Diogee old
7th September 2006, 08:56 PM
Shields - adds $35.5 worth/unit - defence (cant be lost in a jump)(lost in attacks)
Bombs - adds $28.5 worth/unit - offence (cant be lost in a jump)(lost in attacks)
Attacks (not jumps) Damages players
8 tokens to do like the guns to vests ratio more Bombs better chance of successful attack
if successfull can Destorys shields, vests, guns, bombs, Lab Space, Junkies, Factories
efficiency (like stanima)
buy techs to increase shield and bomb efficiency
Shield generators - produces shields
Robots - produces bombs
(cant think of any names for next part)
university creds to increase - Robots production and Shield generators
all names may need changing to better fit dopewars
Bombs - adds $28.5 worth/unit - offence (cant be lost in a jump)(lost in attacks)
Attacks (not jumps) Damages players
8 tokens to do like the guns to vests ratio more Bombs better chance of successful attack
if successfull can Destorys shields, vests, guns, bombs, Lab Space, Junkies, Factories
efficiency (like stanima)
buy techs to increase shield and bomb efficiency
Shield generators - produces shields
Robots - produces bombs
(cant think of any names for next part)
university creds to increase - Robots production and Shield generators
all names may need changing to better fit dopewars