was able to beat you down. They made off with 33 junkies, $2,546 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 20,383 guns and 0 vests. Your opponent lost 114 guns and 29,808 vests.
Mon Oct 6, 6:25 PM
• rothchilds (#224) jumped you and was able to beat you down. They made off with 6 junkies, $55 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 15,445 guns and 0 vests. Your opponent lost 112 guns and 17,909 vests.
Mon Oct 6, 5:18 PM
• grungekid (#196) jumped you and was able to beat you down. They made off with 18 junkies, $74 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,955 guns and 0 vests. Your opponent lost 71 guns and 20,898 vests.
Mon Oct 6, 5:17 PM
• grungekid (#196) jumped you and was able to beat you down. They made off with 27 junkies, $105 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,582 guns and 1 vests. Your opponent lost 82 guns and 18,703 vests.
Mon Oct 6, 12:49 PM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 13 junkies, $7 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 17,255 guns and 75 vests. Your opponent lost 108 guns and 22,647 vests.
Mon Oct 6, 2:30 AM
• mzman (#555) jumped you and was able to beat you down. They made off with 28 junkies, $63,259 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 14,082 guns and 82 vests. Your opponent lost 84 guns and 21,869 vests.
Sun Oct 5, 4:35 PM
• _ Pizza Pizza Pie _ (#496) jumped you and was able to beat you down. They made off with 6 junkies, $29 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,524 guns and 1,910 vests. Your opponent lost 2,090 guns and 1,826 vests.
Sun Oct 5, 4:35 PM
• _ Pizza Pizza Pie _ (#496) jumped you and was able to beat you down. They made off with 18 junkies, $36 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,478 guns and 1,600 vests. Your opponent lost 2,473 guns and 1,995 vests.
Sun Oct 5, 4:35 PM
• _ Pizza Pizza Pie _ (#496) jumped you and was able to beat you down. They made off with 29 junkies, $32 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,604 guns and 1,769 vests. Your opponent lost 1,769 guns and 1,950 vests.
Sun Oct 5, 12:23 PM
• Captain Insanity (#131) jumped you, but you were able to fight him off. In the shoot-out you lost 8,879 guns and 125 vests. Your opponent lost 249 guns and 12,920 vests.
Sun Oct 5, 12:23 PM
• Captain Insanity (#131) jumped you and was able to beat you down. They made off with 14 junkies, $46 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,185 guns and 189 vests. Your opponent lost 206 guns and 12,738 vests.
Sun Oct 5, 5:45 AM
• Sarge (#176) jumped you, but you were able to fight him off. In the shoot-out you lost 12,707 guns and 52 vests. Your opponent lost 81 guns and 18,913 vests.
Sun Oct 5, 5:44 AM
• Sarge (#176) jumped you, but you were able to fight him off. In the shoot-out you lost 11,237 guns and 68 vests. Your opponent lost 94 guns and 13,470 vests.
Sun Oct 5, 4:08 AM
• grungekid (#196) jumped you, but you were able to fight him off. In the shoot-out you lost 13,326 guns and 91 vests. Your opponent lost 78 guns and 19,549 vests.
Sun Oct 5, 4:07 AM
• grungekid (#196) jumped you, but you were able to fight him off. In the shoot-out you lost 14,459 guns and 89 vests. Your opponent lost 98 guns and 13,869 vests.
Sun Oct 5, 2:17 AM
• geforce_man (#708) jumped you and was able to beat you down. They made off with 35 junkies, $58 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 12,958 guns and 136 vests. Your opponent lost 151 guns and 20,110 vests.
Sun Oct 5, 1:36 AM
• Madgoat (#170) jumped you, but you were able to fight him off. In the shoot-out you lost 17,075 guns and 63 vests. Your opponent lost 115 guns and 19,613 vests.
Sun Oct 5, 1:00 AM
• Serpico (#311) jumped you, but you were able to fight him off. In the shoot-out you lost 15,060 guns and 95 vests. Your opponent lost 142 guns and 18,453 vests.
Sat Oct 4, 1:38 PM
• rothchilds (#224) jumped you and was able to beat you down. They made off with 21 junkies, $6 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 14,983 guns and 106 vests. Your opponent lost 100 guns and 19,768 vests.
Sat Oct 4, 1:38 PM
• rothchilds (#224) jumped you and was able to beat you down. They made off with 28 junkies, $7 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 16,541 guns and 110 vests. Your opponent lost 141 guns and 17,411 vests.
Sat Oct 4, 12:46 PM
• Babinnes (#219) jumped you, but you were able to fight him off. In the shoot-out you lost 9,924 guns and 97 vests. Your opponent lost 96 guns and 16,491 vests.
Sat Oct 4, 12:46 PM
• Babinnes (#219) jumped you, but you were able to fight him off. In the shoot-out you lost 14,021 guns and 67 vests. Your opponent lost 110 guns and 20,662 vests.
Sat Oct 4, 12:05 PM
• Sarge (#176) jumped you, but you were able to fight him off. In the shoot-out you lost 14,071 guns and 76 vests. Your opponent lost 93 guns and 18,995 vests.
Sat Oct 4, 12:05 PM
• Sarge (#176) jumped you, but you were able to fight him off. In the shoot-out you lost 16,270 guns and 70 vests. Your opponent lost 96 guns and 17,335 vests.
Sat Oct 4, 11:49 AM
• if u read my name u suck (#505) jumped you, but you were able to fight him off. In the shoot-out you lost 12,077 guns and 57 vests. Your opponent lost 88 guns and 19,053 vests.
Sat Oct 4, 11:49 AM
• if u read my name u suck (#505) jumped you, but you were able to fight him off. In the shoot-out you lost 10,895 guns and 81 vests. Your opponent lost 90 guns and 16,267 vests.
Sat Oct 4, 4:03 AM
• kimberly (#132) jumped you and was able to beat you down. They made off with 8 junkies, $20 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11,118 guns and 128 vests. Your opponent lost 146 guns and 13,787 vests.
Sat Oct 4, 4:03 AM
• kimberly (#132) jumped you and was able to beat you down. They made off with 15 junkies, $21 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,415 guns and 116 vests. Your opponent lost 151 guns and 16,678 vests.
Sat Oct 4, 3:07 AM
• Thergood (#246) jumped you, but you were able to fight him off. In the shoot-out you lost 11,239 guns and 70 vests. Your opponent lost 116 guns and 14,846 vests.
Sat Oct 4, 3:07 AM
• Thergood (#246) jumped you, but you were able to fight him off. In the shoot-out you lost 11,673 guns and 92 vests. Your opponent lost 128 guns and 13,071 vests.
Sat Oct 4, 2:49 AM
• bobadidlio (#643) jumped you, but you were able to fight him off. In the shoot-out you lost 9,719 guns and 82 vests. Your opponent lost 100 guns and 20,236 vests.
Sat Oct 4, 2:48 AM
• bobadidlio (#643) jumped you, but you were able to fight him off. In the shoot-out you lost 14,853 guns and 88 vests. Your opponent lost 136 guns and 15,951 vests.
Sat Oct 4, 1:12 AM
• Cold Blue (#344) jumped you, but you were able to fight him off. In the shoot-out you lost 15,836 guns and 67 vests. Your opponent lost 124 guns and 15,420 vests.
Sat Oct 4, 1:11 AM
• Cold Blue (#344) jumped you, but you were able to fight him off. In the shoot-out you lost 11,852 guns and 102 vests. Your opponent lost 123 guns and 16,831 vests.
Sat Oct 4, 1:01 AM
• DoPeBoY (#376) jumped you, but you were able to fight him off. In the shoot-out you lost 14,571 guns and 101 vests. Your opponent lost 110 guns and 17,898 vests.
Sat Oct 4, 1:01 AM
• DoPeBoY (#376) jumped you, but you were able to fight him off. In the shoot-out you lost 11,402 guns and 80 vests. Your opponent lost 109 guns and 13,347 vests.
Sat Oct 4, 12:51 AM
• skezzy stevy (#46) jumped you and was able to beat you down. They made off with 37 junkies, $28 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 10,311 guns and 695 vests. Your opponent lost 809 guns and 16,512 vests.
Sat Oct 4, 12:50 AM
• skezzy stevy (#46) jumped you, but you were able to fight him off. In the shoot-out you lost 11,998 guns and 174 vests. Your opponent lost 248 guns and 13,204 vests.
Sat Oct 4, 12:49 AM
• Some thugs from skezzy stevy (#46) came by and counted your junkies. When the police came 0 of your thugs were arrested and 1,452 of your opponents thugs were arrested.
Sat Oct 4, 12:48 AM
• Some thugs from skezzy stevy (#46) came by, but got scared away after being roughed up by your thugs. When the police came 0 of your thugs were arrested and 425 of your opponents thugs were arrested.
Sat Oct 4, 12:48 AM
• Some thugs from skezzy stevy (#46) came by, but got scared away after being roughed up by your thugs. When the police came 0 of your thugs were arrested and 3 of your opponents thugs were arrested.
Sat Oct 4, 12:37 AM
• BandofBrothers (#262) jumped you, but you were able to fight him off. In the shoot-out you lost 12,759 guns and 90 vests. Your opponent lost 99 guns and 14,592 vests.
Sat Oct 4, 12:36 AM
• BandofBrothers (#262) jumped you, but you were able to fight him off. In the shoot-out you lost 11,544 guns and 123 vests. Your opponent lost 137 guns and 19,169 vests.
Sat Oct 4, 12:35 AM
• BandofBrothers (#262) jumped you, but you were able to fight him off. In the shoot-out you lost 13,353 guns and 121 vests. Your opponent lost 106 guns and 13,281 vests.
Fri Oct 3, 11:48 PM
• nahus (#562) jumped you, but you were able to fight him off. In the shoot-out you lost 11,255 guns and 119 vests. Your opponent lost 130 guns and 17,381 vests.
Fri Oct 3, 11:48 PM
• nahus (#562) jumped you, but you were able to fight him off. In the shoot-out you lost 13,758 guns and 78 vests. Your opponent lost 109 guns and 18,086 vests.
Fri Oct 3, 10:37 PM
• Boondock_Saint (#606) jumped you, but you were able to fight him off. In the shoot-out you lost 11,869 guns and 75 vests. Your opponent lost 102 guns and 13,252 vests.
Fri Oct 3, 10:36 PM
• Boondock_Saint (#606) jumped you, but you were able to fight him off. In the shoot-out you lost 13,034 guns and 81 vests. Your opponent lost 106 guns and 20,619 vests.
Fri Oct 3, 10:06 PM
• MrWalker (#647) jumped you, but you were able to fight him off. In the shoot-out you lost 12,499 guns and 89 vests. Your opponent lost 122 guns and 17,977 vests.
Fri Oct 3, 10:05 PM
• MrWalker (#647) jumped you, but you were able to fight him off. In the shoot-out you lost 15,674 guns and 108 vests. Your opponent lost 142 guns and 17,589 vests.
Fri Oct 3, 9:32 PM
• CFH (#274) jumped you, but you were able to fight him off. In the shoot-out you lost 13,627 guns and 77 vests. Your opponent lost 96 guns and 17,587 vests.
Fri Oct 3, 9:31 PM
• CFH (#274) jumped you, but you were able to fight him off. In the shoot-out you lost 10,521 guns and 91 vests. Your opponent lost 102 guns and 18,665 vests.
Fri Oct 3, 9:00 PM
• Ahm-e-Kasif (#501) jumped you, but you were able to fight him off. In the shoot-out you lost 10,852 guns and 94 vests. Your opponent lost 111 guns and 16,523 vests.
Fri Oct 3, 9:00 PM
• Ahm-e-Kasif (#501) jumped you, but you were able to fight him off. In the shoot-out you lost 15,281 guns and 112 vests. Your opponent lost 134 guns and 18,323 vests.
Fri Oct 3, 8:45 PM
• Sam Martin (#211) jumped you, but you were able to fight him off. In the shoot-out you lost 11,176 guns and 114 vests. Your opponent lost 132 guns and 16,287 vests.
Fri Oct 3, 8:45 PM
• Sam Martin (#211) jumped you, but you were able to fight him off. In the shoot-out you lost 12,358 guns and 105 vests. Your opponent lost 127 guns and 12,701 vests.
Fri Oct 3, 8:18 PM
• cobee (#691) jumped you, but you were able to fight him off. In the shoot-out you lost 13,128 guns and 119 vests. Your opponent lost 101 guns and 17,889 vests.
Fri Oct 3, 8:18 PM
• cobee (#691) jumped you, but you were able to fight him off. In the shoot-out you lost 12,752 guns and 71 vests. Your opponent lost 138 guns and 13,506 vests.
Fri Oct 3, 7:15 PM
• mzman (#555) jumped you, but you were able to fight him off. In the shoot-out you lost 13,223 guns and 98 vests. Your opponent lost 128 guns and 12,221 vests.
Fri Oct 3, 7:15 PM
• mzman (#555) jumped you, but you were able to fight him off. In the shoot-out you lost 14,858 guns and 75 vests. Your opponent lost 99 guns and 18,911 vests.
Fri Oct 3, 11:29 AM
• hi there muffin :) (#571) jumped you and was able to beat you down. They made off with 25 junkies, $54 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,717 guns and 0 vests. Your opponent lost 145 guns and 15,589 vests.
Fri Oct 3, 11:28 AM
• hi there muffin :) (#571) jumped you and was able to beat you down. They made off with 37 junkies, $43 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 14,447 guns and 0 vests. Your opponent lost 103 guns and 18,802 vests.
Thu Oct 2, 11:55 PM
• Sarge (#176) jumped you and was able to beat you down. They made off with 43 junkies, $39 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,288 guns and 0 vests. Your opponent lost 70 guns and 13,325 vests.
Thu Oct 2, 7:00 PM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 9 junkies, $40 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,233 guns and 0 vests. Your opponent lost 136 guns and 12,437 vests.
Thu Oct 2, 6:59 PM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 17 junkies, $49 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,756 guns and 0 vests. Your opponent lost 130 guns and 13,494 vests.
Thu Oct 2, 10:39 AM
• DoPeBoY (#376) jumped you and was able to beat you down. They made off with 22 junkies, $19 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,802 guns and 0 vests. Your opponent lost 131 guns and 14,964 vests.
Thu Oct 2, 10:39 AM
• DoPeBoY (#376) jumped you and was able to beat you down. They made off with 35 junkies, $20 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,741 guns and 0 vests. Your opponent lost 130 guns and 16,009 vests.
Wed Oct 1, 11:41 PM
• hi there muffin :) (#571) jumped you and was able to beat you down. They made off with 39 junkies, $58 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 12,087 guns and 0 vests. Your opponent lost 103 guns and 10,744 vests.
Wed Oct 1, 6:32 PM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 8 junkies, $0 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,249 guns and 0 vests. Your opponent lost 126 guns and 12,481 vests.
Wed Oct 1, 6:32 PM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 16 junkies, $0 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,695 guns and 0 vests. Your opponent lost 117 guns and 11,234 vests.
Wed Oct 1, 10:17 AM
• mzman (#555) jumped you and was able to beat you down. They made off with 24 junkies, $40 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,946 guns and 0 vests. Your opponent lost 127 guns and 13,914 vests.
Wed Oct 1, 10:16 AM
• mzman (#555) jumped you and was able to beat you down. They made off with 33 junkies, $53 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,348 guns and 0 vests. Your opponent lost 95 guns and 11,596 vests.
Tue Sep 30, 11:23 PM
• DoPeBoY (#376) jumped you and was able to beat you down. They made off with 39 junkies, $33 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 9,668 guns and 0 vests. Your opponent lost 116 guns and 9,172 vests.
Tue Sep 30, 4:56 PM
• CFH (#274) jumped you and was able to beat you down. They made off with 9 junkies, $32 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,500 guns and 0 vests. Your opponent lost 150 guns and 13,096 vests.
Tue Sep 30, 4:56 PM
• CFH (#274) jumped you and was able to beat you down. They made off with 15 junkies, $39 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11,004 guns and 0 vests. Your opponent lost 149 guns and 9,361 vests.
Tue Sep 30, 10:11 AM
• hi there muffin :) (#571) jumped you and was able to beat you down. They made off with 26 junkies, $36 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,206 guns and 0 vests. Your opponent lost 149 guns and 9,823 vests.
Tue Sep 30, 10:11 AM
• hi there muffin :) (#571) jumped you and was able to beat you down. They made off with 32 junkies, $56 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,267 guns and 0 vests. Your opponent lost 123 guns and 8,736 vests.
Mon Sep 29, 9:51 PM
• Serpico (#311) jumped you and was able to beat you down. They made off with 48 junkies, $34 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 9,037 guns and 0 vests. Your opponent lost 176 guns and 12,597 vests.
Mon Sep 29, 4:39 PM
• Irish Joe (#671) jumped you and was able to beat you down. They made off with 9 junkies, $5 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,500 guns and 0 vests. Your opponent lost 131 guns and 12,561 vests.
Mon Sep 29, 4:38 PM
• Irish Joe (#671) jumped you and was able to beat you down. They made off with 19 junkies, $5 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,300 guns and 0 vests. Your opponent lost 138 guns and 9,845 vests.
Mon Sep 29, 9:44 AM
• DoPeBoY (#376) jumped you and was able to beat you down. They made off with 23 junkies, $128,148 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,253 guns and 0 vests. Your opponent lost 108 guns and 10,588 vests.
Mon Sep 29, 9:43 AM
• DoPeBoY (#376) jumped you and was able to beat you down. They made off with 31 junkies, $183,091 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,192 guns and 0 vests. Your opponent lost 151 guns and 9,379 vests.
Sun Sep 28, 9:00 PM
• killem2 (#470) jumped you and was able to beat you down. They made off with 48 junkies, $15,569 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 6,080 guns and 0 vests. Your opponent lost 149 guns and 7,601 vests.
Sun Sep 28, 4:31 PM
• Eiridan (#160) jumped you and was able to beat you down. They made off with 7 junkies, $162,797 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,036 guns and 0 vests. Your opponent lost 147 guns and 7,180 vests.
Sun Sep 28, 4:30 PM
• Eiridan (#160) jumped you and was able to beat you down. They made off with 15 junkies, $150,724 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,218 guns and 0 vests. Your opponent lost 124 guns and 7,587 vests.
Sun Sep 28, 9:38 AM
• Serpico (#311) jumped you and was able to beat you down. They made off with 22 junkies, $211,173 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,230 guns and 0 vests. Your opponent lost 161 guns and 6,930 vests.
Sun Sep 28, 9:38 AM
• Serpico (#311) jumped you and was able to beat you down. They made off with 29 junkies, $163,791 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,728 guns and 0 vests. Your opponent lost 160 guns and 8,968 vests.
Sat Sep 27, 8:25 PM
• Ean (#366) jumped you and was able to beat you down. They made off with 37 junkies, $186,695 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,519 guns and 0 vests. Your opponent lost 139 guns and 6,907 vests.
Sat Sep 27, 4:17 PM
• Tonic (#548) jumped you and was able to beat you down. They made off with 8 junkies, $111,665 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,854 guns and 0 vests. Your opponent lost 158 guns and 8,309 vests.
Sat Sep 27, 4:17 PM
• Tonic (#548) jumped you and was able to beat you down. They made off with 15 junkies, $86,517 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,597 guns and 128 vests. Your opponent lost 133 guns and 8,173 vests.
Sat Sep 27, 6:20 AM
• CFH (#274) jumped you and was able to beat you down. They made off with 19 junkies, $9,112 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,882 guns and 115 vests. Your opponent lost 130 guns and 7,392 vests.
Sat Sep 27, 6:19 AM
• CFH (#274) jumped you and was able to beat you down. They made off with 32 junkies, $8,925 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,819 guns and 149 vests. Your opponent lost 144 guns and 6,597 vests.
Fri Sep 26, 8:09 PM
• Boondock_Saint (#606) jumped you and was able to beat you down. They made off with 35 junkies, $42 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,689 guns and 111 vests. Your opponent lost 167 guns and 5,366 vests.
Fri Sep 26, 4:08 PM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 14 junkies, $40 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,066 guns and 115 vests. Your opponent lost 166 guns and 5,714 vests.
Fri Sep 26, 3:45 PM
• Sam Martin (#211) jumped you and was able to beat you down. They made off with 6 junkies, $43 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,059 guns and 103 vests. Your opponent lost 179 guns and 5,906 vests.
Fri Sep 26, 10:26 AM
• Some thugs from CFH (#274) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 1,788 of your opponents thugs were arrested.
Fri Sep 26, 10:26 AM
• Some thugs from CFH (#274) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 1,589 of your opponents thugs were arrested.
Fri Sep 26, 10:26 AM
• Some thugs from CFH (#274) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 1,368 of your opponents thugs were arrested.
Fri Sep 26, 10:26 AM
• Some thugs from CFH (#274) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 1,841 of your opponents thugs were arrested.
Fri Sep 26, 10:26 AM
• Some thugs from CFH (#274) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 2,107 of your opponents thugs were arrested.
Fri Sep 26, 10:25 AM
• Some thugs from CFH (#274) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 1,730 of your opponents thugs were arrested.
Fri Sep 26, 10:25 AM
• Some thugs from CFH (#274) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 2,294 of your opponents thugs were arrested.
Fri Sep 26, 10:25 AM
• Some thugs from CFH (#274) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 2,244 of your opponents thugs were arrested.
Fri Sep 26, 10:25 AM
• Some thugs from CFH (#274) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 2,350 of your opponents thugs were arrested.
Fri Sep 26, 10:25 AM
• Some thugs from CFH (#274) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 2,261 of your opponents thugs were arrested.
Fri Sep 26, 10:24 AM
• Some thugs from CFH (#274) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 2,393 of your opponents thugs were arrested.
Fri Sep 26, 10:24 AM
• Some thugs from CFH (#274) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 3,184 of your opponents thugs were arrested.
Fri Sep 26, 10:24 AM
• Some thugs from CFH (#274) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 2,398 of your opponents thugs were arrested.
Fri Sep 26, 10:22 AM
• Some thugs from CFH (#274) came by, but got scared away after being roughed up by your thugs. When the police came 0 of your thugs were arrested and 195 of your opponents thugs were arrested.
Fri Sep 26, 5:31 AM
• Thergood (#246) jumped you and was able to beat you down. They made off with 19 junkies, $40 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,682 guns and 140 vests. Your opponent lost 186 guns and 5,131 vests.
Fri Sep 26, 5:30 AM
• Thergood (#246) jumped you and was able to beat you down. They made off with 25 junkies, $46 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,406 guns and 158 vests. Your opponent lost 194 guns and 6,274 vests.
Thu Sep 25, 7:37 PM
• if u read my name u suck (#505) jumped you and was able to beat you down. They made off with 35 junkies, $67 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,182 guns and 105 vests. Your opponent lost 121 guns and 5,916 vests.
Thu Sep 25, 3:55 PM
• hi there muffin :) (#571) jumped you and was able to beat you down. They made off with 13 junkies, $266,269 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,987 guns and 0 vests. Your opponent lost 153 guns and 4,739 vests.
Thu Sep 25, 3:31 PM
• Sam Martin (#211) jumped you and was able to beat you down. They made off with 8 junkies, $282,008 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,817 guns and 0 vests. Your opponent lost 130 guns and 5,888 vests.
Thu Sep 25, 7:43 AM
• Some thugs from kimberly (#132) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 124 of your opponents thugs were arrested.
Thu Sep 25, 7:43 AM
• Some thugs from kimberly (#132) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 98 of your opponents thugs were arrested.
Thu Sep 25, 7:43 AM
• Some thugs from kimberly (#132) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 136 of your opponents thugs were arrested.
Thu Sep 25, 7:43 AM
• Some thugs from kimberly (#132) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 174 of your opponents thugs were arrested.
Thu Sep 25, 7:43 AM
• Some thugs from kimberly (#132) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 160 of your opponents thugs were arrested.
Thu Sep 25, 7:43 AM
• Some thugs from kimberly (#132) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 119 of your opponents thugs were arrested.
Thu Sep 25, 7:43 AM
• Some thugs from kimberly (#132) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 132 of your opponents thugs were arrested.
Thu Sep 25, 7:43 AM
• Some thugs from kimberly (#132) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 135 of your opponents thugs were arrested.
Thu Sep 25, 7:43 AM
• Some thugs from kimberly (#132) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 181 of your opponents thugs were arrested.
Thu Sep 25, 7:43 AM
• Some thugs from kimberly (#132) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 251 of your opponents thugs were arrested.
Thu Sep 25, 7:43 AM
• Some thugs from kimberly (#132) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 267 of your opponents thugs were arrested.
Thu Sep 25, 7:43 AM
• Some thugs from kimberly (#132) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 148 of your opponents thugs were arrested.
Thu Sep 25, 7:42 AM
• Some thugs from kimberly (#132) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 298 of your opponents thugs were arrested.
Thu Sep 25, 7:42 AM
• Some thugs from kimberly (#132) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 203 of your opponents thugs were arrested.
Thu Sep 25, 5:20 AM
• Hawksey (#420) jumped you and was able to beat you down. They made off with 17 junkies, $40 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 2,942 guns and 0 vests.
Thu Sep 25, 5:20 AM
• Hawksey (#420) jumped you and was able to beat you down. They made off with 28 junkies, $52 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 2,141 vests. Your opponent lost 4,468 guns and 0 vests.
Wed Sep 24, 7:30 PM
• Bomberman (#279) jumped you and was able to beat you down. They made off with 31 junkies, $58 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,924 guns and 135 vests. Your opponent lost 150 guns and 3,676 vests.
Wed Sep 24, 3:39 PM
• Some thugs from Got_power (#148) came by and counted your junkies. When the police came 0 of your thugs were arrested and 146 of your opponents thugs were arrested.
Wed Sep 24, 3:31 PM
• Some thugs from ??? ?????? (#314) came by, but got scared away after being roughed up by your thugs. When the police came 0 of your thugs were arrested and 48 of your opponents thugs were arrested.
Wed Sep 24, 3:26 PM
• Tonic (#548) jumped you and was able to beat you down. They made off with 14 junkies, $50 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,721 guns and 0 vests. Your opponent lost 140 guns and 3,807 vests.
Wed Sep 24, 2:30 PM
• Kanders (#582) jumped you and was able to beat you down. They made off with 0 junkies, $18 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 34 guns and 0 vests. Your opponent lost 2,826 guns and 60 vests.
Wed Sep 24, 5:09 AM
• killem2 (#470) jumped you and was able to beat you down. They made off with 21 junkies, $21 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,930 guns and 0 vests. Your opponent lost 130 guns and 3,761 vests.
Wed Sep 24, 5:07 AM
• killem2 (#470) jumped you and was able to beat you down. They made off with 23 junkies, $18 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,613 guns and 0 vests. Your opponent lost 135 guns and 3,465 vests.
Tue Sep 23, 7:09 PM
• rothchilds (#224) jumped you and was able to beat you down. They made off with 33 junkies, $21 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,225 guns and 0 vests. Your opponent lost 147 guns and 3,661 vests.
Tue Sep 23, 2:25 PM
• cobee (#691) jumped you and was able to beat you down. They made off with 6 junkies, $40 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,090 guns and 0 vests. Your opponent lost 160 guns and 2,695 vests.
Tue Sep 23, 2:23 PM
• cobee (#691) jumped you and was able to beat you down. They made off with 14 junkies, $44 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,975 guns and 0 vests. Your opponent lost 201 guns and 3,795 vests.
Tue Sep 23, 5:00 AM
• DoPeBoY (#376) jumped you and was able to beat you down. They made off with 21 junkies, $30 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,490 guns and 0 vests. Your opponent lost 158 guns and 3,387 vests.
Tue Sep 23, 5:00 AM
• DoPeBoY (#376) jumped you and was able to beat you down. They made off with 28 junkies, $46 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,645 guns and 0 vests. Your opponent lost 190 guns and 3,488 vests.
Mon Sep 22, 6:59 PM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 28 junkies, $19,441 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,690 guns and 0 vests. Your opponent lost 141 guns and 2,717 vests.
Mon Sep 22, 2:18 PM
• Kanders (#582) jumped you and was able to beat you down. They made off with 5 junkies, $32 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 21 guns and 0 vests. Your opponent lost 2,543 guns and 34 vests.
Mon Sep 22, 2:18 PM
• Kanders (#582) jumped you and was able to beat you down. They made off with 12 junkies, $38 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 22 guns and 696 vests. Your opponent lost 2,285 guns and 41 vests.
Mon Sep 22, 4:41 AM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 13 junkies, $59 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,292 guns and 125 vests. Your opponent lost 145 guns and 2,241 vests.
Mon Sep 22, 4:41 AM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 20 junkies, $59 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,604 guns and 99 vests. Your opponent lost 177 guns and 2,111 vests.
Mon Sep 22, 4:28 AM
• cobee (#691) jumped you, but you were able to fight him off. In the shoot-out you lost 1,495 guns and 1 vests. Your opponent lost 2 guns and 2,000 vests.
Mon Sep 22, 4:28 AM
• cobee (#691) jumped you, but you were able to fight him off. In the shoot-out you lost 1,867 guns and 1 vests. Your opponent lost 2 guns and 1,729 vests.
Sun Sep 21, 5:59 PM
• Damiyo M (#271) jumped you and was able to beat you down. They made off with 24 junkies, $65 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 1,691 guns and 0 vests.
Sun Sep 21, 2:06 PM
• Kanders (#582) jumped you and was able to beat you down. They made off with 5 junkies, $62 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1 guns and 362 vests. Your opponent lost 1,559 guns and 2 vests.
Sun Sep 21, 2:06 PM
• Kanders (#582) jumped you and was able to beat you down. They made off with 9 junkies, $84 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1 guns and 1,007 vests. Your opponent lost 1,367 guns and 1 vests.
Sun Sep 21, 1:20 AM
• Felicity (#172) jumped you and was able to beat you down. They made off with 11 junkies, $148 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 713 guns and 138 vests. Your opponent lost 163 guns and 671 vests.
Sun Sep 21, 1:20 AM
• Felicity (#172) jumped you and was able to beat you down. They made off with 16 junkies, $224 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 661 guns and 125 vests. Your opponent lost 157 guns and 738 vests.
Sun Sep 21, 12:05 AM
• Zaxxxxx (#107) jumped you, but you were able to fight him off. In the shoot-out you lost 666 guns and 29 vests. Your opponent lost 29 guns and 1,002 vests.
Sun Sep 21, 12:03 AM
• Zaxxxxx (#107) jumped you, but you were able to fight him off. In the shoot-out you lost 663 guns and 7 vests. Your opponent lost 9 guns and 887 vests.
Sat Sep 20, 5:53 PM
• Dr.BooBoo (#640) jumped you and was able to beat you down. They made off with 24 junkies, $198 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 23 guns and 571 vests. Your opponent lost 736 guns and 30 vests.
Sat Sep 20, 5:52 PM
• Rejected (#94) jumped you, but you were able to fight him off. In the shoot-out you lost 0 guns and 160 vests. Your opponent lost 189 guns and 0 vests.
Sat Sep 20, 5:00 AM
• .: Alphabet Assassin :. (#491) jumped you and was able to beat you down. They made off with 2 junkies, $57 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 17 guns and 0 vests.
Sat Sep 20, 5:00 AM
• .: Alphabet Assassin :. (#491) jumped you and was able to beat you down. They made off with 5 junkies, $55 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 15 guns and 0 vests.
Fri Sep 19, 11:57 PM
• Felicity (#172) jumped you and was able to beat you down. They made off with 7 junkies, $75 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 322 guns and 0 vests. Your opponent lost 86 guns and 503 vests.
Fri Sep 19, 11:56 PM
• Felicity (#172) jumped you and was able to beat you down. They made off with 11 junkies, $84 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 283 guns and 0 vests. Your opponent lost 104 guns and 395 vests.
Fri Sep 19, 5:52 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 15 junkies, $73 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 276 guns and 0 vests.
Thu Sep 18, 5:50 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 5 junkies, $18 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 102 guns and 0 vests.
Thu Sep 18, 10:09 AM
• _ Pizza Pizza Pie _ (#496) jumped you and was able to beat you down. They made off with 2 junkies, $20 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8 guns and 0 vests. Your opponent lost 200 guns and 16 vests.
Thu Sep 18, 10:08 AM
• _ Pizza Pizza Pie _ (#496) jumped you and was able to beat you down. They made off with 4 junkies, $26 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10 guns and 0 vests. Your opponent lost 193 guns and 15 vests.
Thu Sep 18, 10:08 AM
• _ Pizza Pizza Pie _ (#496) jumped you and was able to beat you down. They made off with 7 junkies, $29 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11 guns and 0 vests. Your opponent lost 188 guns and 10 vests.
Thu Sep 18, 10:08 AM
• _ Pizza Pizza Pie _ (#496) jumped you and was able to beat you down. They made off with 11 junkies, $28 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11 guns and 0 vests. Your opponent lost 212 guns and 10 vests.
Wed Sep 17, 10:42 AM
• CARE BEARS... STAREEEE! (#24) jumped you and was able to beat you down. They made off with 5 junkies, $3,231 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5 guns and 0 vests. Your opponent lost 240 guns and 4 vests.
Wed Sep 17, 9:00 AM
• Some thugs from daniel elliott (#815) came by and counted your junkies. When the police came 0 of your thugs were arrested and 12 of your opponents thugs were arrested.
Wed Sep 17, 8:59 AM
• daniel elliott (#815) jumped you and was able to beat you down. They made off with 6 junkies, $3,529 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6 guns and 97 vests. Your opponent lost 105 guns and 6 vests.
Wed Sep 17, 8:29 AM
• MakkyD (#22) jumped you and was able to beat you down. They made off with 8 junkies, $3,355 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1 guns and 137 vests. Your opponent lost 231 guns and 1 vests.
Tue Sep 16, 3:43 PM

Forphucsake
7th October 2008, 05:55 PM
All Events
Tue Oct 7, 4:51 AM
• Ean (#366) jumped you and was able to beat you down. They made off with 2 junkies, $888,562 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 21,057 guns and 0 vests. Your opponent lost 116 guns and 20,064 vests.
Tue Oct 7, 4:51 AM
• Ean (#366) jumped you and was able to beat you down. They made off with 4 junkies, $1,099,902 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 18,855 guns and 0 vests. Your opponent lost 124 guns and 24,171 vests.
Tue Oct 7, 4:50 AM
• Ean (#366) jumped you and was able to beat you down. They made off with 9 junkies, $929,209 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 13,991 guns and 0 vests. Your opponent lost 142 guns and 27,273 vests.
Tue Oct 7, 2:00 AM
• Grug (#488) jumped you and was able to beat you down. They made off with 10 junkies, $891,541 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 15,460 guns and 0 vests. Your opponent lost 149 guns and 26,122 vests.
Mon Oct 6, 6:16 PM
• Lizzy (#532) jumped you and was able to beat you down. They made off with 7 junkies, $1,180,399 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 16,988 guns and 0 vests. Your opponent lost 96 guns and 17,660 vests.
Mon Oct 6, 4:01 AM
• cobee (#691) jumped you and was able to beat you down. They made off with 2 junkies, $35 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 18,463 guns and 0 vests. Your opponent lost 88 guns and 19,980 vests.
Mon Oct 6, 3:31 AM
• brezzy (#652) jumped you and was able to beat you down. They made off with 5 junkies, $36 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 18,429 guns and 0 vests. Your opponent lost 111 guns and 22,254 vests.
Mon Oct 6, 3:30 AM
• brezzy (#652) jumped you and was able to beat you down. They made off with 9 junkies, $33 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 14,212 guns and 0 vests. Your opponent lost 105 guns and 20,003 vests.
Mon Oct 6, 1:50 AM
• Ruzhyo (#399) jumped you and was able to beat you down. They made off with 12 junkies, $50 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 15,968 guns and 0 vests. Your opponent lost 87 guns and 18,485 vests.
Sun Oct 5, 5:06 PM
• Tonic (#548) jumped you and was able to beat you down. They made off with 8 junkies, $49 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 18,064 guns and 0 vests. Your opponent lost 105 guns and 19,168 vests.
Sun Oct 5, 3:44 AM
• Tony Montana (#295) jumped you and was able to beat you down. They made off with 2 junkies, $28 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,813 guns and 0 vests. Your opponent lost 115 guns and 17,196 vests.
Sun Oct 5, 3:24 AM
• Bomberman (#279) jumped you and was able to beat you down. They made off with 5 junkies, $36 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 13,931 guns and 0 vests. Your opponent lost 112 guns and 16,871 vests.
Sun Oct 5, 3:23 AM
• Bomberman (#279) jumped you and was able to beat you down. They made off with 12 junkies, $32 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11,505 guns and 0 vests. Your opponent lost 97 guns and 21,836 vests.
Sun Oct 5, 1:39 AM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 14 junkies, $51 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 13,518 guns and 0 vests. Your opponent lost 120 guns and 16,010 vests.
Sat Oct 4, 4:59 PM
• Al Fonso (#464) jumped you and was able to beat you down. They made off with 9 junkies, $43 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11,174 guns and 0 vests. Your opponent lost 130 guns and 16,633 vests.
Sat Oct 4, 3:32 AM
• M75 (#79) jumped you and was able to beat you down. They made off with 3 junkies, $60 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 16,895 guns and 0 vests. Your opponent lost 148 guns and 17,375 vests.
Sat Oct 4, 3:08 AM
• Thergood (#246) jumped you and was able to beat you down. They made off with 7 junkies, $58 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11,319 guns and 0 vests. Your opponent lost 104 guns and 12,819 vests.
Sat Oct 4, 3:08 AM
• Thergood (#246) jumped you and was able to beat you down. They made off with 12 junkies, $56 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,656 guns and 0 vests. Your opponent lost 102 guns and 14,925 vests.
Sat Oct 4, 1:32 AM
• Eiridan (#160) jumped you and was able to beat you down. They made off with 17 junkies, $254,756 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 14,909 guns and 0 vests. Your opponent lost 134 guns and 17,905 vests.
Fri Oct 3, 4:27 PM
• grungekid (#196) jumped you and was able to beat you down. They made off with 10 junkies, $0 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,753 guns and 0 vests. Your opponent lost 93 guns and 13,588 vests.
Fri Oct 3, 3:11 AM
• cobee (#691) jumped you and was able to beat you down. They made off with 3 junkies, $0 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 14,071 guns and 0 vests. Your opponent lost 138 guns and 12,839 vests.
Fri Oct 3, 1:47 AM
• brezzy (#652) jumped you and was able to beat you down. They made off with 6 junkies, $0 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11,780 guns and 0 vests. Your opponent lost 119 guns and 13,177 vests.
Fri Oct 3, 1:47 AM
• brezzy (#652) jumped you and was able to beat you down. They made off with 13 junkies, $0 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,398 guns and 0 vests. Your opponent lost 135 guns and 14,365 vests.
Fri Oct 3, 1:23 AM
• Sam Martin (#211) jumped you and was able to beat you down. They made off with 20 junkies, $0 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 11,697 guns and 0 vests. Your opponent lost 121 guns and 11,204 vests.
Thu Oct 2, 3:41 PM
• KRAKWHORE (#380) jumped you and was able to beat you down. They made off with 11 junkies, $18 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,850 guns and 0 vests. Your opponent lost 145 guns and 15,789 vests.
Thu Oct 2, 2:40 AM
• grungekid (#196) jumped you and was able to beat you down. They made off with 4 junkies, $21 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,710 guns and 0 vests. Your opponent lost 101 guns and 12,900 vests.
Thu Oct 2, 1:33 AM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 7 junkies, $26 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11,122 guns and 0 vests. Your opponent lost 132 guns and 14,734 vests.
Thu Oct 2, 1:32 AM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 15 junkies, $31 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,254 guns and 0 vests. Your opponent lost 106 guns and 11,792 vests.
Thu Oct 2, 12:27 AM
• killem2 (#470) jumped you and was able to beat you down. They made off with 23 junkies, $26 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 8,472 guns and 0 vests. Your opponent lost 117 guns and 11,916 vests.
Wed Oct 1, 2:50 PM
• BandofBrothers (#262) jumped you and was able to beat you down. They made off with 13 junkies, $10 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,389 guns and 0 vests. Your opponent lost 110 guns and 15,639 vests.
Wed Oct 1, 2:12 AM
• Tonic (#548) jumped you and was able to beat you down. They made off with 4 junkies, $26 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,537 guns and 0 vests. Your opponent lost 100 guns and 14,256 vests.
Wed Oct 1, 1:06 AM
• kimberly (#132) jumped you and was able to beat you down. They made off with 8 junkies, $24 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11,167 guns and 0 vests. Your opponent lost 128 guns and 14,162 vests.
Wed Oct 1, 1:06 AM
• kimberly (#132) jumped you and was able to beat you down. They made off with 16 junkies, $31 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,709 guns and 0 vests. Your opponent lost 162 guns and 11,731 vests.
Tue Sep 30, 11:23 PM
• DoPeBoY (#376) jumped you and was able to beat you down. They made off with 24 junkies, $25 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,858 guns and 0 vests. Your opponent lost 136 guns and 11,614 vests.
Tue Sep 30, 1:26 PM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 14 junkies, $3 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,667 guns and 0 vests. Your opponent lost 145 guns and 11,035 vests.
Tue Sep 30, 1:53 AM
• Boondock_Saint (#606) jumped you and was able to beat you down. They made off with 4 junkies, $2,891 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,131 guns and 0 vests. Your opponent lost 138 guns and 9,302 vests.
Tue Sep 30, 12:51 AM
• Ahm-e-Kasif (#501) jumped you and was able to beat you down. They made off with 8 junkies, $3,239 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,659 guns and 0 vests. Your opponent lost 144 guns and 11,815 vests.
Tue Sep 30, 12:51 AM
• Ahm-e-Kasif (#501) jumped you and was able to beat you down. They made off with 20 junkies, $3,831 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,867 guns and 0 vests. Your opponent lost 145 guns and 8,518 vests.
Mon Sep 29, 9:51 PM
• Serpico (#311) jumped you and was able to beat you down. They made off with 27 junkies, $3,604 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,680 guns and 0 vests. Your opponent lost 148 guns and 11,239 vests.
Mon Sep 29, 1:14 PM
• the one you love to h8 (#424) jumped you and was able to beat you down. They made off with 15 junkies, $196,082 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,216 guns and 0 vests. Your opponent lost 164 guns and 10,321 vests.
Mon Sep 29, 12:55 AM
• Tony Montana (#295) jumped you and was able to beat you down. They made off with 5 junkies, $3,541 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,517 guns and 0 vests. Your opponent lost 174 guns and 9,482 vests.
Mon Sep 29, 12:19 AM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 9 junkies, $3,185 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,970 guns and 0 vests. Your opponent lost 135 guns and 8,524 vests.
Mon Sep 29, 12:19 AM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 22 junkies, $3,902 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,732 guns and 0 vests. Your opponent lost 156 guns and 7,327 vests.
Sun Sep 28, 9:01 PM
• killem2 (#470) jumped you and was able to beat you down. They made off with 26 junkies, $3,332 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,472 guns and 0 vests. Your opponent lost 136 guns and 8,788 vests.
Sun Sep 28, 10:46 AM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 13 junkies, $47 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,786 guns and 0 vests. Your opponent lost 138 guns and 7,227 vests.
Sun Sep 28, 12:20 AM
• Lizzy (#532) jumped you and was able to beat you down. They made off with 4 junkies, $56 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,323 guns and 0 vests. Your opponent lost 165 guns and 8,634 vests.
Sun Sep 28, 12:07 AM
• ~Peachyy~ (#361) jumped you and was able to beat you down. They made off with 8 junkies, $56 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,283 guns and 0 vests. Your opponent lost 114 guns and 8,200 vests.
Sun Sep 28, 12:06 AM
• ~Peachyy~ (#361) jumped you and was able to beat you down. They made off with 17 junkies, $70 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,450 guns and 0 vests. Your opponent lost 172 guns and 6,600 vests.
Sat Sep 27, 8:45 PM
• M75 (#79) jumped you and was able to beat you down. They made off with 25 junkies, $68 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 7,698 guns and 0 vests. Your opponent lost 147 guns and 8,981 vests.
Sat Sep 27, 10:21 AM
• mzman (#555) jumped you and was able to beat you down. They made off with 16 junkies, $42,533 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,013 guns and 0 vests. Your opponent lost 125 guns and 7,978 vests.
Sat Sep 27, 4:58 AM
• Some thugs from skuirrel mcGee (#351) came by, but got scared away after being roughed up by your thugs. When the police came 0 of your thugs were arrested and 108 of your opponents thugs were arrested.
Sat Sep 27, 12:02 AM
• bobadidlio (#643) jumped you and was able to beat you down. They made off with 5 junkies, $275,601 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,906 guns and 0 vests. Your opponent lost 122 guns and 7,480 vests.
Sat Sep 27, 12:02 AM
• bobadidlio (#643) jumped you and was able to beat you down. They made off with 9 junkies, $316,648 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,849 guns and 0 vests. Your opponent lost 137 guns and 6,770 vests.
Fri Sep 26, 11:05 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 18 junkies, $338,900 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 120 guns and 0 vests.
Fri Sep 26, 8:41 PM
• Dr.BooBoo (#640) jumped you and was able to beat you down. They made off with 28 junkies, $313,116 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 2,070 guns and 0 vests.
Fri Sep 26, 10:11 AM
• hi there muffin :) (#571) jumped you and was able to beat you down. They made off with 11 junkies, $12 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,004 guns and 0 vests. Your opponent lost 171 guns and 6,681 vests.
Thu Sep 25, 11:28 PM
• Dr.BooBoo (#640) jumped you and was able to beat you down. They made off with 8 junkies, $264,127 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 2,193 guns and 0 vests.
Thu Sep 25, 11:27 PM
• BandofBrothers (#262) jumped you and was able to beat you down. They made off with 4 junkies, $230,601 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,661 guns and 0 vests. Your opponent lost 180 guns and 5,906 vests.
Thu Sep 25, 11:04 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 15 junkies, $38,538 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 117 guns and 0 vests.
Thu Sep 25, 8:27 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 23 junkies, $35,239 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 106 guns and 0 vests.
Thu Sep 25, 7:45 AM
• Some thugs from Babinnes (#219) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 69 of your opponents thugs were arrested.
Thu Sep 25, 7:45 AM
• Some thugs from Babinnes (#219) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 94 of your opponents thugs were arrested.
Thu Sep 25, 7:45 AM
• Some thugs from Babinnes (#219) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 90 of your opponents thugs were arrested.
Thu Sep 25, 7:45 AM
• Some thugs from Babinnes (#219) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 79 of your opponents thugs were arrested.
Thu Sep 25, 7:45 AM
• Some thugs from Babinnes (#219) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 94 of your opponents thugs were arrested.
Thu Sep 25, 7:45 AM
• Some thugs from Babinnes (#219) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 117 of your opponents thugs were arrested.
Thu Sep 25, 7:45 AM
• Some thugs from Babinnes (#219) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 129 of your opponents thugs were arrested.
Thu Sep 25, 7:45 AM
• Some thugs from Babinnes (#219) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 165 of your opponents thugs were arrested.
Thu Sep 25, 7:45 AM
• Some thugs from Babinnes (#219) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 114 of your opponents thugs were arrested.
Thu Sep 25, 7:45 AM
• Some thugs from Babinnes (#219) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 174 of your opponents thugs were arrested.
Thu Sep 25, 7:45 AM
• Some thugs from Babinnes (#219) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 104 of your opponents thugs were arrested.
Thu Sep 25, 7:45 AM
• Some thugs from Babinnes (#219) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 161 of your opponents thugs were arrested.
Thu Sep 25, 7:45 AM
• Some thugs from Babinnes (#219) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 200 of your opponents thugs were arrested.
Thu Sep 25, 7:44 AM
• Some thugs from Babinnes (#219) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 202 of your opponents thugs were arrested.
Thu Sep 25, 7:44 AM
• Some thugs from Babinnes (#219) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 156 of your opponents thugs were arrested.
Thu Sep 25, 6:30 AM
• Ahm-e-Kasif (#501) jumped you and was able to beat you down. They made off with 13 junkies, $39,849 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,827 guns and 0 vests. Your opponent lost 132 guns and 5,003 vests.
Wed Sep 24, 11:08 PM
• Ruzhyo (#399) jumped you and was able to beat you down. They made off with 5 junkies, $90,753 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,173 guns and 0 vests. Your opponent lost 185 guns and 5,045 vests.
Wed Sep 24, 11:06 PM
• Dr.BooBoo (#640) jumped you and was able to beat you down. They made off with 9 junkies, $119,941 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 2,438 guns and 0 vests.
Wed Sep 24, 11:04 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 20 junkies, $145,670 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 89 guns and 0 vests.
Wed Sep 24, 8:24 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 21 junkies, $160,704 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 107 guns and 0 vests.
Wed Sep 24, 6:17 AM
• hi there muffin :) (#571) jumped you and was able to beat you down. They made off with 13 junkies, $59,569 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,894 guns and 0 vests. Your opponent lost 165 guns and 3,373 vests.
Tue Sep 23, 11:00 PM
• _ Pizza Pizza Pie _ (#496) jumped you and was able to beat you down. They made off with 5 junkies, $31 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 240 guns and 0 vests. Your opponent lost 1,056 guns and 317 vests.
Tue Sep 23, 11:00 PM
• _ Pizza Pizza Pie _ (#496) jumped you and was able to beat you down. They made off with 10 junkies, $47 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 240 guns and 0 vests. Your opponent lost 890 guns and 361 vests.
Tue Sep 23, 11:00 PM
• _ Pizza Pizza Pie _ (#496) jumped you and was able to beat you down. They made off with 23 junkies, $38 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 303 guns and 0 vests. Your opponent lost 962 guns and 307 vests.
Tue Sep 23, 8:16 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 26 junkies, $9,315 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 100 guns and 0 vests.
Tue Sep 23, 6:09 AM
• Tonic (#548) jumped you and was able to beat you down. They made off with 13 junkies, $19 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,412 guns and 0 vests. Your opponent lost 135 guns and 3,524 vests.
Mon Sep 22, 10:58 PM
• Dr.BooBoo (#640) jumped you and was able to beat you down. They made off with 4 junkies, $32,482 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 1,331 guns and 0 vests.
Mon Sep 22, 10:58 PM
• Dr.BooBoo (#640) jumped you and was able to beat you down. They made off with 10 junkies, $40,016 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 1,308 guns and 0 vests.
Mon Sep 22, 10:56 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 18 junkies, $39,563 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 73 guns and 0 vests.
Mon Sep 22, 8:10 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 26 junkies, $52,526 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 96 guns and 0 vests.
Mon Sep 22, 5:59 AM
• mzman (#555) jumped you and was able to beat you down. They made off with 15 junkies, $84 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,768 guns and 0 vests. Your opponent lost 182 guns and 1,999 vests.
Sun Sep 21, 10:55 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 5 junkies, $43 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 124 guns and 0 vests.
Sun Sep 21, 10:55 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 10 junkies, $55 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 95 guns and 0 vests.
Sun Sep 21, 10:55 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 18 junkies, $54 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 113 guns and 0 vests.
Sun Sep 21, 8:08 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 23 junkies, $83 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 142 guns and 0 vests.
Sun Sep 21, 5:11 AM
• «κ-ôŧıκ™» (#73) jumped you and was able to beat you down. They made off with 13 junkies, $33 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5 guns and 0 vests. Your opponent lost 1,803 guns and 6 vests.
Sat Sep 20, 10:52 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 18 junkies, $59 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 196 guns and 0 vests.
Sat Sep 20, 1:12 PM
• K Hole (#393) jumped you and was able to beat you down. They made off with 15 junkies, $8,142 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 969 guns and 0 vests.
Sat Sep 20, 5:01 AM
• .: Alphabet Assassin :. (#491) jumped you and was able to beat you down. They made off with 3 junkies, $31 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 13 guns and 0 vests.
Sat Sep 20, 5:01 AM
• .: Alphabet Assassin :. (#491) jumped you and was able to beat you down. They made off with 6 junkies, $47 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 17 guns and 0 vests.
Sat Sep 20, 5:01 AM
• .: Alphabet Assassin :. (#491) jumped you and was able to beat you down. They made off with 8 junkies, $38 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 13 guns and 0 vests.
Fri Sep 19, 10:51 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 10 junkies, $225,695 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 237 guns and 0 vests.
Fri Sep 19, 11:52 AM
• stopb1 (#53) jumped you and was able to beat you down. They made off with 13 junkies, $13,572 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 89 guns and 0 vests. Your opponent lost 136 guns and 111 vests.
Thu Sep 18, 10:05 AM
• _ Pizza Pizza Pie _ (#496) jumped you and was able to beat you down. They made off with 2 junkies, $4,935 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6 guns and 0 vests. Your opponent lost 148 guns and 8 vests.
Thu Sep 18, 10:05 AM
• _ Pizza Pizza Pie _ (#496) jumped you and was able to beat you down. They made off with 4 junkies, $7,123 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4 guns and 0 vests. Your opponent lost 175 guns and 7 vests.
Thu Sep 18, 10:05 AM
• _ Pizza Pizza Pie _ (#496) jumped you and was able to beat you down. They made off with 8 junkies, $5,923 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4 guns and 0 vests. Your opponent lost 162 guns and 7 vests.
Thu Sep 18, 10:05 AM
• _ Pizza Pizza Pie _ (#496) jumped you and was able to beat you down. They made off with 9 junkies, $6,452 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4 guns and 0 vests. Your opponent lost 170 guns and 5 vests.
Wed Sep 17, 11:02 PM
• dubby (#67) jumped you and was able to beat you down. They made off with 5 junkies, $11 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 31 vests. Your opponent lost 318 guns and 0 vests.
Tue Sep 16, 11:31 PM
• dubby (#67) jumped you and was able to beat you down. They made off with 4 junkies, $88 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1 guns and 122 vests. Your opponent lost 153 guns and 2 vests.
Tue Sep 16, 11:29 PM
• dubby (#67) jumped you and was able to beat you down. They made off with 5 junkies, $86 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1 guns and 91 vests. Your opponent lost 136 guns and 1 vests.

tim|away
7th October 2008, 06:07 PM
This is truly brilliant. One day we are having threads from worthers that feel the inexplicable urge to share the suiciding attacks against them and now the gunners choose a similar approach to emphasise their point.

This is called ideas/suggestions/improvements for a good reason. That being said, let's hear some constructive suggestions, as this appears to be an important subject to a few people. I think everyone understood the concept of vesting in the first place, but thank you very much for selflessly providing a detailed picture of the events.

Forphucsake
7th October 2008, 06:09 PM
I can't talk for the other admins, but I might not be completely aware of the extent of the problem. I'd appreciate if you didn't only expand in order to provide some clarification, but also shared your suggestion(s) as to how to deal with the issue.

Just expanding in order to provide some clarification on whats happening.

Zeus
7th October 2008, 06:10 PM
But you are god of the game Tim, for surely you have all the answers. You fail to see the problem, they are both related and being done by the same group. Hello Tim, you there, you ever talk to Jacx? There is nothing that can be done, more events are unfolding and the game is going into the shitter. The only thing that will win is numbers, lots of ppl, more than they have to stop them.

Asgard
7th October 2008, 06:18 PM
well Ted, here is the thing. If you guys are not involved in this, these ppl are not doing you (reds) any favors then. As far as Im concerned, these fucks didnt show up until Reds came back, I find it hard to be a coincidence. If they keep it up and giving us clues to you guys being the culprits, you guys better jump on the bandwagon then in figuring our who they are and how to punish/deal with them for the benefit of your own cartel. Until its resolved, they hit us, we hit you.


:haha: u actually believe that Dave......i hate vest gunning, will that convince you?:P

I honestly dont think reds is involved with the vesting. If you take away all the smack talk with what wraith was saying his point he was getting holds true. REDS ALWAYS USE ALL PLAYERS FOR WORTH never any gunning or counter gunning unless your round has been screwed over. It has been like ever since i have been a member. The people who say otherwise are just trying to get a rise out of you

Ted, don't lose your time trying to convince them, there's no use since reds are guilty of everything that happened in DW :haha:

tim|away
7th October 2008, 06:20 PM
We have two options here

1) We turn this a general rant about how rubbish the game is.
2) We try to focus and at least attempt to discuss possible solutions to deal with mentioned issue. I won't be around as much as I'd like to for the next 2 weeks, but I'll try to keep an eye on this thread and I'm sure so will Jacx and Justin.

Zeus
7th October 2008, 06:23 PM
why dont you strat a new thread then on suggestions to deal with current problems. This is about more medal rooms and why we should have more or not. I guess you can look at thread as examples why or getting it mixed with another issue.

Usual Suspect
7th October 2008, 06:29 PM
All Events
Tue Oct 7, 3:48 PM
• Sam Martin (#211) jumped you and was able to beat you down. They made off with 9 junkies, $24 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 21,102 guns and 0 vests. Your opponent lost 703 guns and 21,502 vests.
Tue Oct 7, 3:47 PM
• Sam Martin (#211) jumped you and was able to beat you down. They made off with 13 junkies, $35 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 19,441 guns and 0 vests. Your opponent lost 618 guns and 18,132 vests.
Tue Oct 7, 1:11 PM
• mzman (#555) jumped you and was able to beat you down. They made off with 3 junkies, $17 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 18,443 guns and 0 vests. Your opponent lost 640 guns and 20,103 vests.
Tue Oct 7, 1:10 PM
• mzman (#555) jumped you and was able to beat you down. They made off with 7 junkies, $19 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 19,097 guns and 0 vests. Your opponent lost 480 guns and 23,475 vests.
Tue Oct 7, 1:10 PM
• mzman (#555) jumped you and was able to beat you down. They made off with 17 junkies, $21 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,994 guns and 0 vests. Your opponent lost 633 guns and 25,046 vests.
Mon Oct 6, 3:00 PM
• Bomberman (#279) jumped you and was able to beat you down. They made off with 10 junkies, $15 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 18,447 guns and 0 vests. Your opponent lost 111 guns and 17,193 vests.
Mon Oct 6, 2:59 PM
• Bomberman (#279) jumped you and was able to beat you down. They made off with 15 junkies, $20 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 16,239 guns and 0 vests. Your opponent lost 106 guns and 16,780 vests.
Mon Oct 6, 12:50 PM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 4 junkies, $17 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 18,227 guns and 0 vests. Your opponent lost 93 guns and 20,843 vests.
Mon Oct 6, 12:50 PM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 7 junkies, $20 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 13,999 guns and 0 vests. Your opponent lost 115 guns and 20,778 vests.
Mon Oct 6, 12:50 PM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 22 junkies, $25 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 14,679 guns and 0 vests. Your opponent lost 110 guns and 23,041 vests.
Sun Oct 5, 2:21 PM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 13 junkies, $26 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 17,588 guns and 0 vests. Your opponent lost 113 guns and 15,543 vests.
Sun Oct 5, 2:20 PM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 16 junkies, $28 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 16,929 guns and 0 vests. Your opponent lost 125 guns and 19,490 vests.
Sun Oct 5, 12:26 PM
• Captain Insanity (#131) jumped you and was able to beat you down. They made off with 4 junkies, $33 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,969 guns and 0 vests. Your opponent lost 150 guns and 7,726 vests.
Sun Oct 5, 12:26 PM
• Captain Insanity (#131) jumped you and was able to beat you down. They made off with 10 junkies, $37 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,696 guns and 0 vests. Your opponent lost 137 guns and 8,625 vests.
Sun Oct 5, 12:26 PM
• Captain Insanity (#131) jumped you and was able to beat you down. They made off with 21 junkies, $48 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,476 guns and 0 vests. Your opponent lost 182 guns and 8,473 vests.
Sat Oct 4, 2:06 PM
• mzman (#555) jumped you and was able to beat you down. They made off with 16 junkies, $13 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,832 guns and 0 vests. Your opponent lost 91 guns and 14,231 vests.
Sat Oct 4, 1:38 PM
• rothchilds (#224) jumped you and was able to beat you down. They made off with 22 junkies, $14 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,658 guns and 0 vests. Your opponent lost 112 guns and 21,433 vests.
Sat Oct 4, 11:51 AM
• if u read my name u suck (#505) jumped you and was able to beat you down. They made off with 5 junkies, $23 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11,352 guns and 0 vests. Your opponent lost 73 guns and 13,390 vests.
Sat Oct 4, 11:50 AM
• if u read my name u suck (#505) jumped you and was able to beat you down. They made off with 11 junkies, $26 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,427 guns and 0 vests. Your opponent lost 73 guns and 16,522 vests.
Sat Oct 4, 11:50 AM
• if u read my name u suck (#505) jumped you and was able to beat you down. They made off with 28 junkies, $22 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 15,741 guns and 0 vests. Your opponent lost 94 guns and 20,419 vests.
Fri Oct 3, 1:48 PM
• geforce_man (#708) jumped you and was able to beat you down. They made off with 19 junkies, $7 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 15,795 guns and 0 vests. Your opponent lost 126 guns and 16,992 vests.
Fri Oct 3, 12:59 PM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 25 junkies, $8 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,042 guns and 0 vests. Your opponent lost 99 guns and 13,390 vests.
Fri Oct 3, 11:29 AM
• hi there muffin :) (#571) jumped you and was able to beat you down. They made off with 6 junkies, $8 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,412 guns and 0 vests. Your opponent lost 121 guns and 17,509 vests.
Fri Oct 3, 11:29 AM
• hi there muffin :) (#571) jumped you and was able to beat you down. They made off with 13 junkies, $9 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 13,202 guns and 0 vests. Your opponent lost 148 guns and 17,425 vests.
Fri Oct 3, 11:29 AM
• hi there muffin :) (#571) jumped you and was able to beat you down. They made off with 32 junkies, $9 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 13,550 guns and 0 vests. Your opponent lost 147 guns and 18,292 vests.
Thu Oct 2, 1:26 PM
• Tonic (#548) jumped you and was able to beat you down. They made off with 20 junkies, $10 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,921 guns and 0 vests. Your opponent lost 120 guns and 11,284 vests.
Thu Oct 2, 12:41 PM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 30 junkies, $12 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,746 guns and 0 vests. Your opponent lost 129 guns and 14,529 vests.
Thu Oct 2, 10:48 AM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 7 junkies, $13 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,586 guns and 0 vests. Your opponent lost 131 guns and 14,721 vests.
Thu Oct 2, 10:48 AM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 14 junkies, $12 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,826 guns and 0 vests. Your opponent lost 118 guns and 12,986 vests.
Thu Oct 2, 10:40 AM
• DoPeBoY (#376) jumped you and was able to beat you down. They made off with 35 junkies, $18 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,357 guns and 0 vests. Your opponent lost 90 guns and 14,752 vests.
Wed Oct 1, 1:10 PM
• MrWalker (#647) jumped you and was able to beat you down. They made off with 20 junkies, $29 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11,684 guns and 0 vests. Your opponent lost 124 guns and 12,858 vests.
Wed Oct 1, 12:24 PM
• brezzy (#652) jumped you and was able to beat you down. They made off with 28 junkies, $35 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,470 guns and 0 vests. Your opponent lost 116 guns and 14,428 vests.
Wed Oct 1, 10:38 AM
• CFH (#274) jumped you and was able to beat you down. They made off with 8 junkies, $38 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,865 guns and 0 vests. Your opponent lost 118 guns and 9,979 vests.
Wed Oct 1, 10:37 AM
• CFH (#274) jumped you and was able to beat you down. They made off with 36 junkies, $42 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 8,100 guns and 0 vests. Your opponent lost 158 guns and 14,000 vests.
Wed Oct 1, 10:16 AM
• mzman (#555) jumped you and was able to beat you down. They made off with 17 junkies, $61 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,169 guns and 0 vests. Your opponent lost 118 guns and 10,484 vests.
Tue Sep 30, 12:28 PM
• Lizzy (#532) jumped you and was able to beat you down. They made off with 19 junkies, $40 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,180 guns and 0 vests. Your opponent lost 105 guns and 12,610 vests.
Tue Sep 30, 11:38 AM
• Irish Joe (#671) jumped you and was able to beat you down. They made off with 29 junkies, $59 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,954 guns and 0 vests. Your opponent lost 173 guns and 11,295 vests.
Tue Sep 30, 10:25 AM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 7 junkies, $59 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,192 guns and 0 vests. Your opponent lost 127 guns and 8,800 vests.
Tue Sep 30, 10:25 AM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 39 junkies, $68 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 5,935 guns and 0 vests. Your opponent lost 116 guns and 10,148 vests.
Tue Sep 30, 10:10 AM
• Felicity (#172) jumped you and was able to beat you down. They made off with 13 junkies, $72 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,145 guns and 0 vests. Your opponent lost 574 guns and 5,480 vests.
Mon Sep 29, 11:45 AM
• bobadidlio (#643) jumped you and was able to beat you down. They made off with 19 junkies, $1 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,780 guns and 0 vests. Your opponent lost 117 guns and 10,086 vests.
Mon Sep 29, 11:30 AM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 22 junkies, $1 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 5,901 guns and 0 vests. Your opponent lost 135 guns and 9,340 vests.
Mon Sep 29, 10:09 AM
• Some thugs from Felicity (#172) came by and counted your junkies. When the police came 0 of your thugs were arrested and 543 of your opponents thugs were arrested.
Mon Sep 29, 10:07 AM
• Thergood (#246) jumped you and was able to beat you down. They made off with 35 junkies, $1 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,943 guns and 0 vests. Your opponent lost 128 guns and 8,307 vests.
Mon Sep 29, 10:02 AM
• Felicity (#172) jumped you and was able to beat you down. They made off with 0 junkies, $1 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,118 guns and 0 vests. Your opponent lost 358 guns and 3,688 vests.
Mon Sep 29, 10:02 AM
• Felicity (#172) jumped you and was able to beat you down. They made off with 0 junkies, $1 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,123 guns and 0 vests. Your opponent lost 508 guns and 2,958 vests.
Sun Sep 28, 10:45 AM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 4 junkies, $13 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,174 guns and 0 vests. Your opponent lost 139 guns and 8,291 vests.
Sun Sep 28, 10:45 AM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 10 junkies, $15 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,576 guns and 0 vests. Your opponent lost 126 guns and 8,303 vests.
Sun Sep 28, 10:37 AM
• Some thugs from Janitor Carl (#334) came by, but got scared away after being roughed up by your thugs. When the police came 0 of your thugs were arrested and 45 of your opponents thugs were arrested.
Sun Sep 28, 10:00 AM
• Babinnes (#219) jumped you and was able to beat you down. They made off with 13 junkies, $63 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,578 guns and 0 vests. Your opponent lost 127 guns and 7,438 vests.
Sun Sep 28, 10:00 AM
• Babinnes (#219) jumped you and was able to beat you down. They made off with 19 junkies, $83 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,311 guns and 0 vests. Your opponent lost 174 guns and 6,942 vests.
Sun Sep 28, 9:59 AM
• Babinnes (#219) jumped you and was able to beat you down. They made off with 26 junkies, $66 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,036 guns and 0 vests. Your opponent lost 179 guns and 6,469 vests.
Sat Sep 27, 6:56 AM
• Ruzhyo (#399) jumped you and was able to beat you down. They made off with 5 junkies, $1 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,047 guns and 0 vests. Your opponent lost 131 guns and 8,186 vests.
Sat Sep 27, 6:55 AM
• Ruzhyo (#399) jumped you and was able to beat you down. They made off with 11 junkies, $1 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,706 guns and 0 vests. Your opponent lost 174 guns and 6,950 vests.
Sat Sep 27, 6:54 AM
• Ruzhyo (#399) jumped you and was able to beat you down. They made off with 14 junkies, $1 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,554 guns and 0 vests. Your opponent lost 168 guns and 7,138 vests.
Sat Sep 27, 6:29 AM
• ~Peachyy~ (#361) jumped you and was able to beat you down. They made off with 20 junkies, $2 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,951 guns and 0 vests. Your opponent lost 170 guns and 8,291 vests.
Sat Sep 27, 6:29 AM
• ~Peachyy~ (#361) jumped you and was able to beat you down. They made off with 26 junkies, $2 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,194 guns and 0 vests. Your opponent lost 156 guns and 6,613 vests.
Fri Sep 26, 6:32 AM
• M75 (#79) jumped you and was able to beat you down. They made off with 6 junkies, $15 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,523 guns and 0 vests. Your opponent lost 192 guns and 6,240 vests.
Fri Sep 26, 6:31 AM
• M75 (#79) jumped you and was able to beat you down. They made off with 12 junkies, $16 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,510 guns and 0 vests. Your opponent lost 194 guns and 4,922 vests.
Fri Sep 26, 6:30 AM
• M75 (#79) jumped you and was able to beat you down. They made off with 18 junkies, $18 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,181 guns and 0 vests. Your opponent lost 199 guns and 5,611 vests.
Fri Sep 26, 6:21 AM
• Eiridan (#160) jumped you and was able to beat you down. They made off with 25 junkies, $19 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,545 guns and 0 vests. Your opponent lost 141 guns and 4,658 vests.
Fri Sep 26, 6:21 AM
• Eiridan (#160) jumped you and was able to beat you down. They made off with 32 junkies, $22 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,530 guns and 0 vests. Your opponent lost 137 guns and 5,120 vests.
Thu Sep 25, 6:15 AM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 5 junkies, $46 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,134 guns and 0 vests. Your opponent lost 184 guns and 5,208 vests.
Thu Sep 25, 6:15 AM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 10 junkies, $48 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,412 guns and 0 vests. Your opponent lost 167 guns and 4,250 vests.
Thu Sep 25, 6:14 AM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 15 junkies, $42 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,769 guns and 0 vests. Your opponent lost 150 guns and 5,786 vests.
Thu Sep 25, 6:14 AM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 19 junkies, $56 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,979 guns and 0 vests. Your opponent lost 164 guns and 4,103 vests.
Thu Sep 25, 6:13 AM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 27 junkies, $61 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,789 guns and 0 vests. Your opponent lost 161 guns and 5,558 vests.
Wed Sep 24, 6:03 AM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 5 junkies, $28 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,741 guns and 0 vests. Your opponent lost 164 guns and 4,433 vests.
Wed Sep 24, 6:02 AM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 10 junkies, $23 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,056 guns and 0 vests. Your opponent lost 154 guns and 3,139 vests.
Wed Sep 24, 6:01 AM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 16 junkies, $26 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,233 guns and 0 vests. Your opponent lost 181 guns and 3,618 vests.
Wed Sep 24, 6:01 AM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 24 junkies, $34 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,589 guns and 0 vests. Your opponent lost 191 guns and 4,316 vests.
Wed Sep 24, 6:00 AM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 26 junkies, $33 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,477 guns and 0 vests. Your opponent lost 155 guns and 3,980 vests.
Tue Sep 23, 5:03 AM
• DoPeBoY (#376) jumped you and was able to beat you down. They made off with 4 junkies, $21 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,603 guns and 0 vests. Your opponent lost 183 guns and 2,603 vests.
Tue Sep 23, 5:02 AM
• DoPeBoY (#376) jumped you and was able to beat you down. They made off with 8 junkies, $18 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,592 guns and 0 vests. Your opponent lost 138 guns and 2,491 vests.
Tue Sep 23, 5:02 AM
• DoPeBoY (#376) jumped you and was able to beat you down. They made off with 12 junkies, $21 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,926 guns and 0 vests. Your opponent lost 156 guns and 2,883 vests.
Tue Sep 23, 5:01 AM
• DoPeBoY (#376) jumped you and was able to beat you down. They made off with 19 junkies, $21 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,894 guns and 0 vests. Your opponent lost 185 guns and 2,810 vests.
Tue Sep 23, 5:01 AM
• DoPeBoY (#376) jumped you and was able to beat you down. They made off with 28 junkies, $23 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,000 guns and 0 vests. Your opponent lost 189 guns and 3,063 vests.
Mon Sep 22, 4:42 AM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 4 junkies, $11,136 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,260 guns and 0 vests. Your opponent lost 145 guns and 2,148 vests.
Mon Sep 22, 4:42 AM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 8 junkies, $11,387 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,165 guns and 0 vests. Your opponent lost 200 guns and 2,097 vests.
Mon Sep 22, 4:42 AM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 11 junkies, $13,584 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,419 guns and 0 vests. Your opponent lost 196 guns and 1,952 vests.
Mon Sep 22, 4:41 AM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 16 junkies, $15,433 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,869 guns and 0 vests. Your opponent lost 153 guns and 1,997 vests.
Mon Sep 22, 4:41 AM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 23 junkies, $16,434 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,090 guns and 0 vests. Your opponent lost 193 guns and 2,237 vests.
Sat Sep 20, 10:33 PM
• Some thugs from Slim Thug (#1025) came by and checked your university credits. When the police came 0 of your thugs were arrested and 121 of your opponents thugs were arrested.
Sat Sep 20, 10:33 PM
• Slim Thug (#1025) jumped you and was able to beat you down. They made off with 9 junkies, $33 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 115 guns and 67 vests. Your opponent lost 171 guns and 146 vests.
Thu Sep 18, 7:06 AM
• vanster (#584) jumped you and was able to beat you down. They made off with 7 junkies, $1,359 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 170 guns and 57 vests. Your opponent lost 51 guns and 174 vests.
Tue Sep 16, 3:26 PM
• vanster (#584) jumped you and was able to beat you down. They made off with 1 junkies, $424 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 14 guns and 30 vests. Your opponent lost 36 guns and 18 vests.
Tue Sep 16, 2:40 PM
• Pooh Rass (#287) jumped you and was able to beat you down. They made off with 2 junkies, $499 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7 guns and 76 vests. Your opponent lost 90 guns and 8 vests.
Tue Sep 16, 2:39 PM
• Some thugs from Pooh Rass (#287) came by and counted the empty McRonald's cups in the garbage. When the police came 0 of your thugs were arrested and 1 of your opponents thugs were arrested.

THE HEAVY HITTA
7th October 2008, 06:50 PM
so should i post the jumps on me too :S

swiss miss
7th October 2008, 07:16 PM
so should i post the jumps on me too :S

yeah, that will help provide a solution........... end sarcasm

look, i know you are all hurting at the moment - i can see the number of guns you are losing but the "vesters" are winning the jumps, if they were losing the jumps then maybe admin could further increase losses during failed jumps but im at a bit of a loss as to how admin can help in the absence of a failed jump???

Tim is right, post ideas as to how to solve the problem, we dont need to see all the jumps on you.... at least dave suggested geting more gunners into the room to beat these "vesters".... cant see that working really, but its a start, i guess - im not getting at you, i understand the situation is dire and gunners are leaving the game, which isnt what we want, but what can admin do?? i hear rumours that some people think the people doing the vesters are bots, multies, etc etc. Can we increase security/scans to help prevent this?? daves idea a while back of receiving a validation code to the email address you use to sign up with was a good one, in my opinion, wouldnt that help??

other ideas people!
obviously this is all :offtopic: so......... i voted 2 rooms :P

seasider
7th October 2008, 07:23 PM
its unbelievable that tim says he's unaware of the extent of the problem, we've hardly been keeping this under our hats

BIGRICK
7th October 2008, 07:46 PM
yeah, that will help provide a solution........... end sarcasm

look, i know you are all hurting at the moment - i can see the number of guns you are losing but the "vesters" are winning the jumps, if they were losing the jumps then maybe admin could further increase losses during failed jumps but im at a bit of a loss as to how admin can help in the absence of a failed jump???

Tim is right, post ideas as to how to solve the problem, we dont need to see all the jumps on you.... at least dave suggested geting more gunners into the room to beat these "vesters".... cant see that working really, but its a start, i guess - im not getting at you, i understand the situation is dire and gunners are leaving the game, which isnt what we want, but what can admin do?? i hear rumours that some people think the people doing the vesters are bots, multies, etc etc. Can we increase security/scans to help prevent this?? daves idea a while back of receiving a validation code to the email address you use to sign up with was a good one, in my opinion, wouldnt that help??

other ideas people!
obviously this is all :offtopic: so......... i voted 2 rooms :P


Take a look at my events which i posted somewhere in the middle and you can see that they are jumping regardless off winning or losing. Thats from the 2 days i lost 12 mil in worth.

Which goes to show, you cant even defend yourself as a gunner and still have a good game
:bye:

Zeus
7th October 2008, 07:59 PM
yeah, that will help provide a solution........... end sarcasm

look, i know you are all hurting at the moment - i can see the number of guns you are losing but the "vesters" are winning the jumps, if they were losing the jumps then maybe admin could further increase losses during failed jumps but im at a bit of a loss as to how admin can help in the absence of a failed jump???

Tim is right, post ideas as to how to solve the problem, we dont need to see all the jumps on you.... at least dave suggested geting more gunners into the room to beat these "vesters".... cant see that working really, but its a start, i guess - im not getting at you, i understand the situation is dire and gunners are leaving the game, which isnt what we want, but what can admin do?? i hear rumours that some people think the people doing the vesters are bots, multies, etc etc. Can we increase security/scans to help prevent this?? daves idea a while back of receiving a validation code to the email address you use to sign up with was a good one, in my opinion, wouldnt that help??

other ideas people!
obviously this is all :offtopic: so......... i voted 2 rooms :P

Thanks for your replies Jen. These ppl who are up to this are from either or both an online gaming community and or porn community as far as I can track them or none at all and bots like before with a small handful of ppl directing this charade. Its definite that they work in an organized cell(s) and found all the weak holes in our admins game setup. Like for instance, a 3 lab, 51 junkie gun press strat can hum along for a week and then kill any top junkie cartel out there, take them out at 3 jumps a day matter of factly. In the same turn, they are unleashing 2 full cartels of machinist with the same strat, 3 lab, 51 junkies, all sewing machines with some guns and thugs to take on gunners to vest, thug, and steal junkies while scoring a mind blowing 70 mil scores. As for scanning and other multiple attempts at thwarting them (funny how tim is ignorant to this for 5 ROUNDS in a row) but anyhoo, Jacx cant find shit which leads me to believe they are actual ppl.

herojuana
7th October 2008, 08:06 PM
yeah, that will help provide a solution........... end sarcasm

look, i know you are all hurting at the moment - i can see the number of guns you are losing but the "vesters" are winning the jumps, if they were losing the jumps then maybe admin could further increase losses during failed jumps but im at a bit of a loss as to how admin can help in the absence of a failed jump???

Tim is right, post ideas as to how to solve the problem, we dont need to see all the jumps on you.... at least dave suggested geting more gunners into the room to beat these "vesters".... cant see that working really, but its a start, i guess - im not getting at you, i understand the situation is dire and gunners are leaving the game, which isnt what we want, but what can admin do?? i hear rumours that some people think the people doing the vesters are bots, multies, etc etc. Can we increase security/scans to help prevent this?? daves idea a while back of receiving a validation code to the email address you use to sign up with was a good one, in my opinion, wouldnt that help??

other ideas people!
obviously this is all :offtopic: so......... i voted 2 rooms :P

i would rather they take my junkies than get moree jumps on me before i go in hospital and then lose junkies anyway? if they dont win the jump it just means they can burn more of my guns away...

BIGRICK
7th October 2008, 08:22 PM
Me too.

As i said, we can't get around it really:O

Chronic
7th October 2008, 08:55 PM
It appears at this time the situation is more complicated then a valid suggestion of how to fix it.

The thing i dont get is why so many people could care less about getting a decent gun score, while hindering a worth carts chances at a medal, anymore? Its just sew machine, vest up and jump, win or lose, and end with a shitty 20 mill score. How frickin boring but frustrating for legit gunners.

Trust me, i always worth so im new to the gun world. Yeah as a worther i hate getting jumped but u need some challenge in the game.

I can honestly say that this is the most boring round i have played in my 4+ years as well as frustrating.

A solution??? Hell, i wish i knew but you admin. see whats happening so please dont play us as fools.

Its great that more people have joined DW here but seems since a big influx of peeps have came in over the past 5 months or so, this damn vesting shit has started..............i hope it it was worth it to advertise to get donaters here, but the game is crashing.

KoRn
7th October 2008, 10:34 PM
See now this is funny, UZ crying like little babies about vesting yet in B2, A NON MEDAL ROOM, they're quite happy to do it to other people:
• 7of9 (#377) jumped you and was able to beat you down. They made off with 18 junkies, $5 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 9,295 guns and 0 vests.
Tue Oct 7, 12:02 PM
• 7of9 (#377) jumped you and was able to beat you down. They made off with 24 junkies, $5 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 1,080 vests. Your opponent lost 10,410 guns and 0 vests.
Mon Oct 6, 5:02 PM
• 7of9 (#377) jumped you and was able to beat you down. They made off with 10 junkies, $22 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 7,872 guns and 0 vests.
Mon Oct 6, 1:39 AM
• shh!!!.....Don't Tell (#623) jumped you and was able to beat you down. They made off with 6 junkies, $28 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 17,514 guns and 0 vests.
Mon Oct 6, 1:39 AM
• shh!!!.....Don't Tell (#623) jumped you and was able to beat you down. They made off with 16 junkies, $40 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 21,725 guns and 0 vests.
Sun Oct 5, 10:35 PM
• Dont Front (#171) jumped you and was able to beat you down. They made off with 24 junkies, $40 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 1,098 vests. Your opponent lost 25,981 guns and 0 vests.
Sun Oct 5, 5:05 PM
• Brock! (#441) jumped you and was able to beat you down. They made off with 31 junkies, $78 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 7,123 guns and 0 vests.
Sun Oct 5, 12:43 PM
• Some thugs from Dont Front (#171) came by and counted your junkies. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Sun Oct 5, 7:32 AM
• Brock! (#441) jumped you and was able to beat you down. They made off with 12 junkies, $67 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 1,049 vests. Your opponent lost 7,456 guns and 0 vests.
Sat Oct 4, 7:15 PM
• 8> Jackdaw (#257) jumped you and was able to beat you down. They made off with 16 junkies, $67 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 4,056 guns and 0 vests. Your opponent lost 825 guns and 5,736 vests.
Sat Oct 4, 2:39 PM
• 7of9 (#377) jumped you and was able to beat you down. They made off with 6 junkies, $62 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 4,835 guns and 0 vests.
Sat Oct 4, 2:37 PM
• 7of9 (#377) jumped you and was able to beat you down. They made off with 27 junkies, $78 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 4,243 guns and 0 vests.
Sat Oct 4, 2:37 PM
• 7of9 (#377) jumped you and was able to beat you down. They made off with 36 junkies, $91 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 1,086 vests. Your opponent lost 3,818 guns and 0 vests.
Fri Oct 3, 5:16 PM
• 8> Jackdaw (#257) jumped you and was able to beat you down. They made off with 12 junkies, $16 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 6,686 guns and 0 vests. Your opponent lost 964 guns and 6,445 vests.
Fri Oct 3, 5:15 PM
• 8> Jackdaw (#257) jumped you and was able to beat you down. They made off with 17 junkies, $18 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 6,134 guns and 0 vests. Your opponent lost 1,195 guns and 6,256 vests.
Fri Oct 3, 1:34 PM
• Brock! (#441) jumped you and was able to beat you down. They made off with 22 junkies, $16 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 313 guns and 752 vests. Your opponent lost 3,026 guns and 412 vests.
Fri Oct 3, 1:33 PM
• Brock! (#441) jumped you and was able to beat you down. They made off with 35 junkies, $22 and 2 square feet worth of drug lab equipement. In the shoot-out you lost 382 guns and 3,504 vests. Your opponent lost 3,689 guns and 419 vests.
Mon Sep 29, 6:51 PM
• 8> Jackdaw (#257) jumped you and was able to beat you down. They made off with 20 junkies, $11 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 4,448 guns and 744 vests. Your opponent lost 899 guns and 4,696 vests.
Mon Sep 29, 6:34 PM
• 8> Jackdaw (#257) jumped you and was able to beat you down. They made off with 26 junkies, $13 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 4,310 guns and 534 vests. Your opponent lost 932 guns and 4,802 vests.
Sat Sep 27, 12:02 PM
• """'''' BIG ''""'' AL ''''""" (#153) jumped you and was able to beat you down. They made off with 23 junkies, $51 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 2,915 vests. Your opponent lost 6,113 guns and 0 vests.
Thu Sep 25, 2:25 PM
• biffa bacon (#436) jumped you and was able to beat you down. They made off with 4 junkies, $12 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,211 guns and 82 vests. Your opponent lost 109 guns and 1,490 vests.
Thu Sep 25, 2:25 PM
• biffa bacon (#436) jumped you and was able to beat you down. They made off with 7 junkies, $13 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,033 guns and 88 vests. Your opponent lost 129 guns and 1,352 vests.
Thu Sep 25, 2:24 PM
• biffa bacon (#436) jumped you and was able to beat you down. They made off with 11 junkies, $16 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 798 guns and 113 vests. Your opponent lost 132 guns and 1,053 vests.
Thu Sep 25, 2:24 PM
• biffa bacon (#436) jumped you and was able to beat you down. They made off with 16 junkies, $14 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 771 guns and 110 vests. Your opponent lost 125 guns and 1,318 vests.
Thu Sep 25, 2:24 PM
• biffa bacon (#436) jumped you and was able to beat you down. They made off with 21 junkies, $16 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 1,232 guns and 73 vests. Your opponent lost 92 guns and 1,188 vests.
Thu Sep 25, 2:23 PM
• Some thugs from biffa bacon (#436) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 2:23 PM
• Some thugs from biffa bacon (#436) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 2:23 PM
• Some thugs from biffa bacon (#436) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 2:23 PM
• Some thugs from biffa bacon (#436) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 2:23 PM
• Some thugs from biffa bacon (#436) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 2:23 PM
• Some thugs from biffa bacon (#436) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 2:23 PM
• Some thugs from biffa bacon (#436) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 2:22 PM
• Some thugs from biffa bacon (#436) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 2:22 PM
• Some thugs from biffa bacon (#436) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 2:22 PM
• Some thugs from biffa bacon (#436) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 2:22 PM
• Some thugs from biffa bacon (#436) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 2:22 PM
• Some thugs from biffa bacon (#436) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 2:22 PM
• Some thugs from biffa bacon (#436) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 2:22 PM
• Some thugs from biffa bacon (#436) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 2:21 PM
• Some thugs from biffa bacon (#436) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 2:20 PM
• biffa bacon (#436) jumped you, but you were able to fight him off. In the shoot-out you lost 787 guns and 88 vests. Your opponent lost 87 guns and 1,285 vests.
Thu Sep 25, 2:19 PM
• biffa bacon (#436) jumped you, but you were able to fight him off. In the shoot-out you lost 1,114 guns and 92 vests. Your opponent lost 111 guns and 1,317 vests.
Tue Sep 23, 6:35 PM
• RCFORTE (#6) jumped you and was able to beat you down. They made off with 9 junkies, $76,761 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 863 vests. Your opponent lost 2,102 guns and 0 vests.
Tue Sep 23, 3:55 PM
• Checkmate94 (#434) jumped you and was able to beat you down. They made off with 2 junkies, $81,790 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,086 guns and 51 vests. Your opponent lost 52 guns and 1,143 vests.
Tue Sep 23, 3:55 PM
• Checkmate94 (#434) jumped you and was able to beat you down. They made off with 5 junkies, $88,913 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 875 guns and 38 vests. Your opponent lost 45 guns and 1,482 vests.
Tue Sep 23, 3:55 PM
• Checkmate94 (#434) jumped you and was able to beat you down. They made off with 7 junkies, $100,335 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,128 guns and 33 vests. Your opponent lost 47 guns and 1,057 vests.
Tue Sep 23, 3:55 PM
• Checkmate94 (#434) jumped you and was able to beat you down. They made off with 13 junkies, $126,410 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 809 guns and 49 vests. Your opponent lost 44 guns and 1,427 vests.
Mon Sep 22, 4:30 PM
• 8> Jackdaw (#257) jumped you and was able to beat you down. They made off with 9 junkies, $9 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 985 guns and 0 vests. Your opponent lost 295 guns and 1,221 vests.
Mon Sep 22, 1:34 AM
• ~your MOM is A VIRGEN!~ (#779) jumped you and was able to beat you down. They made off with 11 junkies, $12 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 2 guns and 1,051 vests. Your opponent lost 1,786 guns and 3 vests.
Sun Sep 21, 3:58 PM
• Keep The Faith (#718) jumped you and was able to beat you down. They made off with 2 junkies, $40 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 826 guns and 0 vests. Your opponent lost 89 guns and 966 vests.
Sun Sep 21, 3:59 AM
• hellraiser (#243) jumped you and was able to beat you down. They made off with 3 junkies, $54 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,559 guns and 0 vests. Your opponent lost 306 guns and 2,031 vests.
Sat Sep 20, 11:54 PM
• Its me Casper (#566) jumped you and was able to beat you down. They made off with 5 junkies, $60 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 195 vests. Your opponent lost 309 guns and 0 vests.
Sat Sep 20, 11:54 PM
• Its me Casper (#566) jumped you and was able to beat you down. They made off with 8 junkies, $65 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 166 vests. Your opponent lost 313 guns and 0 vests.
Sat Sep 20, 9:37 PM
• aljerkface02 (#40) jumped you and was able to beat you down. They made off with 9 junkies, $64 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 1,029 vests. Your opponent lost 1,003 guns and 0 vests.
Sat Sep 20, 5:28 AM
• biffa bacon (#436) jumped you, but you were able to fight him off. In the shoot-out you lost 257 guns and 52 vests. Your opponent lost 65 guns and 280 vests.
Sat Sep 20, 5:27 AM
• biffa bacon (#436) jumped you, but you were able to fight him off. In the shoot-out you lost 266 guns and 39 vests. Your opponent lost 68 guns and 375 vests.
Sat Sep 20, 5:27 AM
• biffa bacon (#436) jumped you, but you were able to fight him off. In the shoot-out you lost 272 guns and 46 vests. Your opponent lost 66 guns and 353 vests.
Sat Sep 20, 5:27 AM
• biffa bacon (#436) jumped you, but you were able to fight him off. In the shoot-out you lost 322 guns and 46 vests. Your opponent lost 55 guns and 275 vests.
Sat Sep 20, 5:27 AM
• biffa bacon (#436) jumped you, but you were able to fight him off. In the shoot-out you lost 276 guns and 50 vests. Your opponent lost 60 guns and 343 vests.
Fri Sep 19, 11:36 AM
• Sinister Alli (#84) jumped you and was able to beat you down. They made off with 3 junkies, $53 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 243 guns and 0 vests. Your opponent lost 236 guns and 344 vests.
Fri Sep 19, 8:32 AM
• Lordmithus (#76) jumped you and was able to beat you down. They made off with 5 junkies, $70 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 229 guns and 0 vests. Your opponent lost 229 guns and 234 vests.
Thu Sep 18, 11:17 PM
• THOMAS ARASHIKAGE (#206) jumped you and was able to beat you down. They made off with 1 junkies, $53 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 532 guns and 0 vests.
Thu Sep 18, 10:22 PM
• laktoy.lordskids.billgates (#216) jumped you and was able to beat you down. They made off with 2 junkies, $88 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 13 guns and 0 vests. Your opponent lost 186 guns and 14 vests.
Thu Sep 18, 10:09 PM
• SmokeNDreams (#596) jumped you and was able to beat you down. They made off with 6 junkies, $70 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5 guns and 279 vests. Your opponent lost 568 guns and 4 vests.
Thu Sep 18, 11:09 AM
• vannn (#44) jumped you and was able to beat you down. They made off with 3 junkies, $15 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 341 guns and 0 vests. Your opponent lost 2 guns and 452 vests.
Thu Sep 18, 6:03 AM
• MuffDiver (#275) jumped you and was able to beat you down. They made off with 5 junkies, $23 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 62 guns and 17 vests. Your opponent lost 150 guns and 100 vests.
Wed Sep 17, 7:05 PM
• Forget about the dog BEWARE OF ME (#303) jumped you and was able to beat you down. They made off with 3 junkies, $25,293 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 268 guns and 0 vests.
Wed Sep 17, 10:47 AM
• Kristal (#423) jumped you and was able to beat you down. They made off with 1 junkies, $76 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 52 guns and 4 vests. Your opponent lost 106 guns and 61 vests.
Wed Sep 17, 10:38 AM
• Troll Dog (#391) jumped you and was able to beat you down. They made off with 2 junkies, $67 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4 guns and 142 vests. Your opponent lost 148 guns and 4 vests.
Tue Sep 16, 1:29 PM
• biffa bacon (#436) jumped you and was able to beat you down. They made off with 1 junkies, $14,207 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 13 guns and 17 vests. Your opponent lost 20 guns and 15 vests.
Tue Sep 16, 1:28 PM
• biffa bacon (#436) jumped you and was able to beat you down. They made off with 2 junkies, $19,583 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 17 guns and 17 vests. Your opponent lost 21 guns and 15 vests.
Tue Sep 16, 11:50 AM
• 8> Jackdaw (#257) jumped you and was able to beat you down. They made off with 3 junkies, $19,516 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 14 guns and 23 vests. Your opponent lost 28 guns and 20 vests.

Here's an idea, stop doing what you're complaining about or shut the fuck up. My god I've never seen a bigger bunch of pansy faggots in all my life, seriously.

Calienta
7th October 2008, 10:50 PM
That's not vesting though, Wraith, unless I missed some stuff ... it appears to me they're losing guns only? (the guys at the beginning are losing vests, yes, but the most recent don't seem to be.)

Also since I'm not playing this B round I can't confirm or deny that's PSD ... just mentioning the gun losses.

Zeus
7th October 2008, 11:03 PM
[QUOTE=Wraith;242194]See now this is funny, UZ crying like little babies about vesting yet in B2, A NON MEDAL ROOM, they're quite happy to do it to other people:

You know whats funny, 4 ppl in b2 have been doing it to you, but in b1 there has been 40 pl been doing it to us, so how about you shut your very large COCK HOLSTER WRAITH, you ignorant fucking asshole. For now on, just shut the fuck up because you know absolute fuckall about shit. How ignorant are you? seriously, stfu for now on dipship. Either get with the program or dont even reply.

swiss miss
8th October 2008, 05:36 AM
i would rather they take my junkies than get moree jumps on me before i go in hospital and then lose junkies anyway? if they dont win the jump it just means they can burn more of my guns away...

yeah, that had slipped my mind - you want them to win the jumps so you go to hospital and they can only vest you 5 times a day rather than 20times if they lose the jumps :(..... which actually makes things more complicated becuase obviously there is no point gunners buying vests because they (whoever they may be) would cream themselves seeing them lose jumps and take more worth from you??

hmmmmm, lets bounce more ideas: could we reduce the number of jumps before you go to hospital to 4?? obviously this would affect real gunners and might not help much......

could we be put into hospital after 10 (just an example number) lost jumps on you per day??? (this would do away with suiciding, which i think we discussed was a bad idea)

these are both pretty rubbish ideas so it brings us back to the security issue if what dave says is true. i imagine most poeople in this thread would actually take this on the chin if they knew it was real people doing it and not bots/multies.... i know nothing about computers but there must be something we can do to reduce this even slightly, or even just to make the people doing it put more effort in to do it - it might discourage some.

in other news, lithium (~whoever you are~), youre a dirty low down un-gentlemanly player..... thats all.

BIGRICK
8th October 2008, 08:28 AM
You hit the nail on the head there Jen, now you see the dilemma we (gunners) are in.

Just for clarity.

Vesting FACTS (from a gunners point of view)

-No Vests - Get jumped 5 times a day and loose a shit load of guns and a fair few junkies. ** Slight Drop in Score **

-With vests - Get Jumped 15 plus times a day losing an obscene amount of guns and eventually them them fair few junkies too. ** Game ruined in 1 day **

Vesting FACTS ( Vesters point of view)

Jump gunners worth more than them for a few junkies whilst losing a shit load of vests.

Benefits - None
Final score 20 - 30 mil <---- (well done fellas)


Personal opinion only

As gunner, I jump worthers (junkie players) keep there junkies and use the for money to buy guns. (obviously). Thus increasing my scrore so I can keep up with the Junkie players!!!

Every now and then retaliation jumps occurs (vesting) which is expected and can sometimes act as a deterrent to not jump that player again (fair enough)

Hopefully after giving the Junkie players a fun filled round requiring that actually use some skill to keep there scores up, I usually like to score around 120 - 130mil. (a good score if a full cartel of guns can do it) Thus actually giving worth cartels a challenge.

Vesters suck dick *cough*

This is not a thread moaning about how much PSD are getting vested so keep ya pants on PSD/UZ haters.

So anyone saying, well in B2 PSD vest us and blah blah, and UZ do this blah blah and Reds suck dick ( they do, but that's not the point)

This is a thread about the situation ALL gunners are faces with and how we can/can't combat it.


Lets stop pointing fingers and figure this shit out!!!!

The best Idea YET i think is -

Decrease jump range to players twice you worth.
Again it's not a cure, but its a step in the right direction.

:thumbs:

Chronic
8th October 2008, 08:35 AM
See now this is funny, UZ crying like little babies about vesting yet in B2, A NON MEDAL ROOM, they're quite happy to do it to other people:
• 7of9 (#377) jumped you and was able to beat you down. They made off with 18 junkies, $5 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 9,295 guns and 0 vests.
Tue Oct 7, 12:02 PM
• 7of9 (#377) jumped you and was able to beat you down. They made off with 24 junkies, $5 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 1,080 vests. Your opponent lost 10,410 guns and 0 vests.
Mon Oct 6, 5:02 PM
• 7of9 (#377) jumped you and was able to beat you down. They made off with 10 junkies, $22 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 7,872 guns and 0 vests.
Mon Oct 6, 1:39 AM
• shh!!!.....Don't Tell (#623) jumped you and was able to beat you down. They made off with 6 junkies, $28 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 17,514 guns and 0 vests.
Mon Oct 6, 1:39 AM
• shh!!!.....Don't Tell (#623) jumped you and was able to beat you down. They made off with 16 junkies, $40 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 21,725 guns and 0 vests.
Sun Oct 5, 10:35 PM
• Dont Front (#171) jumped you and was able to beat you down. They made off with 24 junkies, $40 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 1,098 vests. Your opponent lost 25,981 guns and 0 vests.
Sun Oct 5, 5:05 PM
• Brock! (#441) jumped you and was able to beat you down. They made off with 31 junkies, $78 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 7,123 guns and 0 vests.
Sun Oct 5, 12:43 PM
• Some thugs from Dont Front (#171) came by and counted your junkies. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Sun Oct 5, 7:32 AM
• Brock! (#441) jumped you and was able to beat you down. They made off with 12 junkies, $67 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 1,049 vests. Your opponent lost 7,456 guns and 0 vests.
Sat Oct 4, 7:15 PM
• 8> Jackdaw (#257) jumped you and was able to beat you down. They made off with 16 junkies, $67 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 4,056 guns and 0 vests. Your opponent lost 825 guns and 5,736 vests.
Sat Oct 4, 2:39 PM
• 7of9 (#377) jumped you and was able to beat you down. They made off with 6 junkies, $62 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 4,835 guns and 0 vests.
Sat Oct 4, 2:37 PM
• 7of9 (#377) jumped you and was able to beat you down. They made off with 27 junkies, $78 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 4,243 guns and 0 vests.
Sat Oct 4, 2:37 PM
• 7of9 (#377) jumped you and was able to beat you down. They made off with 36 junkies, $91 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 1,086 vests. Your opponent lost 3,818 guns and 0 vests.
Fri Oct 3, 5:16 PM
• 8> Jackdaw (#257) jumped you and was able to beat you down. They made off with 12 junkies, $16 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 6,686 guns and 0 vests. Your opponent lost 964 guns and 6,445 vests.
Fri Oct 3, 5:15 PM
• 8> Jackdaw (#257) jumped you and was able to beat you down. They made off with 17 junkies, $18 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 6,134 guns and 0 vests. Your opponent lost 1,195 guns and 6,256 vests.
Fri Oct 3, 1:34 PM
• Brock! (#441) jumped you and was able to beat you down. They made off with 22 junkies, $16 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 313 guns and 752 vests. Your opponent lost 3,026 guns and 412 vests.
Fri Oct 3, 1:33 PM
• Brock! (#441) jumped you and was able to beat you down. They made off with 35 junkies, $22 and 2 square feet worth of drug lab equipement. In the shoot-out you lost 382 guns and 3,504 vests. Your opponent lost 3,689 guns and 419 vests.
Mon Sep 29, 6:51 PM
• 8> Jackdaw (#257) jumped you and was able to beat you down. They made off with 20 junkies, $11 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 4,448 guns and 744 vests. Your opponent lost 899 guns and 4,696 vests.
Mon Sep 29, 6:34 PM
• 8> Jackdaw (#257) jumped you and was able to beat you down. They made off with 26 junkies, $13 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 4,310 guns and 534 vests. Your opponent lost 932 guns and 4,802 vests.
Sat Sep 27, 12:02 PM
• """'''' BIG ''""'' AL ''''""" (#153) jumped you and was able to beat you down. They made off with 23 junkies, $51 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 2,915 vests. Your opponent lost 6,113 guns and 0 vests.
Thu Sep 25, 2:25 PM
• biffa bacon (#436) jumped you and was able to beat you down. They made off with 4 junkies, $12 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,211 guns and 82 vests. Your opponent lost 109 guns and 1,490 vests.
Thu Sep 25, 2:25 PM
• biffa bacon (#436) jumped you and was able to beat you down. They made off with 7 junkies, $13 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,033 guns and 88 vests. Your opponent lost 129 guns and 1,352 vests.
Thu Sep 25, 2:24 PM
• biffa bacon (#436) jumped you and was able to beat you down. They made off with 11 junkies, $16 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 798 guns and 113 vests. Your opponent lost 132 guns and 1,053 vests.
Thu Sep 25, 2:24 PM
• biffa bacon (#436) jumped you and was able to beat you down. They made off with 16 junkies, $14 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 771 guns and 110 vests. Your opponent lost 125 guns and 1,318 vests.
Thu Sep 25, 2:24 PM
• biffa bacon (#436) jumped you and was able to beat you down. They made off with 21 junkies, $16 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 1,232 guns and 73 vests. Your opponent lost 92 guns and 1,188 vests.
Thu Sep 25, 2:23 PM
• Some thugs from biffa bacon (#436) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 2:23 PM
• Some thugs from biffa bacon (#436) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 2:23 PM
• Some thugs from biffa bacon (#436) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 2:23 PM
• Some thugs from biffa bacon (#436) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 2:23 PM
• Some thugs from biffa bacon (#436) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 2:23 PM
• Some thugs from biffa bacon (#436) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 2:23 PM
• Some thugs from biffa bacon (#436) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 2:22 PM
• Some thugs from biffa bacon (#436) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 2:22 PM
• Some thugs from biffa bacon (#436) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 2:22 PM
• Some thugs from biffa bacon (#436) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 2:22 PM
• Some thugs from biffa bacon (#436) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 2:22 PM
• Some thugs from biffa bacon (#436) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 2:22 PM
• Some thugs from biffa bacon (#436) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 2:22 PM
• Some thugs from biffa bacon (#436) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 2:21 PM
• Some thugs from biffa bacon (#436) came by and tampered with the machines in your factory. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 2:20 PM
• biffa bacon (#436) jumped you, but you were able to fight him off. In the shoot-out you lost 787 guns and 88 vests. Your opponent lost 87 guns and 1,285 vests.
Thu Sep 25, 2:19 PM
• biffa bacon (#436) jumped you, but you were able to fight him off. In the shoot-out you lost 1,114 guns and 92 vests. Your opponent lost 111 guns and 1,317 vests.
Tue Sep 23, 6:35 PM
• RCFORTE (#6) jumped you and was able to beat you down. They made off with 9 junkies, $76,761 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 863 vests. Your opponent lost 2,102 guns and 0 vests.
Tue Sep 23, 3:55 PM
• Checkmate94 (#434) jumped you and was able to beat you down. They made off with 2 junkies, $81,790 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,086 guns and 51 vests. Your opponent lost 52 guns and 1,143 vests.
Tue Sep 23, 3:55 PM
• Checkmate94 (#434) jumped you and was able to beat you down. They made off with 5 junkies, $88,913 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 875 guns and 38 vests. Your opponent lost 45 guns and 1,482 vests.
Tue Sep 23, 3:55 PM
• Checkmate94 (#434) jumped you and was able to beat you down. They made off with 7 junkies, $100,335 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,128 guns and 33 vests. Your opponent lost 47 guns and 1,057 vests.
Tue Sep 23, 3:55 PM
• Checkmate94 (#434) jumped you and was able to beat you down. They made off with 13 junkies, $126,410 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 809 guns and 49 vests. Your opponent lost 44 guns and 1,427 vests.
Mon Sep 22, 4:30 PM
• 8> Jackdaw (#257) jumped you and was able to beat you down. They made off with 9 junkies, $9 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 985 guns and 0 vests. Your opponent lost 295 guns and 1,221 vests.
Mon Sep 22, 1:34 AM
• ~your MOM is A VIRGEN!~ (#779) jumped you and was able to beat you down. They made off with 11 junkies, $12 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 2 guns and 1,051 vests. Your opponent lost 1,786 guns and 3 vests.
Sun Sep 21, 3:58 PM
• Keep The Faith (#718) jumped you and was able to beat you down. They made off with 2 junkies, $40 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 826 guns and 0 vests. Your opponent lost 89 guns and 966 vests.
Sun Sep 21, 3:59 AM
• hellraiser (#243) jumped you and was able to beat you down. They made off with 3 junkies, $54 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,559 guns and 0 vests. Your opponent lost 306 guns and 2,031 vests.
Sat Sep 20, 11:54 PM
• Its me Casper (#566) jumped you and was able to beat you down. They made off with 5 junkies, $60 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 195 vests. Your opponent lost 309 guns and 0 vests.
Sat Sep 20, 11:54 PM
• Its me Casper (#566) jumped you and was able to beat you down. They made off with 8 junkies, $65 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 166 vests. Your opponent lost 313 guns and 0 vests.
Sat Sep 20, 9:37 PM
• aljerkface02 (#40) jumped you and was able to beat you down. They made off with 9 junkies, $64 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 1,029 vests. Your opponent lost 1,003 guns and 0 vests.
Sat Sep 20, 5:28 AM
• biffa bacon (#436) jumped you, but you were able to fight him off. In the shoot-out you lost 257 guns and 52 vests. Your opponent lost 65 guns and 280 vests.
Sat Sep 20, 5:27 AM
• biffa bacon (#436) jumped you, but you were able to fight him off. In the shoot-out you lost 266 guns and 39 vests. Your opponent lost 68 guns and 375 vests.
Sat Sep 20, 5:27 AM
• biffa bacon (#436) jumped you, but you were able to fight him off. In the shoot-out you lost 272 guns and 46 vests. Your opponent lost 66 guns and 353 vests.
Sat Sep 20, 5:27 AM
• biffa bacon (#436) jumped you, but you were able to fight him off. In the shoot-out you lost 322 guns and 46 vests. Your opponent lost 55 guns and 275 vests.
Sat Sep 20, 5:27 AM
• biffa bacon (#436) jumped you, but you were able to fight him off. In the shoot-out you lost 276 guns and 50 vests. Your opponent lost 60 guns and 343 vests.
Fri Sep 19, 11:36 AM
• Sinister Alli (#84) jumped you and was able to beat you down. They made off with 3 junkies, $53 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 243 guns and 0 vests. Your opponent lost 236 guns and 344 vests.
Fri Sep 19, 8:32 AM
• Lordmithus (#76) jumped you and was able to beat you down. They made off with 5 junkies, $70 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 229 guns and 0 vests. Your opponent lost 229 guns and 234 vests.
Thu Sep 18, 11:17 PM
• THOMAS ARASHIKAGE (#206) jumped you and was able to beat you down. They made off with 1 junkies, $53 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 532 guns and 0 vests.
Thu Sep 18, 10:22 PM
• laktoy.lordskids.billgates (#216) jumped you and was able to beat you down. They made off with 2 junkies, $88 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 13 guns and 0 vests. Your opponent lost 186 guns and 14 vests.
Thu Sep 18, 10:09 PM
• SmokeNDreams (#596) jumped you and was able to beat you down. They made off with 6 junkies, $70 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5 guns and 279 vests. Your opponent lost 568 guns and 4 vests.
Thu Sep 18, 11:09 AM
• vannn (#44) jumped you and was able to beat you down. They made off with 3 junkies, $15 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 341 guns and 0 vests. Your opponent lost 2 guns and 452 vests.
Thu Sep 18, 6:03 AM
• MuffDiver (#275) jumped you and was able to beat you down. They made off with 5 junkies, $23 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 62 guns and 17 vests. Your opponent lost 150 guns and 100 vests.
Wed Sep 17, 7:05 PM
• Forget about the dog BEWARE OF ME (#303) jumped you and was able to beat you down. They made off with 3 junkies, $25,293 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 268 guns and 0 vests.
Wed Sep 17, 10:47 AM
• Kristal (#423) jumped you and was able to beat you down. They made off with 1 junkies, $76 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 52 guns and 4 vests. Your opponent lost 106 guns and 61 vests.
Wed Sep 17, 10:38 AM
• Troll Dog (#391) jumped you and was able to beat you down. They made off with 2 junkies, $67 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4 guns and 142 vests. Your opponent lost 148 guns and 4 vests.
Tue Sep 16, 1:29 PM
• biffa bacon (#436) jumped you and was able to beat you down. They made off with 1 junkies, $14,207 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 13 guns and 17 vests. Your opponent lost 20 guns and 15 vests.
Tue Sep 16, 1:28 PM
• biffa bacon (#436) jumped you and was able to beat you down. They made off with 2 junkies, $19,583 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 17 guns and 17 vests. Your opponent lost 21 guns and 15 vests.
Tue Sep 16, 11:50 AM
• 8> Jackdaw (#257) jumped you and was able to beat you down. They made off with 3 junkies, $19,516 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 14 guns and 23 vests. Your opponent lost 28 guns and 20 vests.

Here's an idea, stop doing what you're complaining about or shut the fuck up. My god I've never seen a bigger bunch of pansy faggots in all my life, seriously.



Thats not vesting bro.....compare and contrast posts in here before your post that shows vesters losing 20 some thousand vests....most of these gunners are losing no vests at all, showing they have none, meaning not vesting.

6m$SexGod
8th October 2008, 08:42 AM
As i am no longer a red i can confirm that Reds are not behind the vesting in B1,

Yeah it looks pretty suspicious in there, with players names such as Reniece and CFH, who are previous reds.

I can not explain that, but i 100% know that reds are not behind it.

BIGRICK
8th October 2008, 08:48 AM
AGAIN

You hit the nail on the head there Jen, now you see the dilemma we (gunners) are in.

Just for clarity.

Vesting FACTS (from a gunners point of view)

-No Vests - Get jumped 5 times a day and loose a shit load of guns and a fair few junkies. ** Slight Drop in Score **

-With vests - Get Jumped 15 plus times a day losing an obscene amount of guns and eventually them them fair few junkies too. ** Game ruined in 1 day **

Vesting FACTS ( Vesters point of view)

Jump gunners worth more than them for a few junkies whilst losing a shit load of vests.

Benefits - None
Final score 20 - 30 mil <---- (well done fellas)


Personal opinion only

As gunner, I jump worthers (junkie players) keep there junkies and use the for money to buy guns. (obviously). Thus increasing my scrore so I can keep up with the Junkie players!!!

Every now and then retaliation jumps occurs (vesting) which is expected and can sometimes act as a deterrent to not jump that player again (fair enough)

Hopefully after giving the Junkie players a fun filled round requiring that actually use some skill to keep there scores up, I usually like to score around 120 - 130mil. (a good score if a full cartel of guns can do it) Thus actually giving worth cartels a challenge.

Vesters suck dick *cough*

This is not a thread moaning about how much PSD are getting vested so keep ya pants on PSD/UZ haters.

So anyone saying, well in B2 PSD vest us and blah blah, and UZ do this blah blah and Reds suck dick ( they do, but that's not the point)

This is a thread about the situation ALL gunners are faces with and how we can/can't combat it.


Lets stop pointing fingers and figure this shit out!!!!

The best Idea YET i think is -

Decrease jump range to players twice you worth.
Again it's not a cure, but its a step in the right direction.

KoRn
8th October 2008, 01:03 PM
[QUOTE=Wraith;242194]See now this is funny, UZ crying like little babies about vesting yet in B2, A NON MEDAL ROOM, they're quite happy to do it to other people:

You know whats funny, 4 ppl in b2 have been doing it to you, but in b1 there has been 40 pl been doing it to us, so how about you shut your very large COCK HOLSTER WRAITH, you ignorant fucking asshole. For now on, just shut the fuck up because you know absolute fuckall about shit. How ignorant are you? seriously, stfu for now on dipship. Either get with the program or dont even reply.
LMAO, that's funny, I really did laugh at that one, A grade dummy spit. You're like one of those monkey toys with the symbols, just wind you up and away you go, too easy.
Which program am I supposed to be getting with? The one where Reds come back and whoop your cartels ass? I'm all over that one. Seems to be a bit of a trend for you eh? First NWC now UZ, I can see why you're so bitter, but hey at least we didn't train you this time eh.
Or is it the program where king dick Zeus is always right? Alright, I'll approach this like you have a brain capacity above a 15 year old. Sit back and take a look at what you post, just sit there and read them and think about the image you portray. You know what I've seen in the two months since I've come back to the forum? I've seen you bouncing around the forum starting shit left right and center. You want to talk about e-tough? Dude you've been posting on this forum like some egotistical psychotic who thinks he owns the place. Now put your ego aside for a minute and think about that.
You did however let a interesting piece of info slip, you know how many people are vesting us in B2, so it's pretty damn safe to assume you're involved. That proves my point, you're ingaging in the exact same conduct you're complaining about, you're part of the problem. Wake up!
Feel free to attempt some pointless personal attack, I'm sure you can't resist, there's no way your ego can let someone else have the last words right?

Zeus
8th October 2008, 01:21 PM
[QUOTE=Zeus;242196]
LMAO, that's funny, I really did laugh at that one, A grade dummy spit. You're like one of those monkey toys with the symbols, just wind you up and away you go, too easy.
Which program am I supposed to be getting with? The one where Reds come back and whoop your cartels ass? I'm all over that one. Seems to be a bit of a trend for you eh? First NWC now UZ, I can see why you're so bitter, but hey at least we didn't train you this time eh.
Or is it the program where king dick Zeus is always right? Alright, I'll approach this like you have a brain capacity above a 15 year old. Sit back and take a look at what you post, just sit there and read them and think about the image you portray. You know what I've seen in the two months since I've come back to the forum? I've seen you bouncing around the forum starting shit left right and center. You want to talk about e-tough? Dude you've been posting on this forum like some egotistical psychotic who thinks he owns the place. Now put your ego aside for a minute and think about that.
You did however let a interesting piece of info slip, you know how many people are vesting us in B2, so it's pretty damn safe to assume you're involved. That proves my point, you're ingaging in the exact same conduct you're complaining about, you're part of the problem. Wake up!
Feel free to attempt some pointless personal attack, I'm sure you can't resist, there's no way your ego can let someone else have the last words right?

Pot calling kettle black, I dont go around proclaiming myself as the GREAT ZEUS, unlike the you with your self serving ego. You assume Im involved, but you're wrong, I even gave Teddy my player handle to prove to him I wasnt, but I dont really care anymore, once we leave, you can go on and win your pussy medals with no competition. Ciao

herojuana
8th October 2008, 01:21 PM
[QUOTE=Zeus;242196]
LMAO, that's funny, I really did laugh at that one, A grade dummy spit. You're like one of those monkey toys with the symbols, just wind you up and away you go, too easy.
Which program am I supposed to be getting with? The one where Reds come back and whoop your cartels ass? I'm all over that one. Seems to be a bit of a trend for you eh? First NWC now UZ, I can see why you're so bitter, but hey at least we didn't train you this time eh.
Or is it the program where king dick Zeus is always right? Alright, I'll approach this like you have a brain capacity above a 15 year old. Sit back and take a look at what you post, just sit there and read them and think about the image you portray. You know what I've seen in the two months since I've come back to the forum? I've seen you bouncing around the forum starting shit left right and center. You want to talk about e-tough? Dude you've been posting on this forum like some egotistical psychotic who thinks he owns the place. Now put your ego aside for a minute and think about that.
You did however let a interesting piece of info slip, you know how many people are vesting us in B2, so it's pretty damn safe to assume you're involved. That proves my point, you're ingaging in the exact same conduct you're complaining about, you're part of the problem. Wake up!
Feel free to attempt some pointless personal attack, I'm sure you can't resist, there's no way your ego can let someone else have the last words right?

ok, go and look at those jumps again, and see what the jumper is losing. is it vests? no. is it guns? yes.

i think if you ask anyone here they will tell you that is gunning, not vesting

KACK
8th October 2008, 03:09 PM
well Ted, here is the thing. If you guys are not involved in this, these ppl are not doing you (reds) any favors then. As far as Im concerned, these fucks didnt show up until Reds came back, I find it hard to be a coincidence. If they keep it up and giving us clues to you guys being the culprits, you guys better jump on the bandwagon then in figuring our who they are and how to punish/deal with them for the benefit of your own cartel. Until its resolved, they hit us, we hit you.

when reds came back, it was the first round of the one medal room. maybe its the one medal room that brought the vesters or maybe its facebook.


See now this is funny, UZ crying like little babies about vesting yet in B2, A NON MEDAL ROOM, they're quite happy to do it to other people:

wraith ill post my events too. just like uz.

Buzzin
8th October 2008, 03:39 PM
Ok this whole UZ/PSD/Reds thing is getting old now, hey we might aswell just all admit Daqqs are the best cartel.. haha anyways that is not the point.

Im almost 100% sure it isnt reds behind the vesting in B1.. lol they wish they had that many players. The gunners in Reds and PSD are obviously the best gunners in the game, and we all know theres nothing a gunner can do against a huge number of people vesting your ass everyday, stop bitching at eachother and start thinking about something that could be changed!

Im'a throw a couple ideas out there..

Gunners losing half the amount of guns the vesters are losing vests: Say somoenes vesting you and you are losing 10,000 guns per jump, if the vester is losing 20,000 vests its going to make it alot easier for you outoworth these idiots if they are jumping 20 jumps a day

Jump range changed to 2X above your worth: Already suggested, keep it as 3 times below but change to 2X above, again, will make it alot easier for the gunners to escape these guys but will still keep it possible for them to vest a gunner aslong as they can keep their worth up.

Cant think of anything else yet but will post it if i do , i think we are going to have to accept mass vesting as part of the game, but also tone down how rediculously effective it is at taking out a whole gunner cartel if there is 20 vesters doing it. Any comments or criticism welcome but please dont be a twat about it :rolleyes: If you have nothing constructive to say then go spout your shit in some other thread, thanks :)

Jacx
8th October 2008, 03:44 PM
http://forum.oddthought.com/dopewars-online-ideas-suggestions-improvements/16311-reverse-suiciding-vesting-debate-keep-clean.html

THE HEAVY HITTA
8th October 2008, 05:06 PM
[QUOTE=Zeus;242196]
LMAO, that's funny, I really did laugh at that one, A grade dummy spit. You're like one of those monkey toys with the symbols, just wind you up and away you go, too easy.
Which program am I supposed to be getting with? The one where Reds come back and whoop your cartels ass? I'm all over that one. Seems to be a bit of a trend for you eh? First NWC now UZ, I can see why you're so bitter, but hey at least we didn't train you this time eh.
Or is it the program where king dick Zeus is always right? Alright, I'll approach this like you have a brain capacity above a 15 year old. Sit back and take a look at what you post, just sit there and read them and think about the image you portray. You know what I've seen in the two months since I've come back to the forum? I've seen you bouncing around the forum starting shit left right and center. You want to talk about e-tough? Dude you've been posting on this forum like some egotistical psychotic who thinks he owns the place. Now put your ego aside for a minute and think about that.
You did however let a interesting piece of info slip, you know how many people are vesting us in B2, so it's pretty damn safe to assume you're involved. That proves my point, you're ingaging in the exact same conduct you're complaining about, you're part of the problem. Wake up!
Feel free to attempt some pointless personal attack, I'm sure you can't resist, there's no way your ego can let someone else have the last words right?



whoop our ass.. u all had it easy til this round what happened when u all actually got gunned the proper way..

as for us, we get hit 6 rounds straight by 40 gunners not much u can do bout that..but bend over and take it :S

what u all are getting from the 4 supposed uz players (didnt know we had so many :) ) is what we get all the time, and honestly if u all were better gunners u could of shaken lose from a bunch of pitiful whiners and acutally done some real gunning, but looks like the better gun cartel catastroply kicked ass and im sure they have been vested cuz i know ive done my share from the junkie stealers :S

as i said before vesting is part of the game but when u get 40 players that are there just to do it to one cartel only, i bet if i could get jacx or tim to do a check of all the gunners that hit uz / psd in the last 5-6 mos each round always the same ones, they never once even tried to hit a red player.. that would take them a god awful long time to do.

but wraith u have no idea bout the gunning we have taken as no other cartel but llamas this round in b1 have been through it.. last i checked with zerat.. his cart lost 6000 js this week, try taking some of that abuse n a 3-4 day span and then u can come out and talk ur shit but until then, take ur medals and shove them up ur ass sideways.

i still would like someone to tell me how a player in the room can miracle themselves to finding 5-6 hiding j players in a room of 1200 players and gun fuck them to death but not touch another player in that cartel.. seems like theres some shady shit going on to me, until i get some answers on that ill keep bringing it up... over and over again

oh by the way did i tell u i voted for 2 rooms.. that is what this thread is for right :D

$treet pharmaci$t
8th October 2008, 06:04 PM
Thats not vesting bro.....compare and contrast posts in here before your post that shows vesters losing 20 some thousand vests....most of these gunners are losing no vests at all, showing they have none, meaning not vesting.


It is to vesting and i have a very similar list its not the low stam gunners at least it wasnt at first he is losing guns as was i now the low stam gunners are picking up where they left off :haha: (on me at least)

My point is i dont like vesting be done on me or anyone else i think it will bring the competition down in the game. i dont know of a way to stop it either though

$treet pharmaci$t
8th October 2008, 06:10 PM
[QUOTE=Wraith;242287]

Pot calling kettle black, I dont go around proclaiming myself as the GREAT ZEUS, unlike the you with your self serving ego. You assume Im involved, but you're wrong, I even gave Teddy my player handle to prove to him I wasnt, but I dont really care anymore, once we leave, you can go on and win your pussy medals with no competition. Ciao

Sorry for the double post but yes dave did give me his player number and he is not in the vesting crew in b2. Someone has to actually know who is doing the vesting but my guess is if they do even come on the forum they are getting a good laugh at how we are taking it.

Jacx
8th October 2008, 07:04 PM
oi..this is a medal room debate..., i posted the link to the other debate...go there!

BIGRICK
8th October 2008, 07:18 PM
voted for 2 medal rooms :)

Ridgeback
8th October 2008, 09:19 PM
thought i might as well join the bandwagon...

Mon Oct 6, 3:01 PM
• Bomberman (#279) jumped you and was able to beat you down. They made off with 3 junkies, $58 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 18,921 guns and 0 vests. Your opponent lost 121 guns and 16,985 vests.
Mon Oct 6, 3:00 PM
• Bomberman (#279) jumped you and was able to beat you down. They made off with 6 junkies, $49 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 18,127 guns and 0 vests. Your opponent lost 93 guns and 21,326 vests.
Mon Oct 6, 2:12 PM
• Tony Montana (#295) jumped you and was able to beat you down. They made off with 9 junkies, $62 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 12,629 guns and 0 vests. Your opponent lost 125 guns and 16,715 vests.
Mon Oct 6, 2:11 PM
• Tony Montana (#295) jumped you and was able to beat you down. They made off with 12 junkies, $66 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 15,764 guns and 0 vests. Your opponent lost 127 guns and 24,397 vests.
Mon Oct 6, 3:30 AM
• brezzy (#652) jumped you and was able to beat you down. They made off with 15 junkies, $93 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 18,798 guns and 0 vests. Your opponent lost 140 guns and 23,498 vests.
Sun Oct 5, 2:23 PM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 3 junkies, $62 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 17,666 guns and 0 vests. Your opponent lost 113 guns and 21,681 vests.
Sun Oct 5, 2:22 PM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 7 junkies, $57 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 15,993 guns and 0 vests. Your opponent lost 105 guns and 22,081 vests.
Sun Oct 5, 1:10 PM
• BandofBrothers (#262) jumped you and was able to beat you down. They made off with 11 junkies, $63 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 17,178 guns and 0 vests. Your opponent lost 114 guns and 20,548 vests.
Sun Oct 5, 1:09 PM
• BandofBrothers (#262) jumped you and was able to beat you down. They made off with 12 junkies, $88 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 14,359 guns and 0 vests. Your opponent lost 92 guns and 20,252 vests.
Sun Oct 5, 2:41 AM
• Irish Joe (#671) jumped you and was able to beat you down. They made off with 18 junkies, $76 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 19,255 guns and 0 vests. Your opponent lost 173 guns and 21,163 vests.
Sat Oct 4, 1:39 PM
• rothchilds (#224) jumped you and was able to beat you down. They made off with 3 junkies, $36,133 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 15,986 guns and 0 vests. Your opponent lost 146 guns and 15,681 vests.
Sat Oct 4, 1:39 PM
• rothchilds (#224) jumped you and was able to beat you down. They made off with 6 junkies, $45,491 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 14,899 guns and 0 vests. Your opponent lost 134 guns and 16,896 vests.
Sat Oct 4, 12:47 PM
• Babinnes (#219) jumped you and was able to beat you down. They made off with 11 junkies, $55,214 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 10,183 guns and 0 vests. Your opponent lost 116 guns and 16,421 vests.
Sat Oct 4, 12:47 PM
• Babinnes (#219) jumped you and was able to beat you down. They made off with 13 junkies, $58,808 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 9,834 guns and 0 vests. Your opponent lost 92 guns and 14,968 vests.
Sat Oct 4, 2:15 AM
• KRAKWHORE (#380) jumped you and was able to beat you down. They made off with 18 junkies, $31 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 12,691 guns and 0 vests. Your opponent lost 101 guns and 16,483 vests.
Fri Oct 3, 1:00 PM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 4 junkies, $30 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 14,052 guns and 0 vests. Your opponent lost 100 guns and 14,438 vests.
Fri Oct 3, 1:00 PM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 7 junkies, $42 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 13,085 guns and 0 vests. Your opponent lost 103 guns and 16,080 vests.
Fri Oct 3, 11:50 AM
• Bomberman (#279) jumped you and was able to beat you down. They made off with 11 junkies, $47 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 9,942 guns and 0 vests. Your opponent lost 131 guns and 14,138 vests.
Fri Oct 3, 11:49 AM
• Bomberman (#279) jumped you and was able to beat you down. They made off with 15 junkies, $49 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 9,453 guns and 0 vests. Your opponent lost 101 guns and 15,842 vests.
Fri Oct 3, 1:46 AM
• brezzy (#652) jumped you and was able to beat you down. They made off with 21 junkies, $43 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 9,210 guns and 0 vests. Your opponent lost 162 guns and 14,899 vests.
Thu Oct 2, 12:42 PM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 5 junkies, $23 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,668 guns and 0 vests. Your opponent lost 123 guns and 16,172 vests.
Thu Oct 2, 12:41 PM
• Cold Blue (#344) jumped you and was able to beat you down. They made off with 9 junkies, $23 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 8,645 guns and 0 vests. Your opponent lost 139 guns and 15,395 vests.
Thu Oct 2, 10:50 AM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 13 junkies, $22 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 10,874 guns and 0 vests. Your opponent lost 107 guns and 14,462 vests.
Thu Oct 2, 10:49 AM
• jfitzw (#240) jumped you and was able to beat you down. They made off with 21 junkies, $30 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 10,551 guns and 0 vests. Your opponent lost 124 guns and 13,636 vests.
Thu Oct 2, 1:32 AM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 23 junkies, $26 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 10,132 guns and 0 vests. Your opponent lost 106 guns and 10,656 vests.
Wed Oct 1, 12:24 PM
• brezzy (#652) jumped you and was able to beat you down. They made off with 4 junkies, $50 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11,897 guns and 0 vests. Your opponent lost 141 guns and 12,641 vests.
Wed Oct 1, 12:24 PM
• brezzy (#652) jumped you and was able to beat you down. They made off with 8 junkies, $49 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11,394 guns and 0 vests. Your opponent lost 154 guns and 15,963 vests.
Wed Oct 1, 10:39 AM
• CFH (#274) jumped you and was able to beat you down. They made off with 13 junkies, $69 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 8,968 guns and 0 vests. Your opponent lost 151 guns and 10,387 vests.
Wed Oct 1, 10:39 AM
• CFH (#274) jumped you and was able to beat you down. They made off with 17 junkies, $59 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 11,108 guns and 0 vests. Your opponent lost 121 guns and 13,053 vests.
Wed Oct 1, 1:06 AM
• kimberly (#132) jumped you and was able to beat you down. They made off with 25 junkies, $79 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 8,169 guns and 0 vests. Your opponent lost 153 guns and 11,892 vests.
Tue Sep 30, 11:31 AM
• Ruzhyo (#399) jumped you and was able to beat you down. They made off with 5 junkies, $55 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,742 guns and 0 vests. Your opponent lost 131 guns and 9,882 vests.
Tue Sep 30, 11:31 AM
• Ruzhyo (#399) jumped you and was able to beat you down. They made off with 9 junkies, $52 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,967 guns and 0 vests. Your opponent lost 136 guns and 10,061 vests.
Tue Sep 30, 10:27 AM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 14 junkies, $69 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 9,814 guns and 0 vests. Your opponent lost 133 guns and 10,414 vests.
Tue Sep 30, 10:27 AM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 21 junkies, $81 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 6,322 guns and 0 vests. Your opponent lost 144 guns and 11,172 vests.
Tue Sep 30, 12:51 AM
• Ahm-e-Kasif (#501) jumped you and was able to beat you down. They made off with 25 junkies, $84 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 7,325 guns and 0 vests. Your opponent lost 124 guns and 10,044 vests.
Mon Sep 29, 10:14 AM
• Felicity (#172) jumped you and was able to beat you down. They made off with 13 junkies, $51 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 2,880 guns and 0 vests. Your opponent lost 583 guns and 3,180 vests.
Mon Sep 29, 10:14 AM
• Felicity (#172) jumped you and was able to beat you down. They made off with 21 junkies, $65 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 3,961 guns and 0 vests. Your opponent lost 603 guns and 3,802 vests.
Mon Sep 29, 10:09 AM
• Thergood (#246) jumped you and was able to beat you down. They made off with 4 junkies, $51 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,238 guns and 0 vests. Your opponent lost 145 guns and 9,783 vests.
Mon Sep 29, 10:08 AM
• Thergood (#246) jumped you and was able to beat you down. They made off with 9 junkies, $62 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,705 guns and 0 vests. Your opponent lost 152 guns and 7,413 vests.
Mon Sep 29, 12:19 AM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 23 junkies, $85 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 6,032 guns and 0 vests. Your opponent lost 144 guns and 9,652 vests.
Sun Sep 28, 9:58 AM
• Babinnes (#219) jumped you and was able to beat you down. They made off with 5 junkies, $1 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,566 guns and 0 vests. Your opponent lost 139 guns and 8,439 vests.
Sun Sep 28, 9:58 AM
• Babinnes (#219) jumped you and was able to beat you down. They made off with 9 junkies, $2 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,156 guns and 0 vests. Your opponent lost 186 guns and 6,779 vests.
Sun Sep 28, 9:40 AM
• Serpico (#311) jumped you and was able to beat you down. They made off with 16 junkies, $2 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 5,770 guns and 0 vests. Your opponent lost 136 guns and 8,655 vests.
Sun Sep 28, 9:39 AM
• Serpico (#311) jumped you and was able to beat you down. They made off with 20 junkies, $2 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 4,446 guns and 0 vests. Your opponent lost 149 guns and 6,533 vests.
Sun Sep 28, 12:06 AM
• ~Peachyy~ (#361) jumped you and was able to beat you down. They made off with 25 junkies, $2 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 5,214 guns and 0 vests. Your opponent lost 137 guns and 8,085 vests.
Sat Sep 27, 5:04 AM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 4 junkies, $24 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,939 guns and 0 vests. Your opponent lost 149 guns and 5,409 vests.
Sat Sep 27, 5:02 AM
• Madgoat (#170) jumped you and was able to beat you down. They made off with 9 junkies, $30 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,298 guns and 0 vests. Your opponent lost 125 guns and 7,754 vests.
Sat Sep 27, 4:38 AM
• Lizzy (#532) jumped you and was able to beat you down. They made off with 12 junkies, $32 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 5,518 guns and 0 vests. Your opponent lost 141 guns and 5,236 vests.
Sat Sep 27, 4:37 AM
• Lizzy (#532) jumped you and was able to beat you down. They made off with 18 junkies, $29 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 6,327 guns and 0 vests. Your opponent lost 177 guns and 5,561 vests.
Sat Sep 27, 12:01 AM
• bobadidlio (#643) jumped you and was able to beat you down. They made off with 24 junkies, $43 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 5,983 guns and 0 vests. Your opponent lost 143 guns and 5,983 vests.
Fri Sep 26, 4:51 AM
• Al Fonso (#464) jumped you and was able to beat you down. They made off with 3 junkies, $37 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,141 guns and 0 vests. Your opponent lost 149 guns and 6,199 vests.
Fri Sep 26, 4:50 AM
• Al Fonso (#464) jumped you and was able to beat you down. They made off with 6 junkies, $53 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,388 guns and 0 vests. Your opponent lost 198 guns and 6,364 vests.
Fri Sep 26, 4:29 AM
• DoPeBoY (#376) jumped you and was able to beat you down. They made off with 9 junkies, $59 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,303 guns and 0 vests. Your opponent lost 162 guns and 6,587 vests.
Fri Sep 26, 4:28 AM
• DoPeBoY (#376) jumped you and was able to beat you down. They made off with 14 junkies, $63 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 4,723 guns and 0 vests. Your opponent lost 115 guns and 4,818 vests.
Thu Sep 25, 11:11 PM
• Sarge (#176) jumped you and was able to beat you down. They made off with 19 junkies, $68 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 3,482 guns and 0 vests. Your opponent lost 100 guns and 6,105 vests.
Thu Sep 25, 4:32 AM
• MakkyD (#22) jumped you and was able to beat you down. They made off with 5 junkies, $14 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 3,161 guns and 0 vests.
Thu Sep 25, 4:32 AM
• Some thugs from MakkyD (#22) came by and counted your junkies. When the police came 0 of your thugs were arrested and 0 of your opponents thugs were arrested.
Thu Sep 25, 4:32 AM
• Sarge (#176) jumped you and was able to beat you down. They made off with 3 junkies, $15 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,345 guns and 0 vests. Your opponent lost 139 guns and 4,186 vests.
Thu Sep 25, 4:18 AM
• mzman (#555) jumped you and was able to beat you down. They made off with 7 junkies, $18 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,802 guns and 0 vests. Your opponent lost 183 guns and 4,365 vests.
Thu Sep 25, 4:17 AM
• mzman (#555) jumped you and was able to beat you down. They made off with 11 junkies, $18 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 2,776 guns and 0 vests. Your opponent lost 143 guns and 3,729 vests.
Wed Sep 24, 10:47 PM
• KRAKWHORE (#380) jumped you and was able to beat you down. They made off with 14 junkies, $18 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 3,273 guns and 0 vests. Your opponent lost 126 guns and 4,475 vests.
Wed Sep 24, 4:08 AM
• KRAKWHORE (#380) jumped you and was able to beat you down. They made off with 2 junkies, $40 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,770 guns and 0 vests. Your opponent lost 165 guns and 2,926 vests.
Wed Sep 24, 4:06 AM
• KRAKWHORE (#380) jumped you and was able to beat you down. They made off with 6 junkies, $56 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,807 guns and 0 vests. Your opponent lost 173 guns and 3,011 vests.
Wed Sep 24, 4:01 AM
• Ruzhyo (#399) jumped you and was able to beat you down. They made off with 8 junkies, $57 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,181 guns and 0 vests. Your opponent lost 157 guns and 3,460 vests.
Wed Sep 24, 4:00 AM
• Ruzhyo (#399) jumped you and was able to beat you down. They made off with 11 junkies, $58 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 2,321 guns and 0 vests. Your opponent lost 180 guns and 4,475 vests.
Tue Sep 23, 10:23 PM
• Tonic (#548) jumped you and was able to beat you down. They made off with 15 junkies, $52 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 2,739 guns and 0 vests. Your opponent lost 133 guns and 3,347 vests.
Tue Sep 23, 3:51 AM
• Eiridan (#160) jumped you and was able to beat you down. They made off with 3 junkies, $35 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,745 guns and 0 vests. Your opponent lost 186 guns and 3,252 vests.
Tue Sep 23, 3:50 AM
• Eiridan (#160) jumped you and was able to beat you down. They made off with 5 junkies, $36 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,175 guns and 0 vests. Your opponent lost 195 guns and 2,276 vests.
Tue Sep 23, 3:46 AM
• rothchilds (#224) jumped you and was able to beat you down. They made off with 8 junkies, $47 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,714 guns and 0 vests. Your opponent lost 176 guns and 3,167 vests.
Tue Sep 23, 3:46 AM
• rothchilds (#224) jumped you and was able to beat you down. They made off with 12 junkies, $57 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 2,665 guns and 0 vests. Your opponent lost 137 guns and 3,298 vests.
Mon Sep 22, 9:59 PM
• MrWalker (#647) jumped you and was able to beat you down. They made off with 16 junkies, $58 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 1,618 guns and 0 vests. Your opponent lost 183 guns and 2,249 vests.
Mon Sep 22, 3:22 AM
• .: Alphabet Assassin :. (#491) jumped you and was able to beat you down. They made off with 2 junkies, $46 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 5 guns and 0 vests.
Mon Sep 22, 3:21 AM
• .: Alphabet Assassin :. (#491) jumped you and was able to beat you down. They made off with 5 junkies, $62 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 5 guns and 0 vests.
Mon Sep 22, 3:21 AM
• .: Alphabet Assassin :. (#491) jumped you and was able to beat you down. They made off with 6 junkies, $74 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 4 guns and 0 vests.
Mon Sep 22, 3:21 AM
• .: Alphabet Assassin :. (#491) jumped you and was able to beat you down. They made off with 10 junkies, $72 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 4 guns and 0 vests.
Sun Sep 21, 9:16 PM
• Nick Fiend (#783) jumped you and was able to beat you down. They made off with 11 junkies, $84 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 82 guns and 0 vests.
Sat Sep 20, 4:56 AM
• .: Alphabet Assassin :. (#491) jumped you and was able to beat you down. They made off with 1 junkies, $46 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 16 guns and 0 vests.
Sat Sep 20, 4:56 AM
• .: Alphabet Assassin :. (#491) jumped you and was able to beat you down. They made off with 3 junkies, $55 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 19 guns and 0 vests.
Sat Sep 20, 4:56 AM
• .: Alphabet Assassin :. (#491) jumped you and was able to beat you down. They made off with 5 junkies, $48 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 20 guns and 0 vests.
Fri Sep 19, 9:16 PM
• scarletlady (#336) jumped you and was able to beat you down. They made off with 6 junkies, $51 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 0 vests. Your opponent lost 723 guns and 0 vests.
Fri Sep 19, 5:45 PM
• smokiestone (#641) jumped you and was able to beat you down. They made off with 7 junkies, $78,079 and 1 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 514 vests. Your opponent lost 747 guns and 0 vests.
Fri Sep 19, 3:13 AM
• .: Alphabet Assassin :. (#491) jumped you, but you were able to fight him off. In the shoot-out you lost 0 guns and 21 vests. Your opponent lost 30 guns and 0 vests.
Thu Sep 18, 3:08 PM
• Rejected (#94) jumped you, but you were able to fight him off. In the shoot-out you lost 0 guns and 86 vests. Your opponent lost 82 guns and 0 vests.
Thu Sep 18, 12:27 AM
• aljerkface1 (#37) jumped you and was able to beat you down. They made off with 2 junkies, $97 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 333 vests. Your opponent lost 362 guns and 0 vests.
Wed Sep 17, 7:54 PM
• Felicity (#172) jumped you and was able to beat you down. They made off with 3 junkies, $76 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 110 guns and 45 vests. Your opponent lost 47 guns and 161 vests.
Wed Sep 17, 7:52 PM
• Felicity (#172) jumped you, but you were able to fight him off. In the shoot-out you lost 106 guns and 17 vests. Your opponent lost 23 guns and 171 vests.
Wed Sep 17, 7:51 PM
• Felicity (#172) jumped you, but you were able to fight him off. In the shoot-out you lost 104 guns and 0 vests. Your opponent lost 0 guns and 168 vests.
Wed Sep 17, 1:18 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 4 junkies, $21 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3 guns and 68 vests. Your opponent lost 71 guns and 3 vests.
Wed Sep 17, 3:51 AM
• dealers (#833) jumped you and was able to beat you down. They made off with 5 junkies, $22 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10 guns and 177 vests. Your opponent lost 228 guns and 9 vests.

KoRn
8th October 2008, 09:23 PM
but wraith u have no idea bout the gunning we have taken as no other cartel but llamas this round in b1 have been through it.. last i checked with zerat.. his cart lost 6000 js this week, try taking some of that abuse n a 3-4 day span and then u can come out and talk ur shit but until then, take ur medals and shove them up ur ass sideways.



Right last thing I'm saying in this thread. Dude, I've been a Red for over 3 years now, don't try and tell me I don't know about getting gunned. We've been target number one ever since we started winning, I'm talking 3-4 full gunning carterls in the room just for us. 3-4 day span, tell you what, cop that kind of abuse for 2-3 YEARS then come talk to me ok ;)

steff
8th October 2008, 09:29 PM
I'm with Ridge's bandwagon.

• Tonic (#548) jumped you and was able to beat you down. They made off with 1 junkies, $487,797 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 13,623 guns and 0 vests. Your opponent lost 90 guns and 24,146 vests.
Tue Oct 7, 4:52 AM
• Ean (#366) jumped you and was able to beat you down. They made off with 1 junkies, $766,136 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 19,215 guns and 0 vests. Your opponent lost 125 guns and 23,116 vests.
Tue Oct 7, 4:51 AM
• Ean (#366) jumped you and was able to beat you down. They made off with 2 junkies, $784,326 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 13,498 guns and 0 vests. Your opponent lost 128 guns and 24,730 vests.
Mon Oct 6, 11:12 AM
• the one you love to h8 (#424) jumped you and was able to beat you down. They made off with 0 junkies, $375,687 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 17,307 guns and 0 vests. Your opponent lost 120 guns and 16,125 vests.
Mon Oct 6, 11:11 AM
• the one you love to h8 (#424) jumped you and was able to beat you down. They made off with 1 junkies, $538,014 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 15,930 guns and 0 vests. Your opponent lost 102 guns and 19,082 vests.
Mon Oct 6, 4:02 AM
• cobee (#691) jumped you and was able to beat you down. They made off with 1 junkies, $437,146 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,192 guns and 0 vests. Your opponent lost 103 guns and 19,624 vests.
Mon Oct 6, 3:38 AM
• nahus (#562) jumped you and was able to beat you down. They made off with 2 junkies, $510,031 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 19,509 guns and 0 vests. Your opponent lost 110 guns and 25,252 vests.
Mon Oct 6, 3:31 AM
• brezzy (#652) jumped you and was able to beat you down. They made off with 2 junkies, $505,324 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 14,799 guns and 0 vests. Your opponent lost 118 guns and 17,724 vests.
Sun Oct 5, 8:48 AM
• rothchilds (#224) jumped you and was able to beat you down. They made off with 0 junkies, $755,501 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 17,034 guns and 0 vests. Your opponent lost 94 guns and 17,116 vests.
Sun Oct 5, 8:17 AM
• mzman (#555) jumped you and was able to beat you down. They made off with 1 junkies, $609,183 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 14,004 guns and 0 vests. Your opponent lost 104 guns and 19,425 vests.
Sun Oct 5, 3:45 AM
• Tony Montana (#295) jumped you and was able to beat you down. They made off with 1 junkies, $434,396 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 15,300 guns and 0 vests. Your opponent lost 144 guns and 20,233 vests.
Sun Oct 5, 2:42 AM
• Irish Joe (#671) jumped you and was able to beat you down. They made off with 2 junkies, $559,068 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 18,969 guns and 0 vests. Your opponent lost 145 guns and 15,428 vests.
Sun Oct 5, 2:42 AM
• Irish Joe (#671) jumped you and was able to beat you down. They made off with 2 junkies, $523,948 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 17,163 guns and 0 vests. Your opponent lost 152 guns and 16,398 vests.
Sat Oct 4, 5:23 AM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 0 junkies, $469,401 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 15,728 guns and 0 vests. Your opponent lost 140 guns and 16,325 vests.
Sat Oct 4, 5:21 AM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 1 junkies, $568,244 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,842 guns and 0 vests. Your opponent lost 104 guns and 13,969 vests.
Sat Oct 4, 3:34 AM
• M75 (#79) jumped you and was able to beat you down. They made off with 2 junkies, $581,261 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 15,875 guns and 0 vests. Your opponent lost 124 guns and 14,367 vests.
Sat Oct 4, 2:16 AM
• KRAKWHORE (#380) jumped you and was able to beat you down. They made off with 2 junkies, $659,252 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,784 guns and 0 vests. Your opponent lost 110 guns and 17,369 vests.
Sat Oct 4, 2:16 AM
• KRAKWHORE (#380) jumped you and was able to beat you down. They made off with 3 junkies, $662,101 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 15,101 guns and 0 vests. Your opponent lost 107 guns and 16,818 vests.
Fri Oct 3, 4:40 AM
• Al Fonso (#464) jumped you and was able to beat you down. They made off with 1 junkies, $267,252 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11,610 guns and 0 vests. Your opponent lost 180 guns and 16,254 vests.
Fri Oct 3, 4:39 AM
• Al Fonso (#464) jumped you and was able to beat you down. They made off with 1 junkies, $327,722 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,159 guns and 0 vests. Your opponent lost 163 guns and 17,140 vests.
Fri Oct 3, 2:32 AM
• Ahm-e-Kasif (#501) jumped you and was able to beat you down. They made off with 2 junkies, $322,434 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,533 guns and 0 vests. Your opponent lost 114 guns and 11,765 vests.
Fri Oct 3, 1:48 AM
• brezzy (#652) jumped you and was able to beat you down. They made off with 3 junkies, $486,450 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 14,309 guns and 0 vests. Your opponent lost 132 guns and 12,884 vests.
Fri Oct 3, 1:48 AM
• brezzy (#652) jumped you and was able to beat you down. They made off with 3 junkies, $432,460 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 14,205 guns and 0 vests. Your opponent lost 149 guns and 17,871 vests.
Thu Oct 2, 3:42 AM
• Grug (#488) jumped you and was able to beat you down. They made off with 1 junkies, $105,753 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,579 guns and 0 vests. Your opponent lost 132 guns and 15,264 vests.
Thu Oct 2, 2:51 AM
• Tony Montana (#295) jumped you and was able to beat you down. They made off with 1 junkies, $123,826 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 11,337 guns and 0 vests. Your opponent lost 158 guns and 12,667 vests.
Thu Oct 2, 1:01 AM
• geforce_man (#708) jumped you and was able to beat you down. They made off with 2 junkies, $118,160 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,768 guns and 0 vests. Your opponent lost 166 guns and 14,467 vests.
Thu Oct 2, 1:01 AM
• geforce_man (#708) jumped you and was able to beat you down. They made off with 3 junkies, $184,945 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,475 guns and 0 vests. Your opponent lost 139 guns and 13,785 vests.
Thu Oct 2, 1:00 AM
• geforce_man (#708) jumped you and was able to beat you down. They made off with 4 junkies, $214,370 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,746 guns and 0 vests. Your opponent lost 182 guns and 11,689 vests.
Wed Oct 1, 2:45 AM
• M75 (#79) jumped you and was able to beat you down. They made off with 1 junkies, $450,404 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,239 guns and 0 vests. Your opponent lost 169 guns and 10,851 vests.
Wed Oct 1, 2:43 AM
• M75 (#79) jumped you and was able to beat you down. They made off with 1 junkies, $527,530 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 12,430 guns and 0 vests. Your opponent lost 147 guns and 14,058 vests.
Wed Oct 1, 12:40 AM
• Eiridan (#160) jumped you and was able to beat you down. They made off with 2 junkies, $520,036 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 10,360 guns and 0 vests. Your opponent lost 116 guns and 11,153 vests.
Wed Oct 1, 12:39 AM
• Eiridan (#160) jumped you and was able to beat you down. They made off with 3 junkies, $468,592 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,048 guns and 0 vests. Your opponent lost 134 guns and 10,447 vests.
Wed Oct 1, 12:39 AM
• Eiridan (#160) jumped you and was able to beat you down. They made off with 4 junkies, $544,412 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 8,065 guns and 0 vests. Your opponent lost 147 guns and 10,535 vests.
Tue Sep 30, 12:58 AM
• brezzy (#652) jumped you and was able to beat you down. They made off with 1 junkies, $141,604 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,807 guns and 0 vests. Your opponent lost 180 guns and 9,905 vests.
Tue Sep 30, 12:56 AM
• brezzy (#652) jumped you and was able to beat you down. They made off with 1 junkies, $153,706 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,988 guns and 0 vests. Your opponent lost 132 guns and 11,370 vests.
Mon Sep 29, 10:00 PM
• Grug (#488) jumped you and was able to beat you down. They made off with 3 junkies, $168,335 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,034 guns and 0 vests. Your opponent lost 135 guns and 11,397 vests.
Mon Sep 29, 10:00 PM
• Grug (#488) jumped you and was able to beat you down. They made off with 4 junkies, $141,228 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 9,639 guns and 0 vests. Your opponent lost 141 guns and 8,648 vests.
Mon Sep 29, 9:59 PM
• Grug (#488) jumped you and was able to beat you down. They made off with 5 junkies, $188,978 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,761 guns and 0 vests. Your opponent lost 151 guns and 8,349 vests.
Sun Sep 28, 7:31 PM
• M75 (#79) jumped you and was able to beat you down. They made off with 1 junkies, $41 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,559 guns and 0 vests. Your opponent lost 155 guns and 11,026 vests.
Sun Sep 28, 7:00 PM
• KRAKWHORE (#380) jumped you and was able to beat you down. They made off with 2 junkies, $33 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,988 guns and 0 vests. Your opponent lost 155 guns and 9,820 vests.
Sun Sep 28, 7:00 PM
• KRAKWHORE (#380) jumped you and was able to beat you down. They made off with 3 junkies, $49 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,048 guns and 0 vests. Your opponent lost 114 guns and 7,590 vests.
Sun Sep 28, 6:59 PM
• KRAKWHORE (#380) jumped you and was able to beat you down. They made off with 4 junkies, $57 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 7,958 guns and 0 vests. Your opponent lost 121 guns and 9,016 vests.
Sun Sep 28, 6:59 PM
• KRAKWHORE (#380) jumped you and was able to beat you down. They made off with 6 junkies, $60 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,128 guns and 0 vests. Your opponent lost 111 guns and 9,777 vests.
Sat Sep 27, 6:19 PM
• bobadidlio (#643) jumped you and was able to beat you down. They made off with 1 junkies, $58 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,453 guns and 0 vests. Your opponent lost 107 guns and 6,191 vests.
Sat Sep 27, 4:36 PM
• Al Fonso (#464) jumped you and was able to beat you down. They made off with 2 junkies, $8 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,936 guns and 0 vests. Your opponent lost 146 guns and 6,264 vests.
Sat Sep 27, 4:35 PM
• Al Fonso (#464) jumped you and was able to beat you down. They made off with 3 junkies, $9 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,333 guns and 0 vests. Your opponent lost 172 guns and 6,946 vests.
Sat Sep 27, 4:35 PM
• Al Fonso (#464) jumped you and was able to beat you down. They made off with 5 junkies, $10 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,681 guns and 0 vests. Your opponent lost 163 guns and 8,589 vests.
Sat Sep 27, 4:34 PM
• Al Fonso (#464) jumped you and was able to beat you down. They made off with 6 junkies, $11 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,110 guns and 0 vests. Your opponent lost 170 guns and 8,473 vests.
Fri Sep 26, 5:02 PM
• Grug (#488) jumped you and was able to beat you down. They made off with 1 junkies, $11 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,818 guns and 0 vests. Your opponent lost 139 guns and 7,839 vests.
Fri Sep 26, 4:11 PM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 3 junkies, $14 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5,271 guns and 0 vests. Your opponent lost 162 guns and 6,163 vests.
Fri Sep 26, 4:10 PM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 4 junkies, $15 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,718 guns and 0 vests. Your opponent lost 154 guns and 5,917 vests.
Fri Sep 26, 4:10 PM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 5 junkies, $19 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6,185 guns and 0 vests. Your opponent lost 136 guns and 5,470 vests.
Fri Sep 26, 4:09 PM
• Zaynee (#702) jumped you and was able to beat you down. They made off with 7 junkies, $21 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,377 guns and 0 vests. Your opponent lost 144 guns and 5,346 vests.
Thu Sep 25, 3:56 PM
• hi there muffin :) (#571) jumped you and was able to beat you down. They made off with 1 junkies, $40 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4,673 guns and 0 vests. Your opponent lost 130 guns and 5,111 vests.
Thu Sep 25, 3:56 PM
• hi there muffin :) (#571) jumped you and was able to beat you down. They made off with 4 junkies, $60 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,146 guns and 0 vests. Your opponent lost 190 guns and 5,473 vests.
Thu Sep 25, 10:11 AM
• grungekid (#196) jumped you and was able to beat you down. They made off with 3 junkies, $59 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,806 guns and 0 vests. Your opponent lost 183 guns and 5,179 vests.
Thu Sep 25, 10:11 AM
• grungekid (#196) jumped you and was able to beat you down. They made off with 6 junkies, $67 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,669 guns and 0 vests. Your opponent lost 143 guns and 5,558 vests.
Thu Sep 25, 10:11 AM
• grungekid (#196) jumped you and was able to beat you down. They made off with 8 junkies, $75 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,555 guns and 0 vests. Your opponent lost 180 guns and 4,178 vests.
Wed Sep 24, 3:27 PM
• Tonic (#548) jumped you and was able to beat you down. They made off with 2 junkies, $0 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,793 guns and 0 vests. Your opponent lost 172 guns and 3,910 vests.
Wed Sep 24, 3:27 PM
• Tonic (#548) jumped you and was able to beat you down. They made off with 5 junkies, $0 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,056 guns and 0 vests. Your opponent lost 148 guns and 3,688 vests.
Wed Sep 24, 8:08 AM
• geforce_man (#708) jumped you and was able to beat you down. They made off with 3 junkies, $0 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,646 guns and 0 vests. Your opponent lost 163 guns and 4,786 vests.
Wed Sep 24, 8:03 AM
• cobee (#691) jumped you and was able to beat you down. They made off with 7 junkies, $0 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,496 guns and 0 vests. Your opponent lost 195 guns and 4,158 vests.
Wed Sep 24, 8:03 AM
• cobee (#691) jumped you and was able to beat you down. They made off with 10 junkies, $0 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,443 guns and 0 vests. Your opponent lost 168 guns and 2,951 vests.
Tue Sep 23, 3:20 PM
• Boondock_Saint (#606) jumped you and was able to beat you down. They made off with 2 junkies, $0 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3,229 guns and 0 vests. Your opponent lost 160 guns and 3,629 vests.
Tue Sep 23, 3:18 PM
• Boondock_Saint (#606) jumped you and was able to beat you down. They made off with 6 junkies, $0 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,885 guns and 0 vests. Your opponent lost 202 guns and 3,418 vests.
Tue Sep 23, 7:20 AM
• kimberly (#132) jumped you and was able to beat you down. They made off with 4 junkies, $0 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,539 guns and 31 vests. Your opponent lost 156 guns and 3,081 vests.
Tue Sep 23, 7:11 AM
• grungekid (#196) jumped you and was able to beat you down. They made off with 8 junkies, $0 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,920 guns and 94 vests. Your opponent lost 155 guns and 2,295 vests.
Tue Sep 23, 7:10 AM
• grungekid (#196) jumped you and was able to beat you down. They made off with 10 junkies, $1 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 2,274 guns and 140 vests. Your opponent lost 143 guns and 2,402 vests.
Mon Sep 22, 3:00 PM
• the one you love to h8 (#424) jumped you and was able to beat you down. They made off with 2 junkies, $16 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,765 guns and 120 vests. Your opponent lost 153 guns and 2,421 vests.
Mon Sep 22, 2:59 PM
• the one you love to h8 (#424) jumped you and was able to beat you down. They made off with 6 junkies, $21 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,489 guns and 144 vests. Your opponent lost 206 guns and 2,695 vests.
Mon Sep 22, 6:49 AM
• Ahm-e-Kasif (#501) jumped you and was able to beat you down. They made off with 4 junkies, $23 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,837 guns and 101 vests. Your opponent lost 190 guns and 2,007 vests.
Mon Sep 22, 6:49 AM
• Ahm-e-Kasif (#501) jumped you and was able to beat you down. They made off with 9 junkies, $28 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,330 guns and 137 vests. Your opponent lost 167 guns and 1,899 vests.
Mon Sep 22, 6:49 AM
• Ahm-e-Kasif (#501) jumped you and was able to beat you down. They made off with 13 junkies, $28 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 1,380 guns and 167 vests. Your opponent lost 202 guns and 2,079 vests.
Sun Sep 21, 2:48 PM
• am3rcangangsta (#724) jumped you and was able to beat you down. They made off with 2 junkies, $49,295 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 236 guns and 58 vests. Your opponent lost 1,274 guns and 298 vests.
Sun Sep 21, 2:48 PM
• am3rcangangsta (#724) jumped you and was able to beat you down. They made off with 6 junkies, $44,578 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 155 guns and 1,088 vests. Your opponent lost 1,396 guns and 251 vests.
Sat Sep 20, 11:00 PM
• Scotty_mcbecks (#231) jumped you and was able to beat you down. They made off with 4 junkies, $62,736 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 747 vests. Your opponent lost 1,013 guns and 0 vests.
Sat Sep 20, 11:00 PM
• Scotty_mcbecks (#231) jumped you and was able to beat you down. They made off with 9 junkies, $49,793 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 545 vests. Your opponent lost 675 guns and 0 vests.
Sat Sep 20, 10:57 PM
• Scotty_mcbecks (#231) jumped you and was able to beat you down. They made off with 10 junkies, $65,125 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 0 guns and 785 vests. Your opponent lost 721 guns and 0 vests.
Sat Sep 20, 4:57 AM
• .: Alphabet Assassin :. (#491) jumped you, but you were able to fight him off. In the shoot-out you lost 0 guns and 16 vests. Your opponent lost 16 guns and 0 vests.
Fri Sep 19, 11:59 PM
• Felicity (#172) jumped you and was able to beat you down. They made off with 6 junkies, $226,794 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 460 guns and 126 vests. Your opponent lost 149 guns and 527 vests.
Fri Sep 19, 11:57 PM
• Felicity (#172) jumped you, but you were able to fight him off. In the shoot-out you lost 399 guns and 67 vests. Your opponent lost 120 guns and 393 vests.
Fri Sep 19, 11:51 AM
• stopb1 (#53) jumped you, but you were able to fight him off. In the shoot-out you lost 93 guns and 46 vests. Your opponent lost 43 guns and 113 vests.
Fri Sep 19, 4:31 AM
• CrystalAndBlunts (#440) jumped you and was able to beat you down. They made off with 7 junkies, $94,170 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 225 guns and 248 vests. Your opponent lost 328 guns and 257 vests.
Fri Sep 19, 12:06 AM
• Felicity (#172) jumped you, but you were able to fight him off. In the shoot-out you lost 203 guns and 81 vests. Your opponent lost 90 guns and 287 vests.
Fri Sep 19, 12:06 AM
• Felicity (#172) jumped you, but you were able to fight him off. In the shoot-out you lost 311 guns and 73 vests. Your opponent lost 105 guns and 308 vests.
Fri Sep 19, 12:06 AM
• Felicity (#172) jumped you and was able to beat you down. They made off with 9 junkies, $36 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 282 guns and 70 vests. Your opponent lost 103 guns and 382 vests.
Fri Sep 19, 12:04 AM
• Felicity (#172) jumped you, but you were able to fight him off. In the shoot-out you lost 180 guns and 38 vests. Your opponent lost 45 guns and 283 vests.
Wed Sep 17, 1:38 PM
• justfadeaway (#541) jumped you and was able to beat you down. They made off with 3 junkies, $88 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 4 guns and 0 vests. Your opponent lost 265 guns and 6 vests.
Wed Sep 17, 1:38 PM
• justfadeaway (#541) jumped you and was able to beat you down. They made off with 4 junkies, $82 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 6 guns and 150 vests. Your opponent lost 329 guns and 6 vests.
Tue Sep 16, 2:03 PM
• Rejected (#94) jumped you and was able to beat you down. They made off with 1 junkies, $20,679 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5 guns and 49 vests. Your opponent lost 49 guns and 5 vests.
Tue Sep 16, 3:34 AM
• Tita (#254) jumped you and was able to beat you down. They made off with 2 junkies, $8,064 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 3 guns and 20 vests. Your opponent lost 24 guns and 5 vests.
Tue Sep 16, 3:33 AM
• Tita (#254) jumped you and was able to beat you down. They made off with 2 junkies, $8,965 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5 guns and 21 vests. Your opponent lost 31 guns and 6 vests.
Tue Sep 16, 3:33 AM
• Tita (#254) jumped you and was able to beat you down. They made off with 3 junkies, $11,365 and 0 square feet worth of drug lab equipement. In the shoot-out you lost 5 guns and 24 vests. Your opponent lost 25 guns and 4 vests.

steff
8th October 2008, 09:32 PM
We have two options here

1) We turn this a general rant about how rubbish the game is.
2) We try to focus and at least attempt to discuss possible solutions to deal with mentioned issue. I won't be around as much as I'd like to for the next 2 weeks, but I'll try to keep an eye on this thread and I'm sure so will Jacx and Justin.

My suggestion: read the topic. :P If you've already posted why increasing the medal rooms again is a bad idea then sorry, I didn't read 19 pages of garbage, only skimmed the last few. More medal rooms means more places for good gunners to go. Make it only the top A1/B1 cartel/player gets cash/codes though. That'll still encourage most competition in the main rooms.

Chronic
8th October 2008, 09:33 PM
It is to vesting and i have a very similar list its not the low stam gunners at least it wasnt at first he is losing guns as was i now the low stam gunners are picking up where they left off :haha: (on me at least)

My point is i dont like vesting be done on me or anyone else i think it will bring the competition down in the game. i dont know of a way to stop it either though



vesting is having a few guns and gun machies and the rest sew machines, buying vests with your cash, and jumping gunners. Thus u see the vesters are losing a few guns and tons of vests, If they were pure gunners they would have tons of guns, and lose tons of guns and no vests.

What wraith posted is not vesting

KoRn
8th October 2008, 09:41 PM
vesting is having a few guns and gun machies and the rest sew machines, buying vests with your cash, and jumping gunners. Thus u see the vesters are losing a few guns and tons of vests, If they were pure gunners they would have tons of guns, and lose tons of guns and no vests.

What wraith posted is not vesting

I can't be bothered going thru it all and pointing them out, have a good look at it and you'll find a good three quarters of it is vest jumping, especially in the middle.

Ohh and I know full well what vest jumping is, infact I was probably one of the first to employ it:

Posted here http://forum.oddthought.com/games-archive/11030-you-wanna-gun-like-back-day-post176797.html?highlight=vest+jump#post176797
on 11-30-2007


Well she's right actually, having a gunner in a worth cartel is very nOObish plus by revenge jumping you're just making your cartel a bigger target. And any vet will tell you purposely gunning gunners is taboo and will lose you any respect you may have with old school players.
Not to mention straight jumping a gunner is pretty pointless, to really hurt them you have to vest jump them.

Chronic
8th October 2008, 09:54 PM
I can't be bothered going thru it all and pointing them out, have a good look at it and you'll find a good three quarters of it is vest jumping, especially in the middle.

Ohh and I know full well what vest jumping is, infact I was probably one of the first to employ it:

Posted here http://forum.oddthought.com/games-archive/11030-you-wanna-gun-like-back-day-post176797.html?highlight=vest+jump#post176797
on 11-30-2007



There definitely are a few of your jumps that are vesting, most are not. Im not saying you dont know as i know you have been around the game for a long time, so no debate there.

Just saying compare your few vestings to nothing but vesting that is posted by psd/uz is all

swiss miss
9th October 2008, 04:03 AM
My suggestion: read the topic. :P If you've already posted why increasing the medal rooms again is a bad idea then sorry, I didn't read 19 pages of garbage, only skimmed the last few. More medal rooms means more places for good gunners to go. Make it only the top A1/B1 cartel/player gets cash/codes though. That'll still encourage most competition in the main rooms.

can people stop contributing to the garbage and posting their jumps?? we get the picture already ffs............. and its bloody mods doing it now :@

thats already the case
like i said elsewhere, why bother playing non medal rooms when there is no incentive for doing so?? And certainly there is no point donating in non-medal rooms, which i think is shooting yourself in the foot??

newportbadboy
9th October 2008, 04:24 AM
oh Just so everyone knows Its not only PSD guns getting vested..My crew in B1 been getting vested as well..Plus couple other gunner cartels we put together in last couple rounds all got vested down to zero as well :/

Kloaked Spirit
9th October 2008, 06:09 AM
This thread has not been about medal room selection in a long time. Closing the thread now. You can all post about vesting and possible solutions in the reverse suicide thread.

steff
9th October 2008, 07:14 AM
can people stop contributing to the garbage and posting their jumps?? we get the picture already ffs............. and its bloody mods doing it now :@

thats already the case
like i said elsewhere, why bother playing non medal rooms when there is no incentive for doing so?? And certainly there is no point donating in non-medal rooms, which i think is shooting yourself in the foot??

can people stop contributing to the garbage and posting their jumps?? we get the picture already ffs............. and its bloody mods doing it now :@

thats already the case
like i said elsewhere, why bother playing non medal rooms when there is no incentive for doing so?? And certainly there is no point donating in non-medal rooms, which i think is shooting yourself in the foot??

Sorry for staying on-topic. :rolleyes: I posted my jumps as I was requested to.

Play non-medal rooms for fun. The people playing for cash can go to A1/B1, the people playing for medals could go to A2-4/B2-4. Like I said though, if this has been shot down already, fair enough.