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Albatros
8th January 2007, 12:20 PM
One cannot sign in in medal rooms after 3-4 days, right?

What do you think of preventing new cartel creation at the same time also, and then also while we are there just prevent any player transfer at let's say the 20th day, something like that. So that cartel members really have to stick together. Allied for the better or the worst in the cartel battles.

Puppy Dogs and Ice Cream
8th January 2007, 12:24 PM
been suggested since dawn of time it wont happen

~ Trojan Man ~
8th January 2007, 04:45 PM
Yeah Medal Rooms Are So Competitive Pullers And Hiding Your Worth By Hoarding Is Just How Some Choose To Play...Like Tre Said...Its Being Suggested Many Times Before And Wasnt Changed Then And Wont Change Now Its What Makes Medal Rounds So Interesting.

lady in red
8th January 2007, 04:49 PM
i think for a one off game this would be a good idea, start with 20 and end with same 20

Puppy Dogs and Ice Cream
8th January 2007, 04:56 PM
Yeah Medal Rooms Are So Competitive Pullers And Hiding Your Worth By Hoarding Is Just How Some Choose To Play...Like Tre Said...Its Being Suggested Many Times Before And Wasnt Changed Then And Wont Change Now Its What Makes Medal Rounds So Interesting.

plus it ruins the fun of me pulling on medal cartels or moving accountsin last 5 minutes

steff
8th January 2007, 05:11 PM
i think for a one off game this would be a good idea, start with 20 and end with same 20

It then becomes a numbers game rather than skill. Whoever can muster the most people wins.

odd th0mas
8th January 2007, 05:15 PM
it'd level the playing field, but i'm sure ThemLilBitches will have something to say against such a novel idea.

steff
8th January 2007, 05:19 PM
It doesn't. <cartel A> has 1 or 2 worth cartels and then 1 or 2 gun cartels to gun that room. It's an easy win compared with Daqqers1 who would only have 20 worthers but get gunned to fuck. Thus, numbers are beating skill.

odd th0mas
8th January 2007, 05:35 PM
this improvement section is jus like pissin into the wind anyway. their ain't been a possitive change around here that i know of! the pockets change sucked and so did the limit on thuggings.

Spork!!!
8th January 2007, 06:39 PM
i think for a one off game this would be a good idea, start with 20 and end with same 20

P'styles last "Multi Playground" had the stay in same cartel rule.
Showed that without all the devious stuff, DHYM were best!:$

A&H?
8th January 2007, 06:44 PM
it'd level the playing field, but i'm sure ThemLilBitches will have something to say against such a novel idea.

Actually, we would have adapted, and toughed it out like we did here: http://forum.oddthought.com/showthread.php?t=5040

And,relax fella, we're retired...(f)

Let's not start this crap again, m'kay ?

steff
8th January 2007, 07:20 PM
Actually TLB would be fucked too I reckon.

P'styles last "Multi Playground" had the stay in same cartel rule.
Showed that without all the devious stuff, DHYM were best!:$

Let's see what the average score was per person in each cartel... and Daqqers win. ;)

Spork!!!
9th January 2007, 01:12 AM
Actually TLB would be fucked too I reckon.



Let's see what the average score was per person in each cartel... and Daqqers win. ;)

Well Steff, maybe you guys could have filled, if you hadn't insisted on "no multi's"....:P

0siris
9th January 2007, 01:23 AM
lmao the medal rooms havnt locked on time ever since ive been playing :P in fact you can still sign up in B!!

i was hoping for a swift lock this A round :( hows anyone supposed to low hoard with everyones multi jumping him?