View Full Version : Rules - noobs vs vets
ZERAT
30th November 2008, 10:28 AM
what are the final rules and outlines then?
2 cartels of 20 and on gun cartel of 20?
1st dec to the 30th of dec? (to avoid a games reset and new year)
seasider
30th November 2008, 10:41 AM
it seems everything is up in the air mate, people seem to be squabbling over dec/jan
not much been said about rules other than keep it simple; A game rules, no donations, no az
How will the sign up work? will it just be a matter of signing into a12? what about randoms that might just sign into that room not knowing it was invite only?
ZERAT
30th November 2008, 11:10 AM
it seems everything is up in the air mate, people seem to be squabbling over dec/jan
not much been said about rules other than keep it simple; A game rules, no donations, no az
How will the sign up work? will it just be a matter of signing into a12? what about randoms that might just sign into that room not knowing it was invite only?
admin just need to post the formalities of it all.
i think a link to sign up would be better
Beckjo1
30th November 2008, 01:02 PM
this is looking more and more like one big clusterfuck :haha:
some think dec some think jan
if ya just put a12 in the list people selecting could select it or wind up in it out of selecting a random room
if ya post a link who knows if everyone will get it before they are maxed.
if you are allowed 2 replacements during a game where do they play and how do they get bennies while they wait in case they are needed? Or do they get to start from 0 on day 5 if called upon ;)
we need a smiley that sets off an explosion :haha:
seasider
30th November 2008, 02:01 PM
the spares would have to run cartless and bennyless
Beckjo1
30th November 2008, 02:21 PM
which will make their scores crap:bleh:
and can they be gunned ?? lol
the spares would have to run cartless and bennyless
seasider
30th November 2008, 02:57 PM
yes they can be gunned of course
Beckjo1
30th November 2008, 03:56 PM
there is no point in having 2 extra if they arent part of the main cartel without bennies they will be useless. if they are able to be gunned they will be even more useless.
this is such a clusterfuck. should have been 22 players and best 20 scores finished.
you have picked one thing. there is possibly 9 hours before this starts and nothing is decided/resolved. BOOOMMMMMMMMMMMMM!!!!!!!!!!!!!!!!!
yes they can be gunned of course
deadcert
30th November 2008, 03:59 PM
Start date 4th December
http://forum.oddthought.com/dopewars-online-ideas-suggestions-improvements/16948-all-star-game-start.html
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