View Full Version : Get rid of A/B9-12
steff
14th January 2007, 09:13 AM
Since the server doesn't appear to be able to handle resets, why not get rid of these games and that way Medal:Non-medal games is 1:1 and people can't say 8 games isn't enough.
Expectation
14th January 2007, 09:19 AM
Thats a good idea. Can't believe that there 16 games at one point.
Deadwood
14th January 2007, 09:52 AM
Will this reduce the amount of people using the server at the one time though? People who currently have accounts in these rooms may just have them in the rooms left and we are still left with the same amount of people online.
I just got my point across really badly. :$
tca
14th January 2007, 09:52 AM
im all for this idea, seriously, how many people even play those outside games anymore?
seasider
14th January 2007, 10:21 AM
It would make the remaining non model rooms more competative but I think deadwood is is right about the server demand, the demand will be the same if there are the same number of people trying to log on
tca
14th January 2007, 10:23 AM
but spread out over less rooms, might make it abit easier wouldn't it?
Overw0rkd
14th January 2007, 11:25 AM
I think the problem is that there are a lot more people logged in at reset time than there would be on any other day.
If the number of games was reduced...
There would still be the same number of people logged in at reset...
But now they would be trying to get into games that would be even more crowded than usual since there arent as many available.
steff
14th January 2007, 11:52 AM
But wouldn't getting rid of A/B9-12 mean less data on the server which would allow for more connections without hassle?
Infernal Abomination
14th January 2007, 11:52 AM
there is another point to look at here. in arguement FOR the decision. there would not be as much activity by those logged in.
example: i play in b10 and b12. if you eliminated them, i wouldn't have to reset those accts. only the earlier one's.
so it could go either way. I personally see no reason to have so many games anyways though. Eliminate the higher rooms (9-12) and make the competition more fierce in the lower one's. So those who hide in rooms (like B10) don't have the option to hide anymore.
Mitch
14th January 2007, 12:24 PM
Make one room a medal room too.
Deadwood
14th January 2007, 12:34 PM
Make one room a medal room too.
I disagree to that statement for sure.
Mitch
14th January 2007, 01:00 PM
Well at least try it for one round? I personally preferred it when every room was a Medal room.
Deadwood
14th January 2007, 01:18 PM
Well at least try it for one round? I personally preferred it when every room was a Medal room.
Do you mean have one medal room only or add another medal room to the four we already have?
Mitch
14th January 2007, 01:34 PM
One medal room only, same conditions with BM.
steff
14th January 2007, 01:51 PM
It'll never happen.
Mitch
14th January 2007, 01:55 PM
Yes that's nice, but is there a particular reason it won't happen?
baldfuck
14th January 2007, 02:50 PM
Since the server doesn't appear to be able to handle resets, why not get rid of these games and that way Medal:Non-medal games is 1:1 and people can't say 8 games isn't enough.
I dont uderstand. We lost 8 rooms when the medal rooms got restricted.
How come the server can't handle things as they are? Are more people playing these days?
the myth
14th January 2007, 03:19 PM
i would agree whith the getting rid of a/b9-12
but i would want medals to go back to all rooms a/b1-8
Edsel Dope
14th January 2007, 05:51 PM
im all for this idea, seriously, how many people even play those outside games anymore?
I do but im not special lol
steff
14th January 2007, 08:51 PM
Yes that's nice, but is there a particular reason it won't happen?
Because people want to play for more than ine carel for medals. Cartels want to win more than 1 medal a round. If it was confined to one game area, it'd just be a numbers game again.
nfc
14th January 2007, 09:20 PM
Get rid of SoS. No one plays it any way (y)
steff
14th January 2007, 09:25 PM
Patience
Jacx
15th January 2007, 10:39 AM
lissen, reducing the rooms does not reduce the load, as to are there more people playing, we still get 20- 40 people a day sign up as noobs, how many of them sign up again i dont know and cannot answer, u gotta assume a %.
and to those that say make all rooms medal...NOOOOO.. sorry but it weakens the game, the point is the TOP carts fight it out in the medal games and the noobs and trainer carts can practice strats in the non medal games.
steff
15th January 2007, 10:48 AM
Top cartels? LOL... did you look at last rounds B scores?? Compare them with last rounds A scores... Daqqers last A finished with 19 people, but those 19 would have put us 4th in B games! The medal rooms aren't working as they should for B games. But in true Dopewars style, we'll bury our head in the sand.
Buzzin
16th January 2007, 06:33 PM
We will just have to gun harder in A games from now on (y) Seriously though, i think the amount of organised gun cartels in B compared to A must have an effect on the situation.
steff
17th January 2007, 01:43 AM
Maybe so... but pick out 5 good B game cartels. :P Daqqers and LR then I'm stumped. The rest are merely average and/or spam recruit.
Timoteo32
17th January 2007, 02:29 AM
I actually suggested this in a GC thread (cause i desperately want CTC taken off rotation :P ) I've played all 3 games and I agree that we should get rid of rooms 9-12. I think enough people already play a ton of rooms, they wouldn't bother to replace them, or are already playing in all the rooms. It does seem like it would help the server load (and maybe a tiny bit could be reassigned to GC?)
I also agree that you should get rid of S of S. I DID play it and it was gay. Unless you're gonna fix all the stuff so things do what they actually say, you might as well scrap it. Right now FM:R&D makes more sense ;)
Eyez Neverclear
17th January 2007, 02:51 AM
The server load problem could be fixed by evening out the games over the 2 servers. As far as I've been lead to believe most of the games are on one server while the other has damn near nothing. If 2 medal games were on one server then the other 2 on the 2nd server there wouldn't likely be a problem.
As for just getting rid of 9-12 and making all of them medal games I dunno. I think its working perfectly in A games right now as far as medals are concerned but it is pretty fucked in B games. The games aren't the same and shouldn't be treated the same. I think B games should have more medal games, but not A.
Jacx
17th January 2007, 04:04 AM
The server load problem could be fixed by evening out the games over the 2 servers. As far as I've been lead to believe most of the games are on one server while the other has damn near nothing. If 2 medal games were on one server then the other 2 on the 2nd server there wouldn't likely be a problem.
As for just getting rid of 9-12 and making all of them medal games I dunno. I think its working perfectly in A games right now as far as medals are concerned but it is pretty fucked in B games. The games aren't the same and shouldn't be treated the same. I think B games should have more medal games, but not A.
we run 3 servers, games run split between 2 of them, and xtra stuff on the 3rd.
steff
17th January 2007, 05:04 AM
Ivory server for games A/B1-10 and Titan server A/B11-16 and since 13-16 is usually not even played, and 11 and 12 have hardly any people... so Eyez has a point! Why arent they balanced equally? Medal games should have one server and non-medal games should have the other even.
Krámse
17th January 2007, 05:23 AM
Why wouldn't dropping the rooms drop demand, it should but maybe not significantly.
Example 1: It would be 8 less games for the servers to run that would obviously drop the demand on them.
Example 2: ;) Instead of TCA playing in 24 rooms he could only play in 16, so that'd be 8 less accounts for the servers to handle. Despite what he'd say I'm sure there's other nutters out there like him who would be forced to reduce their number of games thus reducing demand.
tca
17th January 2007, 05:39 AM
your following me kramse, its scaring me :P
Krámse
17th January 2007, 05:52 AM
:shark:
Timoteo32
17th January 2007, 06:10 PM
Ivory server for games A/B1-10 and Titan server A/B11-16 and since 13-16 is usually not even played, and 11 and 12 have hardly any people... so Eyez has a point! Why arent they balanced equally? Medal games should have one server and non-medal games should have the other even.
And why can't we sneak CTC on the Titan server? :hidey:
KoN-Po
17th January 2007, 07:16 PM
debate about this all you want...bottom line is im drunk so i dont give a fuuuck
Pleb
17th January 2007, 07:17 PM
debate about this all you want...bottom line is im drunk so i dont give a fuuuck
great contribution (Y)
KoN-Po
17th January 2007, 08:56 PM
great contribution (Y)
thanks mother fucker i love contributing to this thread...thanks for the bad rep too...fuck yoouu...your jusy pissed cuz your not as fucked up as meee biiiacth
Santo
17th January 2007, 10:39 PM
Ivory server for games A/B1-10 and Titan server A/B11-16 and since 13-16 is usually not even played, and 11 and 12 have hardly any people... so Eyez has a point! Why arent they balanced equally? Medal games should have one server and non-medal games should have the other even.
if only 8 games were open i would go with 2 medal 2 non medal of each a and b, in each server, simpley because that way half the load of the heavy medal games is distributed in both servers.
steff
18th January 2007, 04:59 AM
But say 1 server breaks. 2 medal games are down and has loads of pissed off people. :P
And why can't we sneak CTC on the Titan server? :hidey:
There's enough room to have it off rotation, Rit just won't do it.
Timoteo32
18th January 2007, 06:03 PM
There's enough room to have it off rotation, Rit just won't do it.
Like he intentionally doesn't want to, or he just hasn't gotten around to it?
aspserf
18th January 2007, 07:42 PM
If its just a question of server load at resets, why not just have multiple reset days?
Eyez Neverclear
18th January 2007, 08:18 PM
We do its called A games at the end of the month and B games in the middle.
Cutting games wouldn't do anything because its not so much the accounts that are slowing things down is it is amount of people logged in on the same server at the same time. Hence there not being a slow server at any other time than when reset comes and everyone needs to play their games. If there is someone with 12 games right now cutting them to 8 wouldn't do much because they are still gonna be logged into only one at a time.
Timoteo32
18th January 2007, 09:13 PM
We do its called A games at the end of the month and B games in the middle.
Cutting games wouldn't do anything because its not so much the accounts that are slowing things down is it is amount of people logged in on the same server at the same time. Hence there not being a slow server at any other time than when reset comes and everyone needs to play their games. If there is someone with 12 games right now cutting them to 8 wouldn't do much because they are still gonna be logged into only one at a time.
Yeah, i think you're right. Although theoretically, fewer rooms would mean they might be logged in for less time.
Can't Rit just buy a bigger server????? :P
Timoteo32
18th January 2007, 09:21 PM
We do its called A games at the end of the month and B games in the middle.
Cutting games wouldn't do anything because its not so much the accounts that are slowing things down is it is amount of people logged in on the same server at the same time. Hence there not being a slow server at any other time than when reset comes and everyone needs to play their games. If there is someone with 12 games right now cutting them to 8 wouldn't do much because they are still gonna be logged into only one at a time.
Yeah, i think you're right. Although theoretically, fewer rooms would mean they might be logged in for less time.
Can't Rit just buy a bigger server????? :P
tca
19th January 2007, 03:24 AM
don't double click timo ;)
steff
19th January 2007, 04:03 AM
Like he intentionally doesn't want to, or he just hasn't gotten around to it?
Doesn't want to I presume.
We do its called A games at the end of the month and B games in the middle.
Cutting games wouldn't do anything because its not so much the accounts that are slowing things down is it is amount of people logged in on the same server at the same time. Hence there not being a slow server at any other time than when reset comes and everyone needs to play their games. If there is someone with 12 games right now cutting them to 8 wouldn't do much because they are still gonna be logged into only one at a time.
But if they balanced the games across Ivory and Titan server it's bound to make a difference, right?
Eyez Neverclear
19th January 2007, 04:44 AM
But if they balanced the games across Ivory and Titan server it's bound to make a difference, right?
Difference, I think it would completely fix the problem unless we doubled our server load
steff
19th January 2007, 04:48 AM
So we've got that sorted. Now let's watch our solution to fix the fucked up servers just disappear like all other ideas. :)
Eyez Neverclear
19th January 2007, 05:07 AM
That's guaranteed
Timoteo32
19th January 2007, 12:20 PM
So we've got that sorted. Now let's watch our solution to fix the fucked up servers just disappear like all other ideas. :)
wow, even the admins are cynical :(
Timoteo32
19th January 2007, 12:20 PM
don't double click timo ;)
I was just trying to get my post count up :P
tca
19th January 2007, 09:59 PM
I was just trying to get my post count up :P
do it the old fashioned way then you double clicker you :P
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