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DopeWars Online Ideas, Suggestions and Improvements Place all ideas here. Announcements of any upgrades or changes will appear here aswell

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  #21  
Old 14th October 2009, 06:52 PM
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Originally Posted by dr who View Post
To the trolls: if I wanted smart remarks, I would have posted in AIW. I am not complaining about being suicided. I am making a suggestion based on my observations.

Right or wrong, I accept suiciding in a cartel based room. However, in Warzone, there are no cartels; it is supposed to be every man for himself. On a one-to-one basis, suiciding would not be an issue, but currently we have a scenario where a person gets suicided by 7 or 8 people, and they all start suiciding at the same time, in a co-ordinated attack. Is that what Warzone is about? Unofficial gunner cartels against individuals? Akin to cheating, IMHO. It's no fun working all round to build a good score, then losing over $200 million in worth, in one day, at the end. It leaves a bitter taste in one's mouth, and does not encourage one to return to play the next round.

The problem is, Warzone is currently dominated by "gunners" that communicate with each other, jump each other into hospital for minimal weapons loss, hog all the records, and co-ordinate a no-holes-barred suiciding of all the opposition to allow one of them to walk away with gold. They ruin legitimate strategies with their questionable strategies and illegal tactics.

You cant cheat all jump times are now random

Every month, less and less people are playing Warzone. If changes are not implemented to level out the playing field, the Warzone rooms will die out.

My suggestion? We have a limit on how many jumps can be won against a player (5). We have a limit on how many jumps a player can lose (5). We have a limit on how many times a player can thug (15), as well as a limit on how many times a player can be thugged (15). What we need is a limit on how many jumps a player can make per day, which should encourage smarter jumping, instead of simply jumping everything that moves, (I suggest 10). Also, a limit on how many times a player can be jumped unsuccessfully per day (I suggest 10), or alternatively, reduce the number of weapons lost when jumped unsuccessfully, for every jump within a hospital period.

I agree with what your suggesting to do here on limitting the amount a player can get jumped

--

As a side-note, can anyone explain how, in a room of less than 200, a player is able accumulate over 10k junkies in the first half of the round?
Some good points but still the moral is dont fuck people off by vesting them all round. Gunners are bound to gang up on you if thats the case
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  #22  
Old 14th October 2009, 08:55 PM
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Originally Posted by cunexttuesday View Post
I like that idea, however, if you lost 10 jumps but then some who can legitimately beat you tires it would prevent them from winning.
If you get jumped 10 times unsuccessfully, and the game determines that jump 11 will succeed then it will count as a good jump. i.e. 5 successful jumps will put you in hospital, whereas 10 unsuccessful jumps will not; they just protect you from further unsuccessful jumps.
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  #23  
Old 4th November 2009, 03:37 AM
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An acceptable alternative would be to limit the number of weapons lost per day to failed jumps. When the limit is reached, the defender will simply not lose any more weapons to failed jumps.

I would really like to hear from the admins, specifically, their opinions on whether suiciding is:
  1. a problem, and/or
  2. fair

I would also like the Admin's view (and policy) on teamwork in non-teamwork rooms (Warzone). By teamwork, I mean a group of players that operate as a cartel to destroy other players, that are not within the group. In other words, eliminating any competition. Suiciding is one way of doing this. Others include credit slaving, and junkie slaving. All are quite obvious in the current Warzone B.

Further, I would like to know if the Admin's will be considering putting safeguards in place to stop the cheating that has been prevalent since the beginning of v2 Warzone.
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  #24  
Old 4th November 2009, 05:04 AM
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Quote:
Originally Posted by dr who View Post
There is an urgent need to control suiciding in Warzone games.

Example Scenario: 6 gunners join forces to bring down a player ranked in the top 5, each one jumping him 5 times and losing, that makes a total of 30 lost jumps against 1 player, every day until his worth doesn't matter anymore.

It is happening right now in Warzone B, and should not be allowed.

How about setting a limit on:
1. the number of consecutive unsuccessful jumps per day against a player, and
2. the number of unsuccessful jumps per day against any one player by any other player?


there is one good way to stop this dont piss off the gunners
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  #25  
Old 4th November 2009, 06:41 AM
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Quote:
Originally Posted by flopness View Post
there is one good way to stop this dont piss off the gunners
Can you give your personal guarantee that it will stop if we don't piss off the gunners?

I think you live in a fantasy world if you think that.
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