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View Full Version : URGENT! This has to be fixed...


Dark Angel
14th September 2007, 07:43 PM
Guys, please fix this ASAP:
Many people have started sigining up with multies just to gun high players, because of the new rules that allow gunners to attack any worth player. here is an example from one of my fellow cartel members in A9;

Fri Sep 14, 3:04 PM
• jumpup (#190) jumped you, but you were able to fight him off. In the shoot-out you lost 2,622 guns and 2,459 vests. Your opponent lost 0 guns and 0 vests.
Fri Sep 14, 3:04 PM
• jumpup (#190) jumped you, but you were able to fight him off. In the shoot-out you lost 3,198 guns and 1,788 vests. Your opponent lost 0 guns and 0 vests.
Fri Sep 14, 3:04 PM
• jumpup (#190) jumped you, but you were able to fight him off. In the shoot-out you lost 3,454 guns and 2,239 vests. Your opponent lost 0 guns and 0 vests.
Fri Sep 14, 3:04 PM
• jumpup (#190) jumped you, but you were able to fight him off. In the shoot-out you lost 3,534 guns and 2,981 vests. Your opponent lost 0 guns and 0 vests.
Fri Sep 14, 3:04 PM
• jumpup (#190) jumped you, but you were able to fight him off. In the shoot-out you lost 3,419 guns and 3,010 vests. Your opponent lost 0 guns and 0 vests.
Fri Sep 14, 2:10 AM
• J_A_S_O_N (#195) jumped you, but you were able to fight him off. In the shoot-out you lost 2,791 guns and 2,238 vests. Your opponent lost 0 guns and 0 vests.
Fri Sep 14, 2:10 AM
• J_A_S_O_N (#195) jumped you, but you were able to fight him off. In the shoot-out you lost 3,938 guns and 2,649 vests. Your opponent lost 0 guns and 0 vests.
Fri Sep 14, 2:10 AM
• J_A_S_O_N (#195) jumped you, but you were able to fight him off. In the shoot-out you lost 3,835 guns and 2,466 vests. Your opponent lost 0 guns and 0 vests.
Fri Sep 14, 2:10 AM
• J_A_S_O_N (#195) jumped you, but you were able to fight him off. In the shoot-out you lost 3,077 guns and 2,288 vests. Your opponent lost 0 guns and 0 vests.
Fri Sep 14, 2:10 AM
• J_A_S_O_N (#195) jumped you, but you were able to fight him off. In the shoot-out you lost 4,456 guns and 3,296 vests. Your opponent lost 0 guns and 0 vests.
Fri Sep 14, 2:10 AM
• J_A_S_O_N (#195) jumped you, but you were able to fight him off. In the shoot-out you lost 4,230 guns and 2,409 vests. Your opponent lost 0 guns and 0 vests.
Fri Sep 14, 2:10 AM
• J_A_S_O_N (#195) jumped you, but you were able to fight him off. In the shoot-out you lost 4,476 guns and 3,253 vests. Your opponent lost 0 guns and 0 vests.
Fri Sep 14, 2:10 AM
• J_A_S_O_N (#195) jumped you, but you were able to fight him off. In the shoot-out you lost 4,567 guns and 2,726 vests. Your opponent lost 0 guns and 0 vests.
Fri Sep 14, 2:10 AM
• J_A_S_O_N (#195) jumped you, but you were able to fight him off. In the shoot-out you lost 4,757 guns and 3,251 vests. Your opponent lost 0 guns and 0 vests.
Fri Sep 14, 2:10 AM
• J_A_S_O_N (#195) jumped you, but you were able to fight him off. In the shoot-out you lost 3,262 guns and 3,675 vests. Your opponent lost 0 guns and 0 vests.
Fri Sep 14, 2:10 AM
• J_A_S_O_N (#195) jumped you, but you were able to fight him off. In the shoot-out you lost 3,944 guns and 2,139 vests. Your opponent lost 0 guns and 0 vests.
Fri Sep 14, 2:10 AM
• J_A_S_O_N (#195) jumped you, but you were able to fight him off. In the shoot-out you lost 5,019 guns and 2,560 vests. Your opponent lost 0 guns and 0 vests.
Fri Sep 14, 2:10 AM
• J_A_S_O_N (#195) jumped you, but you were able to fight him off. In the shoot-out you lost 4,386 guns and 2,897 vests. Your opponent lost 0 guns and 0 vests.
Fri Sep 14, 2:10 AM
• J_A_S_O_N (#195) jumped you, but you were able to fight him off. In the shoot-out you lost 5,293 guns and 2,801 vests. Your opponent lost 0 guns and 0 vests.
Fri Sep 14, 2:10 AM
• J_A_S_O_N (#195) jumped you, but you were able to fight him off. In the shoot-out you lost 4,754 guns and 2,472 vests. Your opponent lost 0 guns and 0 vests.
Fri Sep 14, 2:10 AM
• J_A_S_O_N (#195) jumped you, but you were able to fight him off. In the shoot-out you lost 3,555 guns and 3,299 vests. Your opponent lost 0 guns and 0 vests.
Fri Sep 14, 2:10 AM
• J_A_S_O_N (#195) jumped you, but you were able to fight him off. In the shoot-out you lost 4,501 guns and 3,094 vests. Your opponent lost 0 guns and 0 vests.
Fri Sep 14, 2:09 AM
• J_A_S_O_N (#195) jumped you, but you were able to fight him off. In the shoot-out you lost 5,138 guns and 3,124 vests. Your opponent lost 0 guns and 0 vests.
Fri Sep 14, 12:18 AM
• fredrick27 (#189) jumped you, but you were able to fight him off. In the shoot-out you lost 4,311 guns and 3,677 vests. Your opponent lost 0 guns and 0 vests.
Fri Sep 14, 12:18 AM
• fredrick27 (#189) jumped you, but you were able to fight him off. In the shoot-out you lost 5,528 guns and 4,249 vests. Your opponent lost 0 guns and 0 vests.
Fri Sep 14, 12:18 AM
• fredrick27 (#189) jumped you, but you were able to fight him off. In the shoot-out you lost 4,368 guns and 3,509 vests. Your opponent lost 0 guns and 0 vests.
Fri Sep 14, 12:17 AM
• fredrick27 (#189) jumped you, but you were able to fight him off. In the shoot-out you lost 5,526 guns and 4,507 vests. Your opponent lost 0 guns and 0 vests.
Thu Sep 13, 8:50 PM
• fredrick27 (#189) jumped you, but you were able to fight him off. In the shoot-out you lost 5,287 guns and 4,102 vests. Your opponent lost 0 guns and 0 vests.
Thu Sep 13, 8:50 PM
• fredrick27 (#189) jumped you, but you were able to fight him off. In the shoot-out you lost 4,581 guns and 3,936 vests. Your opponent lost 0 guns and 0 vests.
Thu Sep 13, 8:49 PM
• fredrick27 (#189) jumped you, but you were able to fight him off. In the shoot-out you lost 4,678 guns and 3,779 vests. Your opponent lost 0 guns and 0 vests.
Thu Sep 13, 8:49 PM
• fredrick27 (#189) jumped you, but you were able to fight him off. In the shoot-out you lost 5,344 guns and 4,193 vests. Your opponent lost 0 guns and 0 vests.

------------------------
This is beyound a joke and makes playing Dopewars useless. Yesterday, I brought this player $21 worth of donation credits and now the proceeds are gone plus what he already had.
PLEASE SCAN THE ROOMS & CHANGE THE JUMP VALUES- ASAP
This is happening in other rooms too. If it keeps up more people will stop playing and also donating AND WE DONT WANT THIS TO HAPPEN.

Cheers, Bella

curlybogtrotter
14th September 2007, 07:51 PM
People have posted about this already. They have said they are going to try fixing it :)

Puppy Dogs and Ice Cream
14th September 2007, 07:57 PM
glad you have met my multies

Dark Angel
14th September 2007, 09:39 PM
People have posted about this already. They have said they are going to try fixing it :)

I just hope it gets down ASAP because it's happening in most DV2 rooms and people are pissed off left right and center.

I donate at least once per round (including this one where my cartel are being screwed because of the glitch/bug) because I know it costs a bit to keep the servers going, matience and the like, but with this shit happening it makes me (and most others I spoken too or read posts by) want to go back to the old game, which is a bitch because the new features and most of the coding is great on DV2.

I've now lost money (as have others) on a faulty game.


As for you Tung, what are you? 12?

bone
14th September 2007, 09:50 PM
all that needs done is the 3X your worth cant jump/be jumpes...and the "this player cant be jumped cause hes in the hospital from being jumped too much" need to be put in this version and it will all be better

Spork!!!
14th September 2007, 11:05 PM
you can donate in v2?

Dark Angel
14th September 2007, 11:15 PM
all that needs done is the 3X your worth cant jump/be jumpes...and the "this player cant be jumped cause hes in the hospital from being jumped too much" need to be put in this version and it will all be better

yup, you're right on the mark :)

you can donate in v2?

you certainly can in A9 V2, I've donated once and then donated for 8Ball (he doesn't have a C/C, so he sent me money via PayPal and I used mine) this round. You can't in C1 and I can't remember if you can in B games, soz.

Overw0rkd
15th September 2007, 03:33 AM
I don't think that starting new posts to complain about the same issues is gonna speed things up any...

It's a complicating process to make changes to the code... If you don't take the time to cross every t and dot every i... then the result could be loopholes and bugs 10 times worse than the ones we already have.

Dark Angel
15th September 2007, 08:25 PM
I don't think that starting new posts to complain about the same issues is gonna speed things up any...

It's a complicating process to make changes to the code... If you don't take the time to cross every t and dot every i... then the result could be loopholes and bugs 10 times worse than the ones we already have.

Overworkd, I totally understand where you're coming from, but this bug is HUGE. It makes the game unplayable. If you can create an account in DV2 A9 and just read the posts in Game Talk and you'll see what I mean.

Also having the donation link shouldn't be up in a game with a major bug like this. We've donated money this round to play in a game thats become unplayable. I'm not made of cash but I love Dopewars and make sure I can budget in one donation a month. It's just really disapointing that no one has come out and said "Ok, we know this is a big issue and we are working on it and it should be fixed by __ "

Stinger
15th September 2007, 09:18 PM
Overworkd, I totally understand where you're coming from, but this bug is HUGE. It makes the game unplayable. If you can create an account in DV2 A9 and just read the posts in Game Talk and you'll see what I mean.

Also having the donation link shouldn't be up in a game with a major bug like this. We've donated money this round to play in a game thats become unplayable. I'm not made of cash but I love Dopewars and make sure I can budget in one donation a month. It's just really disapointing that no one has come out and said "Ok, we know this is a big issue and we are working on it and it should be fixed by __ "

That's just it...they have...read the other threads that are dedicated to "bugs" and V2 Games. All of this has been mentioned, and they are making the changes as we discuss the matter, hence the comment about "yet another thread" by OverWorkd. This A round was a test round, and although donations were available to players, it has been repetitively stated that bugs are still being worked out. Rooms were not locked or scanned, but will be in the future. Relax and breathe. This too shall pass.

Dark Angel
16th September 2007, 04:03 AM
That's just it...they have...read the other threads that are dedicated to "bugs" and V2 Games. All of this has been mentioned, and they are making the changes as we discuss the matter, hence the comment about "yet another thread" by OverWorkd. This A round was a test round, and although donations were available to players, it has been repetitively stated that bugs are still being worked out. Rooms were not locked or scanned, but will be in the future. Relax and breathe. This too shall pass.



Hun, this A round is not a test round. The A round that ended in August was the test round.

Blindj
16th September 2007, 04:56 AM
sofar in A it realy isn't bothering me lmao
yes i am doing worth and getting jumped. the thing is you only loose stuff on the first 5 jumps in 24hrs. i have found. the gunners jump me all the time but they loose stuff every time and i loose nothing at all after the first 5. a jump is like this, they won the jump and got $0 0junkies 0lab and i lost 0vests 0 guns they loose 1500+guns and vests if they have any.

so what is the problem? lol

Overw0rkd
17th September 2007, 12:05 AM
If you read the first post in here... you will notice that you continue to lose stuff after the first 5 jumps while your opponent (who never had anything to begin with) doesn't lose anything...

That is the problem.

Blindj
17th September 2007, 05:08 AM
If you read the first post in here... you will notice that you continue to lose stuff after the first 5 jumps while your opponent (who never had anything to begin with) doesn't lose anything...

That is the problem.

OH I SEE SAID THE BLINDMAN :O :hehe:

it is opposit for me in my game then, the gunners look stupid as hell.

Beli
17th September 2007, 05:28 AM
OH I SEE SAID THE BLINDMAN :O :hehe:

it is opposit for me in my game then, the gunners look stupid as hell.

what is your in game number? :hehe:

Blindj
17th September 2007, 05:39 AM
what is your in game number? :hehe:

:S :hehe: i have all the jumps i have took i will post later :)

Stinger
17th September 2007, 09:55 PM
That's just it...they have...read the other threads that are dedicated to "bugs" and V2 Games. All of this has been mentioned, and they are making the changes as we discuss the matter, hence the comment about "yet another thread" by OverWorkd. (edited) It has been repetitively stated that bugs are still being worked out. Rooms were not locked or scanned, but will be in the future. Relax and breathe. This too shall pass.




Is this better then?