View Full Version : Coats
shadow
31st December 2008, 01:17 PM
As it stands at the moment the max amount of drugs you can sell per token is 192,000. This is the case even if you've invested in a jacket that carrys more than just 192,000 drugs.
My suggestion is that you scrap the cap on drugs sold. I think it's unfair to have such a cap when players make such a high investment on a more expensive coat....it's unfair that they have to spend 4 tokens to empty a Ninja Robe when they've already paid $282,110,990 for the coat, for example.
This would also change the dinamics of the game, very slightly, as it may affect some strats and allow some to be modified. And as we all know change is good :thumbs:
Other peoples thoughts on this issue?
Carping
31st December 2008, 01:24 PM
only fools buy the ninja robe
$treet pharmaci$t
31st December 2008, 01:35 PM
As it stands at the moment the max amount of drugs you can sell per token is 192,000. This is the case even if you've invested in a jacket that carrys more than just 192,000 drugs.
My suggestion is that you scrap the cap on drugs sold. I think it's unfair to have such a cap when players make such a high investment on a more expensive coat....it's unfair that they have to spend 4 tokens to empty a Ninja Robe when they've already paid $282,110,990 for the coat, for example.
This would also change the dinamics of the game, very slightly, as it may affect some strats and allow some to be modified. And as we all know change is good :thumbs:
Other peoples thoughts on this issue?
The limit used to be 384 and that was when people used the trafficing strat which was a lot of fun in v1 if you had the time, But it was to dominate so they lowered the limit to 192 :thumbs:
seasider
31st December 2008, 01:54 PM
they could put it back now though because the lowest price you can buy drugs at is always equal to or more than the highest price you can sell for.
shadow
31st December 2008, 02:01 PM
only fools buy the ninja robe
That was just an example, although I do have a Ninja robe in warzone :D
Although that's because im lazy and couldnt be bothered emptying my coat every 30 tokens when you get over 300 a day.
The limit used to be 384 and that was when people used the trafficing strat which was a lot of fun in v1 if you had the time, But it was to dominate so they lowered the limit to 192 :thumbs:
I dont see how the trafficing strat would be dominant, maybe im missing something in the math but it doesn't make sense to me. Although from Seasiders comment I presume the fugures were different?
I should have done a poll....if i knew how that is :P
$treet pharmaci$t
31st December 2008, 02:04 PM
That was just an example, although I do have a Ninja robe in warzone :D
Although that's because im lazy and couldnt be bothered emptying my coat every 30 tokens when you get over 300 a day.
I dont see how the trafficing strat would be dominant, maybe im missing something in the math but it doesn't make sense to me. Although from Seasiders comment I presume the fugures were different?
I should have done a poll....if i knew how that is :P
Well in v1 if you knew what you were doing you could buy drugs for 23 dollars and sell for 35 dollars. I did not even use a script like some people and still put up huge scores
TRUST ME IF ADMIN CHANGED THE RULES BECAUSE OF IT YOU KNOW IT DOMINATING
shadow
31st December 2008, 02:09 PM
Well in v1 if you knew what you were doing you could buy drugs for 23 dollars and sell for 35 dollars. I did not even use a script like some people and still put up huge scores
TRUST ME IF ADMIN CHANGED THE RULES BECAUSE OF IT YOU KNOW IT DOMINATING
haha that's true.
Well that isnt possible anymore, the buy/sell price is very similar so it's very very unlikley that someone could get a very good score following the said strat.
I say change the coat allowance back :thumbs:
newportbadboy
31st December 2008, 03:16 PM
If V1 version was still up i d play a round or two of Drug trafficking..I did it in facebook for a round ( a noob version)and i know it was a great strat in V1....
Lets put v1 up for Newport :D...hell i ll play against bots :D
Jacx
31st December 2008, 03:31 PM
yes there was a number of reasons why that change, mainly listed above.
Thing is i actually want the prices of the drugs to adjust to market/location values better. Im waiting on some answers before i comment on this thread really.
shadow
31st December 2008, 03:33 PM
yes there was a number of reasons why that change, mainly listed above.
Thing is i actually want the prices of the drugs to adjust to market/location values better. Im waiting on some answers before i comment on this thread really.
Ahh I see, so if you make those changes the amount of drugs you can sell would have to stay the same for the said reasons.
Who you waiting on answers from?
Diezel
31st December 2008, 04:19 PM
As it stands at the moment the max amount of drugs you can sell per token is 192,000. This is the case even if you've invested in a jacket that carrys more than just 192,000 drugs.
My suggestion is that you scrap the cap on drugs sold. I think it's unfair to have such a cap when players make such a high investment on a more expensive coat....it's unfair that they have to spend 4 tokens to empty a Ninja Robe when they've already paid $282,110,990 for the coat, for example.
This would also change the dinamics of the game, very slightly, as it may affect some strats and allow some to be modified. And as we all know change is good :thumbs:
Other peoples thoughts on this issue?
Im with you Andy on that 1 :thumbs:
Had Ninja last warzone but not this round for them reasons
only fools buy the ninja robe
Not if you have 15k junkies and a 2k lab :whistle:
If V1 version was still up i d play a round or two of Drug trafficking..I did it in facebook for a round ( a noob version)and i know it was a great strat in V1....
Lets put v1 up for Newport :D...hell i ll play against bots :D
:haha:
Me to im sad like that only game i play is dw and i got ps3,xbox and Wii in the house lol
yes there was a number of reasons why that change, mainly listed above.
Thing is i actually want the prices of the drugs to adjust to market/location values better. Im waiting on some answers before i comment on this thread really.
:thumbs:
newportbadboy
31st December 2008, 05:38 PM
Me to im sad like that only game i play is dw and i got ps3,xbox and Wii in the house lol
lol i only have playstation 2 that i havent played in so long..Dw is my only game as well.shit i cant even play other online games besides dw....
shadow
31st December 2008, 05:42 PM
Me 3 :D
I have a X.box 360 myself and my housemate has a ps2 and we have a shared nintendo wii between 3 of us. The only game i play on x.box is pro evo these days (football) and I rarely touch the other consoles.
KoRn
31st December 2008, 08:55 PM
Yeah, do it, do it!
It'll be mighty fun top down gunning again.
I'll only need drug prices of 5-8 difference to dominate ;)
seasider
31st December 2008, 11:38 PM
*salivates at the prospect*
Beckjo1
7th January 2009, 04:05 AM
Set an alloted # of drugs per location and set prices on a supply/demand basis as they are shifted between locations. make it so when there is a short supply the seller has to go elsewhere to buy until more is sold to that location ... and vise versa. cap selling at locations flooded with drugs.
that is if you are bringing the trafficing back into play :) cut out the caps part if you just want to create better values. set maximum highs and lows they fluctuate between depending on supply/demand.
yes there was a number of reasons why that change, mainly listed above.
Thing is i actually want the prices of the drugs to adjust to market/location values better. Im waiting on some answers before i comment on this thread really.
Dunder Mifflin Paper Co.
7th January 2009, 04:19 AM
yes there was a number of reasons why that change, mainly listed above.
Thing is i actually want the prices of the drugs to adjust to market/location values better. Im waiting on some answers before i comment on this thread really.
i think it would add a better aspect to the game... everyone just does lcbo and meth now... if there was a reason to change i could see cartels benefiting from watching it... and im just a sewing strat guy.... lol... but i also think there should be something in the b games where you can pick whos drugs you want to buy.... say have the best 5 prices listed for each thing.... and list the person selling it.... so you can pay more money for someone that is in your cartel....
T.c.a.
7th January 2009, 04:42 AM
I dont see how the trafficing strat would be dominant, maybe im missing something in the math but it doesn't make sense to me. Although from Seasiders comment I presume the fugures were different?
I should have done a poll....if i knew how that is :P
Think 200 mil + in A games lol
think one person sitting atop a room, no donation, destroying an entire cartel of players in a matter of days
shadow
7th January 2009, 06:41 AM
Think 200 mil + in A games lol
think one person sitting atop a room, no donation, destroying an entire cartel of players in a matter of days
Yes maybe in the past, but with the prices with drug dealers set as they are no I still dont see it, there's very little chance of making more profit per token in the long run as you can with a junkie strat, mybe I need to sit down and do the maths again as I may be wrong but with the doodles I did when i started this thread this was the case.
Thank you, go away and stop following me arround like a lost puppy :D
:foryou: :fu:
T.c.a.
7th January 2009, 07:20 AM
Yes maybe in the past, but with the prices with drug dealers set as they are no I still dont see it, there's very little chance of making more profit per token in the long run as you can with a junkie strat, mybe I need to sit down and do the maths again as I may be wrong but with the doodles I did when i started this thread this was the case.
Thank you, go away and stop following me arround like a lost puppy :D
:foryou: :fu:
Original, give the man a round of applause.
seasider
7th January 2009, 04:53 PM
Think 200 mil + in A games lol
think one person sitting atop a room, no donation, destroying an entire cartel of players in a matter of days
yes i recall this scenario :bye:
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